Skip ducking when backgroud volume ratio is 1.0
[platform/core/uifw/tts.git] / server / ttsd_player.c
index be47d32..08b2c55 100644 (file)
@@ -49,6 +49,18 @@ typedef struct {
 #define SOUND_BUFFER_LENGTH    2048
 #define FOCUS_SERVER_READY "/tmp/.sound_server_ready"
 
+/* Sound buf save for test */
+/*
+#define BUF_SAVE_MODE
+*/
+#ifdef BUF_SAVE_MODE
+static char g_temp_file_name[128] = {'\0',};
+
+static FILE* g_pFile;
+
+static int g_count = 1;
+#endif
+
 /** player init info */
 static bool g_player_init = false;
 
@@ -69,7 +81,19 @@ static audio_out_h g_audio_h;
 
 static sound_stream_info_h g_stream_info_h;
 
+static sound_stream_ducking_h g_media_stream_ducking;
+static sound_stream_ducking_h g_system_stream_ducking;
+static sound_stream_ducking_h g_notification_stream_ducking;
+static sound_stream_ducking_h g_alarm_stream_ducking;
+
+// static bool ducking_flag;
+
+#define SND_MGR_DUCKING_DURATION 500
+
 static int g_focus_watch_id;
+
+static double g_bg_volume_ratio;
+
 /*
 * Internal Interfaces
 */
@@ -110,28 +134,26 @@ void __player_focus_state_cb(sound_stream_info_h stream_info, sound_stream_focus
        }
        SLOG(LOG_WARN, tts_tag(), "[Player] focus state changed to (%d) with reason(%d) and extra info(%s)", (int)focus_state, (int)reason_for_change, extra_info);
 
-       if (AUDIO_STATE_PLAY == g_audio_state && focus_mask == SOUND_STREAM_FOCUS_FOR_PLAYBACK && SOUND_STREAM_FOCUS_STATE_RELEASED == focus_state) {
+       if (NULL == g_playing_info) {
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
+               return;
+       }
+
+       if (APP_STATE_PLAYING == g_playing_info->state && focus_mask == SOUND_STREAM_FOCUS_FOR_PLAYBACK && SOUND_STREAM_FOCUS_STATE_RELEASED == focus_state) {
                if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
                        g_audio_state = AUDIO_STATE_READY;
 
-                       if (NULL == g_playing_info) {
-                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
+                       int uid = g_playing_info->uid;
+
+                       if (0 != ttsd_player_pause(uid)) {
+                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to pause the player");
                                return;
                        }
 
-                       if (APP_STATE_PLAYING == g_playing_info->state) {
-                               int uid = g_playing_info->uid;
-
-                               if (0 != ttsd_player_pause(uid)) {
-                                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to pause the player");
-                                       return;
-                               }
-
-                               ttsd_data_set_client_state(uid, APP_STATE_PAUSED);
-                               int pid = ttsd_data_get_pid(uid);
-                               /* send message to client about changing state */
-                               ttsdc_send_set_state_message(pid, uid, APP_STATE_PAUSED);
-                       }
+                       ttsd_data_set_client_state(uid, APP_STATE_PAUSED);
+                       int pid = ttsd_data_get_pid(uid);
+                       /* send message to client about changing state */
+                       ttsdc_send_set_state_message(pid, uid, APP_STATE_PAUSED);
                } else {
                        SLOG(LOG_DEBUG, tts_tag(), "[Player] Ignore focus state cb - mode(%d)", ttsd_get_mode());
                }
@@ -183,40 +205,110 @@ void __player_focus_state_watch_cb(int id, sound_stream_focus_mask_e focus_mask,
                return;
        }
 
-       if (AUDIO_STATE_PLAY == g_audio_state && SOUND_STREAM_FOCUS_CHANGED_BY_VOICE_INFORMATION == reason && 
+       if (NULL == g_playing_info) {
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
+               return;
+       }
+
+       if (APP_STATE_PLAYING == g_playing_info->state && SOUND_STREAM_FOCUS_CHANGED_BY_VOICE_INFORMATION == reason && 
                        NULL != extra_info && 0 == strncmp(extra_info, "TTSD_MODE_INTERRUPT", strlen(extra_info))) {
                /* If the focus is changed by "Interrupt" mode and current players of "SR" and "Noti" modes are on going, please stop the current players. */
                g_audio_state = AUDIO_STATE_READY;
 
