// wallpaper.
virtual int GetAnimationType() = 0;
+ // Returns the wallpaper animation duration in ms. A value of 0 indicates
+ // that the default should be used.
+ virtual int GetAnimationDurationOverride() = 0;
+
+ // Sets wallpaper animation duration in ms. Pass 0 to use the default.
+ virtual void SetAnimationDurationOverride(int animation_duration_in_ms) = 0;
+
// Should the slower initial animation be shown (as opposed to the faster
// animation that's used e.g. when switching from one user's wallpaper to
// another's on the login screen)?