{
case HUE_HANDLER:
{
- Canvas *pCanvas = __pColorPicker->GetHueHandler()->GetCanvasN();
+ Canvas* pCanvas = __pColorPicker->GetHueHandler()->GetCanvasN();
r = GetLastResult();
SysTryReturnResult(NID_UI_CTRL, pCanvas != null, r, "[%s] Propagating.", GetErrorMessage(r));
r = DrawResourceBitmap(*pCanvas, FloatRectangle(0, 0, __componentBounds[HUE_HANDLER].width, __componentBounds[HUE_HANDLER].height), __pFocusBitmap);
break;
case SAT_HANDLER:
{
- Canvas *pCanvas = __pColorPicker->GetSaturationHandler()->GetCanvasN();
+ Canvas* pCanvas = __pColorPicker->GetSaturationHandler()->GetCanvasN();
r = GetLastResult();
SysTryReturnResult(NID_UI_CTRL, pCanvas != null, r, "[%s] Propagating.", GetErrorMessage(r));
r = DrawResourceBitmap(*pCanvas, FloatRectangle(0, 0, __componentBounds[SAT_HANDLER].width, __componentBounds[SAT_HANDLER].height), __pFocusBitmap);
break;
case LUM_HANDLER:
{
- Canvas *pCanvas = __pColorPicker->GetLuminanceHandler()->GetCanvasN();
+ Canvas* pCanvas = __pColorPicker->GetLuminanceHandler()->GetCanvasN();
r = GetLastResult();
SysTryReturnResult(NID_UI_CTRL, pCanvas != null, r, "[%s] Propagating.", GetErrorMessage(r));
r = DrawResourceBitmap(*pCanvas, FloatRectangle(0, 0, __componentBounds[LUM_HANDLER].width, __componentBounds[LUM_HANDLER].height), __pFocusBitmap);
{
case HUE_HANDLER:
{
- Canvas *pCanvas = __pColorPicker->GetHueHandler()->GetCanvasN();
+ Canvas* pCanvas = __pColorPicker->GetHueHandler()->GetCanvasN();
r = GetLastResult();
SysTryReturnResult(NID_UI_CTRL, pCanvas != null, r, "Propagating.");
pCanvas->SetBackgroundColor(Color());
break;
case SAT_HANDLER:
{
- Canvas *pCanvas = __pColorPicker->GetSaturationHandler()->GetCanvasN();
+ Canvas* pCanvas = __pColorPicker->GetSaturationHandler()->GetCanvasN();
r = GetLastResult();
SysTryReturnResult(NID_UI_CTRL, pCanvas != null, r, "Propagating.");
pCanvas->SetBackgroundColor(Color());
break;
case LUM_HANDLER:
{
- Canvas *pCanvas = __pColorPicker->GetLuminanceHandler()->GetCanvasN();
+ Canvas* pCanvas = __pColorPicker->GetLuminanceHandler()->GetCanvasN();
r = GetLastResult();
SysTryReturnResult(NID_UI_CTRL, pCanvas != null, r, "Propagating.");
pCanvas->SetBackgroundColor(Color());