-               if (NULL == g_playing_info) {
-                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
+               int uid = g_playing_info->uid;
+
+               if (0 != ttsd_server_stop(uid)) {
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to stop TTS server");
+                       return;
+               }
+               if (0 != ttsd_player_stop(uid)) {
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to stop the player");
                        return;
                }
 
-               if (APP_STATE_PLAYING == g_playing_info->state) {
-                       int uid = g_playing_info->uid;
+               ttsd_data_set_client_state(uid, APP_STATE_READY);
+               int pid = ttsd_data_get_pid(uid);
+               /* send message to client about changing state */
+               ttsdc_send_set_state_message(pid, uid, APP_STATE_READY);
+       } else {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] Extra info is not Interrupt mode(%s) or not playing state(%d).", extra_info, g_playing_info->state);
+       }
 
-                       if (0 != ttsd_server_stop(uid)) {
-                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to stop TTS server");
-                               return;
-                       }
-                       if (0 != ttsd_player_stop(uid)) {
-                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to stop the player");
-                               return;
-                       }
+       return;
+}
 
-                       ttsd_data_set_client_state(uid, APP_STATE_READY);
-                       int pid = ttsd_data_get_pid(uid);
-                       /* send message to client about changing state */
-                       ttsdc_send_set_state_message(pid, uid, APP_STATE_READY);
+void __sound_stream_ducking_state_changed_cb(sound_stream_ducking_h stream_ducking, bool is_ducked, void *user_data)
+{
+       SLOG(LOG_DEBUG, tts_tag(), "@@@ ducking state changed cb");
+       SLOG(LOG_DEBUG, tts_tag(), "[Player] is ducked : %d", is_ducked);
+       // ducking_flag = true;
+       return;
+}
+
+static char* __get_ducking_stream(sound_stream_type_e stream_type)
+{
+       if (SOUND_STREAM_TYPE_MEDIA == stream_type)
+               return "Media stream";
+       else if (SOUND_STREAM_TYPE_SYSTEM == stream_type)
+               return "System stream";
+       else if (SOUND_STREAM_TYPE_NOTIFICATION == stream_type)
+               return "Notification stream";
+       else if (SOUND_STREAM_TYPE_ALARM == stream_type)
+               return "Alarm stream";
+       return "Non matched stream";
+}
+
+static int __activate_ducking_sound_stream(sound_stream_type_e stream_type, sound_stream_ducking_h stream_ducking_h)
+{
+       bool is_ducked = false;
+       int ret = sound_manager_is_ducked(stream_ducking_h, &is_ducked);
+       if (is_ducked) {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] The %s is already ducked", __get_ducking_stream(stream_type));
+       } else {
+               ret = sound_manager_activate_ducking(stream_ducking_h, SND_MGR_DUCKING_DURATION, g_bg_volume_ratio);
+               if (SOUND_MANAGER_ERROR_NONE != ret) {
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to activate ducking for %s", __get_ducking_stream(stream_type));
                } else {
-                       SLOG(LOG_DEBUG, tts_tag(), "[Player] Not playing state");
+                       SLOG(LOG_INFO, tts_tag(), "[Player SUCCESS] Activate ducking for %s", __get_ducking_stream(stream_type));
                }
+       }
+       return ret;
+}
+
+static void __change_background_volume()
+{
+       SLOG(LOG_INFO, tts_tag(), "[Player] current ducking stream(%s), volume ratio(%d)", __get_ducking_stream(stream_type), g_bg_volume_ratio);
+       if (1.0 > g_bg_volume_ratio) {
+               __activate_ducking_sound_stream(SOUND_STREAM_TYPE_MEDIA, g_media_stream_ducking);
+               __activate_ducking_sound_stream(SOUND_STREAM_TYPE_SYSTEM, g_system_stream_ducking);
+               __activate_ducking_sound_stream(SOUND_STREAM_TYPE_NOTIFICATION, g_notification_stream_ducking);
+               __activate_ducking_sound_stream(SOUND_STREAM_TYPE_ALARM, g_alarm_stream_ducking);
+       }
+}
+
+static int __deactivate_ducking_sound_stream(sound_stream_type_e stream_type, sound_stream_ducking_h stream_ducking_h)
+{
+       bool is_ducked = false;
+       int ret = sound_manager_is_ducked(stream_ducking_h, &is_ducked);
+       if (!is_ducked) {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] The %s is already recovered from ducking", __get_ducking_stream(stream_type));
        } else {
-               SLOG(LOG_DEBUG, tts_tag(), "[Player] This is not Interrupt mode or not playing state.");
+               ret = sound_manager_deactivate_ducking(stream_ducking_h);
+               if (SOUND_MANAGER_ERROR_NONE != ret) {
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to deactivate ducking for %s", __get_ducking_stream(stream_type));
+               } else {
+                       SLOG(LOG_INFO, tts_tag(), "[Player SUCCESS] Deactivate ducking for %s", __get_ducking_stream(stream_type));
+               }
        }
+       return ret;
+}
 
