#include "ash/frame/frame_util.h"
-#include "ash/session_state_delegate.h"
+#include "ash/session/session_state_delegate.h"
+#include "ash/session/user_info.h"
#include "ash/shell.h"
#include "grit/ash_resources.h"
#include "ui/base/resource/resource_bundle.h"
static const gfx::ImageSkia* holder_mask =
ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(
IDR_AVATAR_HOLDER_MASK);
- gfx::ImageSkia user_image =
- Shell::GetInstance()->session_state_delegate()->GetUserImage(context);
+ gfx::ImageSkia user_image = Shell::GetInstance()
+ ->session_state_delegate()
+ ->GetUserInfo(context)
+ ->GetImage();
gfx::ImageSkia resized = gfx::ImageSkiaOperations::CreateResizedImage(
user_image, skia::ImageOperations::RESIZE_BEST, holder->size());
gfx::ImageSkia masked =