public:
explicit ModeIndicatorFrameView(const gfx::Insets& content_margins)
: views::BubbleFrameView(content_margins) {}
- virtual ~ModeIndicatorFrameView() {}
+ ~ModeIndicatorFrameView() override {}
private:
// views::BubbleFrameView overrides:
- virtual gfx::Rect GetAvailableScreenBounds(const gfx::Rect& rect) OVERRIDE {
+ gfx::Rect GetAvailableScreenBounds(const gfx::Rect& rect) override {
return gfx::Screen::GetNativeScreen()->GetDisplayNearestPoint(
rect.CenterPoint()).bounds();
}