-       return;
+static void __recover_background_volume()
+{
+       __deactivate_ducking_sound_stream(SOUND_STREAM_TYPE_MEDIA, g_media_stream_ducking);
+       __deactivate_ducking_sound_stream(SOUND_STREAM_TYPE_SYSTEM, g_system_stream_ducking);
+       __deactivate_ducking_sound_stream(SOUND_STREAM_TYPE_NOTIFICATION, g_notification_stream_ducking);
+       __deactivate_ducking_sound_stream(SOUND_STREAM_TYPE_ALARM, g_alarm_stream_ducking);
 }
 
 static int __create_audio_out(ttse_audio_type_e type, int rate)
@@ -276,10 +368,17 @@ static int __destroy_audio_out()
 static void __end_play_thread(void *data, Ecore_Thread *thread)
 {
        SLOG(LOG_ERROR, tts_tag(), "@@@ End thread");
+
+#ifdef BUF_SAVE_MODE
+       fclose(g_pFile);
+#endif
 }
 
 static void __set_policy_for_playing(int volume)
 {
+
+       __change_background_volume();
+
        /* Set stream info */
        int ret;
        ttsd_mode_e mode = ttsd_get_mode();
@@ -333,6 +432,8 @@ static void __unset_policy_for_playing()
                }
        }
 
+       __recover_background_volume();
+
        SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] unset policy for playing");
 
        return;
@@ -351,7 +452,9 @@ int ttsd_player_check_current_playback_focus(bool *is_current_interrupt)
 
                ret = sound_manager_get_current_playback_focus(&reason, &sound_behavior, &extra_info);
 
-               if (SOUND_MANAGER_ERROR_NONE == ret && NULL != extra_info) {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] current playback focus: extra_info(%s), reason(%d), sound_behavior(%d)", extra_info, reason, sound_behavior);
+
+               if (SOUND_MANAGER_ERROR_NONE == ret && NULL != extra_info && 0 < strlen(extra_info)) {
                        if (SOUND_STREAM_FOCUS_CHANGED_BY_VOICE_INFORMATION == reason && 0 == strncmp(extra_info, "TTSD_MODE_INTERRUPT", strlen(extra_info))) {
                                SLOG(LOG_DEBUG, tts_tag(), "[Player] The current focus in Interrupt. Cannot play the requested sound data");
                                *is_current_interrupt = true;
@@ -378,6 +481,36 @@ static void __play_thread(void *data, Ecore_Thread *thread)
 {
        SLOG(LOG_DEBUG, tts_tag(), "@@@ Start thread");
 
