DISALLOW_COPY_AND_ASSIGN(ShelfTest);
};
-// Confirms that LauncherItem reflects the appropriated state.
+// Confirms that ShelfItem reflects the appropriated state.
TEST_F(ShelfTest, StatusReflection) {
// Initially we have the app list.
int button_count = test_api()->GetButtonCount();
// Add running platform app.
- LauncherItem item;
+ ShelfItem item;
item.type = TYPE_PLATFORM_APP;
item.status = STATUS_RUNNING;
int index = shelf_model()->Add(item);
int button_count = test_api()->GetButtonCount();
// Add running platform app.
- LauncherItem item;
+ ShelfItem item;
item.type = TYPE_PLATFORM_APP;
item.status = STATUS_RUNNING;
int index = shelf_model()->Add(item);
}
TEST_F(ShelfTest, ShowOverflowBubble) {
- LauncherID first_item_id = shelf_model()->next_id();
+ ShelfID first_item_id = shelf_model()->next_id();
// Add platform app button until overflow.
int items_added = 0;
while (!test_api()->IsOverflowButtonVisible()) {
- LauncherItem item;
+ ShelfItem item;
item.type = TYPE_PLATFORM_APP;
item.status = STATUS_RUNNING;
shelf_model()->Add(item);