// |render_process_id| of a started stream to ensure that the renderer is not
// backgrounded. Must be paired with a later call to
// NotifyRenderProcessOfStoppedStream()
- static void NotifyProcessHostOfStartedStream(int render_process_id);
- static void NotifyProcessHostOfStoppedStream(int render_process_id);
+ static void NotifyProcessHostOfStartedStream(int render_process_id,
+ int render_frame_id);
+ static void NotifyProcessHostOfStoppedStream(int render_process_id,
+ int render_frame_id);
int render_process_id() const { return render_process_id_; }
int render_frame_id() const { return render_frame_id_; }