+#ifdef BUF_SAVE_MODE
+       g_count++;
+
+       while (1) {
+               snprintf(g_temp_file_name, sizeof(g_temp_file_name), "/tmp/tts_temp_%d_%d", getpid(), g_count);
+               int ret = access(g_temp_file_name, 0);
+
+               if (0 == ret) {
+                       SLOG(LOG_ERROR, tts_tag(), "[Recorder ERROR] File is already exist");
+                       if (0 == remove(g_temp_file_name)) {
+                               SLOG(LOG_DEBUG, tts_tag(), "[Recorder] Remove file");
+                               break;
+                       } else {
+                               g_count++;
+                       }
+               } else {
+                       break;
+               }
+       }
+
+       SECURE_SLOG(LOG_DEBUG, tts_tag(), "[Recorder] Temp file name=[%s]", g_temp_file_name);
+
+       /* open test file */
+       g_pFile = fopen(g_temp_file_name, "wb+x");
+       if (!g_pFile) {
+               SLOG(LOG_ERROR, tts_tag(), "[Recorder ERROR] File not found!");
+               return;
+       }
+#endif
+
        if (NULL == g_playing_info) {
                SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] No current player");
                return;
@@ -426,17 +559,6 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                        if (0 != ret || NULL == sound_data) {
                                /* empty queue */
                                SLOG(LOG_DEBUG, tts_tag(), "[Player] No sound data. Waiting mode");
-                               /* release audio & recover session */
-                               ret = audio_out_unprepare(g_audio_h);
-                               if (AUDIO_IO_ERROR_NONE != ret) {
-                                       SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
-                               } else {
-                                       SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
-                               }
-                               g_audio_state = AUDIO_STATE_READY;
-
-                               /* unset volume policy, volume will be 100% */
-                               __unset_policy_for_playing();
 
                                /* wait for new audio data come */
                                while (1) {
@@ -444,18 +566,49 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                        if (NULL == g_playing_info) {
                                                /* current playing uid is replaced */
                                                SLOG(LOG_INFO, tts_tag(), "[Player] Finish thread");
+                                               if (AUDIO_STATE_PLAY == g_audio_state) {
+                                                       /* release audio & recover session */
+                                                       ret = audio_out_unprepare(g_audio_h);
+                                                       if (AUDIO_IO_ERROR_NONE != ret) {
+                                                               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
+                                                       } else {
+                                                               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
+                                                       }
+                                                       g_audio_state = AUDIO_STATE_READY;
+                                               }
+                                               /* unset volume policy, volume will be 100% */
+                                               __unset_policy_for_playing();
                                                return;
                                        } else if (0 < ttsd_data_get_sound_data_size(player->uid)) {
                                                /* new audio data come */
                                                SLOG(LOG_INFO, tts_tag(), "[Player] Resume thread");
                                                break;
                                        }
+
+                                       /* If engine is not on processing */
+                                       if (TTSD_SYNTHESIS_CONTROL_DOING != ttsd_get_synth_control()) {
+                                               if (AUDIO_STATE_PLAY == g_audio_state) {
+                                                       /* release audio & recover session */
+                                                       ret = audio_out_unprepare(g_audio_h);
+                                                       if (AUDIO_IO_ERROR_NONE != ret) {
+                                                               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
+                                                       } else {
+                                                               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
+                                                       }
+                                                       g_audio_state = AUDIO_STATE_READY;
+
+                                                       /* unset volume policy, volume will be 100% */
+                                                       __unset_policy_for_playing();
+                                               }
+                                       }
                                }
 
                                SLOG(LOG_INFO, tts_tag(), "[Player] Finish to wait for new audio data come");
 
-                               /* set volume policy as 40%, when resume play thread*/
-                               __set_policy_for_playing(40);
+                               if (AUDIO_STATE_READY == g_audio_state) {
+                                       /* set volume policy as 40%, when resume play thread*/
+                                       __set_policy_for_playing(40);
+                               }
 
                                /* resume play thread */
                                player->state = APP_STATE_PLAYING;
@@ -476,12 +629,6 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                        /* unset volume policy, volume will be 100% */
                                        __unset_policy_for_playing();
 
-                                       if (NULL != sound_data->data) {
-                                               free(sound_data->data);
-                                               sound_data->data = NULL;
-                                       }
-                                       free(sound_data);
-                                       sound_data = NULL;
                                        return;
                                }
 
