#include "ash/test/mirror_window_test_api.h"
#include "base/command_line.h"
#include "base/strings/stringprintf.h"
-#include "ui/aura/test/event_generator.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/test/test_windows.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/hit_test.h"
+#include "ui/events/test/event_generator.h"
namespace ash {
EXPECT_TRUE(test_api.GetCursorWindow());
EXPECT_EQ("50,50 100x100", window->bounds().ToString());
- aura::test::EventGenerator generator(root);
+ ui::test::EventGenerator generator(root);
generator.MoveMouseTo(10, 10);
// Test if cursor movement is propertly reflected in mirror window.
EXPECT_TRUE(test_api.GetCursorWindow());
EXPECT_EQ("50,50 100x100", window->bounds().ToString());
- aura::test::EventGenerator generator(root);
+ ui::test::EventGenerator generator(root);
generator.MoveMouseToInHost(100, 100);
// Test if cursor movement is propertly reflected in mirror window.
UpdateDisplay("400x600*2,400x600");
aura::Window* root = Shell::GetInstance()->GetPrimaryRootWindow();
- aura::test::EventGenerator generator(root);
+ ui::test::EventGenerator generator(root);
generator.MoveMouseToInHost(10, 20);
gfx::Point hot_point = test_api.GetCursorHotPoint();