public ui::EventHandler {
public:
AutoclickControllerImpl();
- virtual ~AutoclickControllerImpl();
+ ~AutoclickControllerImpl() override;
private:
// AutoclickController overrides:
- virtual void SetEnabled(bool enabled) OVERRIDE;
- virtual bool IsEnabled() const OVERRIDE;
- virtual void SetAutoclickDelay(int delay_ms) OVERRIDE;
- virtual int GetAutoclickDelay() const OVERRIDE;
+ void SetEnabled(bool enabled) override;
+ bool IsEnabled() const override;
+ void SetAutoclickDelay(int delay_ms) override;
+ int GetAutoclickDelay() const override;
// ui::EventHandler overrides:
- virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
- virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
- virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
- virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
- virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
+ void OnMouseEvent(ui::MouseEvent* event) override;
+ void OnKeyEvent(ui::KeyEvent* event) override;
+ void OnTouchEvent(ui::TouchEvent* event) override;
+ void OnGestureEvent(ui::GestureEvent* event) override;
+ void OnScrollEvent(ui::ScrollEvent* event) override;
void InitClickTimer();