@@ -506,32 +653,26 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                                SLOG(LOG_WARN, tts_tag(), "[Send WARNIING] Current player is not valid");
                                                /* unset volume policy, volume will be 100% */
                                                __unset_policy_for_playing();
-                                               if (NULL != sound_data->data) {
-                                                       free(sound_data->data);
-                                                       sound_data->data = NULL;
-                                               }
-                                               free(sound_data);
-                                               sound_data = NULL;
                                                return;
                                        }
+
+                                       __unset_policy_for_playing();
+
                                        if (0 != ttsdc_send_utt_finish_message(pid, player->uid, sound_data->utt_id)) {
                                                SLOG(LOG_ERROR, tts_tag(), "[Send ERROR] Fail to send Utterance Completed Signal : pid(%d), uid(%d), uttid(%d)", 
                                                        pid, player->uid, sound_data->utt_id);
+                                       } else {
+                                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
                                        }
                                }
-                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
-                               if (NULL != sound_data->data) {
-                                       free(sound_data->data);
-                                       sound_data->data = NULL;
-                               }
-                               free(sound_data);
-                               sound_data = NULL;
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Event(%d) utterance : uid(%d), uttid(%d)", sound_data->event, player->uid, sound_data->utt_id);
+                               ttsd_data_clear_sound_data(player->uid, &sound_data);
                                continue;
                        }
                }
 
                if (g_sampling_rate != sound_data->rate || g_audio_type != sound_data->audio_type) {
-                       SLOG(LOG_DEBUG, tts_tag(), "[Player] Change audio handle : org type(%d) org rate(%d)", g_audio_type, g_sampling_rate);
+                       SLOG(LOG_INFO, tts_tag(), "[Player] Change audio handle : org type(%d) org rate(%d)", g_audio_type, g_sampling_rate);
                        if (NULL != g_audio_h) {
                                __destroy_audio_out();
                        }
@@ -541,16 +682,12 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                /* unset volume policy, volume will be 100% */
                                __unset_policy_for_playing();
 
-                               if (NULL != sound_data->data) {
-                                       free(sound_data->data);
-                                       sound_data->data = NULL;
-                               }
-                               free(sound_data);
-                               sound_data = NULL;
+                               ttsd_data_clear_sound_data(player->uid, &sound_data);
 
                                return;
                        }
 
+                       SLOG(LOG_INFO, tts_tag(), "[Player INFO] Success to destroy and recreate audio out");
                        __set_policy_for_playing(40);
                }
 
@@ -573,13 +710,7 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                        /* unset volume policy, volume will be 100% */
                                        __unset_policy_for_playing();
 
-                                       if (NULL != sound_data->data) {
-                                               free(sound_data->data);
-                                               sound_data->data = NULL;
-                                       }
-
-                                       free(sound_data);
-                                       sound_data = NULL;
+                                       ttsd_data_clear_sound_data(player->uid, &sound_data);
 
                                        return;
                                }
@@ -588,11 +719,18 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                        }
 
                        char* temp_data = sound_data->data;
+                       SLOG(LOG_INFO, tts_tag(), "[Player INFO] Before audio_out_write. data(%p), data[%d](%p), uid(%d), utt_id(%d), len(%d)",
+                                       temp_data, idx, &temp_data[idx], player->uid, sound_data->utt_id, len);
+#ifdef BUF_SAVE_MODE
+                       /* write pcm buffer */
+                       fwrite(&temp_data[idx], 1, len, g_pFile);
+#endif
                        ret = audio_out_write(g_audio_h, &temp_data[idx], len);
                        if (0 > ret) {
                                SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to audio write - %d", ret);
                        } else {
                                idx += len;
+                               SLOG(LOG_INFO, tts_tag(), "[Player INFO] After audio_out_write");
                        }
 
                        if (NULL == g_playing_info && APP_STATE_PAUSED != player->state) {
@@ -605,27 +743,21 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                /* unset volume policy, volume will be 100% */
                                __unset_policy_for_playing();
 
-                               if (NULL != sound_data) {
-                                       if (NULL != sound_data->data) {
-                                               free(sound_data->data);
-                                               sound_data->data = NULL;
-                                       }
-
-                                       free(sound_data);
-                                       sound_data = NULL;
-                               }
+                               ttsd_data_clear_sound_data(player->uid, &sound_data);
 
                                return;
                        }
 
                        if (APP_STATE_PAUSED == player->state) {
                                /* Save data */
+                               SLOG(LOG_DEBUG, tts_tag(), "[Player] player(%p)", player);
                                player->paused_data = sound_data;
 
