views::Widget* frame,
FrameSizeButtonDelegate* delegate);
- virtual ~FrameSizeButton();
+ ~FrameSizeButton() override;
// views::CustomButton overrides:
- virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
- virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE;
- virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
- virtual void OnMouseCaptureLost() OVERRIDE;
- virtual void OnMouseMoved(const ui::MouseEvent& event) OVERRIDE;
- virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
+ bool OnMousePressed(const ui::MouseEvent& event) override;
+ bool OnMouseDragged(const ui::MouseEvent& event) override;
+ void OnMouseReleased(const ui::MouseEvent& event) override;
+ void OnMouseCaptureLost() override;
+ void OnMouseMoved(const ui::MouseEvent& event) override;
+ void OnGestureEvent(ui::GestureEvent* event) override;
void set_delay_to_set_buttons_to_snap_mode(int delay_ms) {
set_buttons_to_snap_mode_delay_ms_ = delay_ms;