return Shelf::ForPrimaryDisplay()->shelf_widget();
}
-internal::ShelfLayoutManager* GetShelfLayoutManager() {
+ShelfLayoutManager* GetShelfLayoutManager() {
return GetShelfWidget()->shelf_layout_manager();
}
ShelfWidget* shelf_widget = GetShelfWidget();
Shelf* shelf = shelf_widget->shelf();
ASSERT_TRUE(shelf);
- internal::ShelfLayoutManager* shelf_layout_manager = GetShelfLayoutManager();
+ ShelfLayoutManager* shelf_layout_manager = GetShelfLayoutManager();
ASSERT_TRUE(shelf_layout_manager);
ASSERT_TRUE(shelf_widget->status_area_widget());
int status_width = shelf_widget->status_area_widget()->
ShelfWidget* shelf_widget = GetShelfWidget();
gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen();
EXPECT_TRUE(!shelf_bounds.IsEmpty());
- internal::ShelfLayoutManager* shelf_layout_manager =
+ ShelfLayoutManager* shelf_layout_manager =
shelf_widget->shelf_layout_manager();
ASSERT_TRUE(shelf_layout_manager);
EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
ShelfWidget* shelf_widget = GetShelfWidget();
gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen();
EXPECT_TRUE(!shelf_bounds.IsEmpty());
- internal::ShelfLayoutManager* shelf_layout_manager =
+ ShelfLayoutManager* shelf_layout_manager =
shelf_widget->shelf_layout_manager();
ASSERT_TRUE(shelf_layout_manager);
EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());