                                player->is_paused_data = true;
                                player->idx = idx;
 
                                g_audio_state = AUDIO_STATE_READY;
+
                                SLOG(LOG_INFO, tts_tag(), "[Player] Stop player thread by pause");
 
                                /* Request prepare */
@@ -654,15 +786,7 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
                        }
 
-                       if (NULL != sound_data) {
-                               if (NULL != sound_data->data) {
-                                       free(sound_data->data);
-                                       sound_data->data = NULL;
-                               }
-
-                               free(sound_data);
-                               sound_data = NULL;
-                       }
+                       ttsd_data_clear_sound_data(player->uid, &sound_data);
                        /* unset volume policy, volume will be 100% */
                        __unset_policy_for_playing();
                        return;
@@ -677,13 +801,7 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                SLOG(LOG_WARN, tts_tag(), "[Send WARNIING] Current player is not valid");
                                /* unset volume policy, volume will be 100% */
                                __unset_policy_for_playing();
-                               if (NULL != sound_data->data) {
-                                       free(sound_data->data);
-                                       sound_data->data = NULL;
-                               }
 
-                               free(sound_data);
-                               sound_data = NULL;
                                return;
                        }
 
@@ -692,28 +810,15 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                        pid, player->uid, sound_data->utt_id);
                                /* unset volume policy, volume will be 100% */
                                __unset_policy_for_playing();
-                               if (NULL != sound_data->data) {
-                                       free(sound_data->data);
-                                       sound_data->data = NULL;
-                               }
 
-                               free(sound_data);
-                               sound_data = NULL;
+                               ttsd_data_clear_sound_data(player->uid, &sound_data);
                                return;
                        }
 
                        SLOG(LOG_INFO, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
                }
 
-               if (NULL != sound_data) {
-                       if (NULL != sound_data->data) {
-                               free(sound_data->data);
-                               sound_data->data = NULL;
-                       }
-
-                       free(sound_data);
-                       sound_data = NULL;
-               }
+               ttsd_data_clear_sound_data(player->uid, &sound_data);
 
                if (NULL == g_playing_info) {
                        SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Current player is NULL");
@@ -730,6 +835,43 @@ static void __play_thread(void *data, Ecore_Thread *thread)
        }
 }
 
+int __create_ducking_handle(void)
+{
+       int ret = -1;
+       if (NULL == g_media_stream_ducking) {
+               ret = sound_manager_create_stream_ducking(SOUND_STREAM_TYPE_MEDIA, __sound_stream_ducking_state_changed_cb, NULL, &g_media_stream_ducking);
+               if (SOUND_MANAGER_ERROR_NONE != ret)
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to create stream ducking for type media, ret(%d)", ret);
+       } else {
+               SLOG(LOG_INFO, tts_tag(), "[Player INFO] Ducking handle for media stream is already created");
+       }
+       if (NULL == g_system_stream_ducking) {
+               ret = sound_manager_create_stream_ducking(SOUND_TYPE_SYSTEM, __sound_stream_ducking_state_changed_cb, NULL, &g_system_stream_ducking);
+               if (SOUND_MANAGER_ERROR_NONE != ret)
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to create stream ducking for system type, ret(%d)", ret);
+       } else {
+               SLOG(LOG_INFO, tts_tag(), "[Player INFO] Ducking handle for system stream is already created");
+       }
+
+       if (NULL == g_notification_stream_ducking) {
+               ret = sound_manager_create_stream_ducking(SOUND_TYPE_NOTIFICATION, __sound_stream_ducking_state_changed_cb, NULL, &g_notification_stream_ducking);
+               if (SOUND_MANAGER_ERROR_NONE != ret)
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to create stream ducking for notification type, ret(%d)", ret);
+       } else {
+               SLOG(LOG_INFO, tts_tag(), "[Player INFO] Ducking handle for notification stream is already created");
+       }
+
+       if (NULL == g_alarm_stream_ducking) {
+               ret = sound_manager_create_stream_ducking(SOUND_TYPE_ALARM, __sound_stream_ducking_state_changed_cb, NULL, &g_alarm_stream_ducking);
+               if (SOUND_MANAGER_ERROR_NONE != ret)
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to create stream ducking for alarm type, ret(%d)", ret);
+       } else {
+               SLOG(LOG_INFO, tts_tag(), "[Player INFO] Ducking handle for alarm stream is already created");
+       }
+
+       return ret;
+}
+
 /*
 * Player Interfaces
 */
@@ -773,6 +915,13 @@ int ttsd_player_init()
                SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Add sound focus watch callback");
        }
 
+       ret = __create_ducking_handle();
+       if (SOUND_MANAGER_ERROR_NONE != ret) {
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to create ducking handle, ret(%d)", ret);
+       } else {
+               SLOG(LOG_INFO, tts_tag(), "[Player SUCCESS] Create ducking handle");
+       }
+
        ecore_thread_max_set(1);
 
        ret = __create_audio_out(TTSE_AUDIO_TYPE_RAW_S16, 16000);
@@ -787,6 +936,47 @@ int ttsd_player_init()
        return 0;
 }
 
+int __destroy_ducking_handle(void)
+{
+       int ret = -1;
+       if (g_media_stream_ducking) {
+               ret = sound_manager_destroy_stream_ducking(g_media_stream_ducking);
+               if (SOUND_MANAGER_ERROR_NONE != ret)
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to destroy media stream ducking, ret(%d)", ret);
+               g_media_stream_ducking = NULL;
+       } else {
+               SLOG(LOG_INFO, tts_tag(), "[Player INFO] Ducking handle for media stream is already created");
+       }
+
+       if (g_system_stream_ducking) {
+               ret = sound_manager_destroy_stream_ducking(g_system_stream_ducking);
+               if (SOUND_MANAGER_ERROR_NONE != ret)
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to destroy system stream ducking, ret(%d)", ret);
+               g_system_stream_ducking = NULL;
+       } else {
+               SLOG(LOG_INFO, tts_tag(), "[Player INFO] Ducking handle for system stream is already created");
+       }
+
+       if (g_notification_stream_ducking) {
+               ret = sound_manager_destroy_stream_ducking(g_notification_stream_ducking);
+               if (SOUND_MANAGER_ERROR_NONE != ret)
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to destroy notification stream ducking, ret(%d)", ret);
+               g_notification_stream_ducking = NULL;   
+       } else {
+               SLOG(LOG_INFO, tts_tag(), "[Player INFO] Ducking handle for notification stream is already created");
+       }
+
+       if (g_alarm_stream_ducking) {
+               ret = sound_manager_destroy_stream_ducking(g_alarm_stream_ducking);
+               if (SOUND_MANAGER_ERROR_NONE != ret)
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to destroy alarm stream ducking, ret(%d)", ret);
+               g_alarm_stream_ducking = NULL;
+       } else {
+               SLOG(LOG_INFO, tts_tag(), "[Player INFO] Ducking handle for alarm stream is already created");
+       }
+       return ret;
+}
+
 int ttsd_player_release(void)
 {
        if (false == g_player_init) {
@@ -836,6 +1026,12 @@ int ttsd_player_release(void)
                SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Remove the focus state watch cb");
        }
 
+       ret = __destroy_ducking_handle();
+       if (SOUND_MANAGER_ERROR_NONE != ret)
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to destroy stream ducking, ret(%d)", ret);
+       else
+               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Destroy stream ducking");
+
        /* clear g_player_list */
        g_playing_info = NULL;
        g_player_init = false;
@@ -1104,36 +1300,44 @@ int ttsd_player_pause(int uid)
        if (NULL != g_playing_info) {
                if (uid == g_playing_info->uid) {
                        /* release current playing info */
+                       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] release current playing info (%d)", uid);
                        g_playing_info = NULL;
                } else {
                        /* error case */
                }
        }
 
+       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] current player (%p), g_playing_info(%p)", current, g_playing_info);
+
        current->state = APP_STATE_PAUSED;
 
-       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
-       SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
-       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+       if (NULL == g_playing_info) {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+               SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
 
-       /* The thread should be released */
-       int thread_count = ecore_thread_active_get();
-       int count = 0;
-       while (0 < thread_count) {
-               usleep(10000);
+               /* The thread should be released */
+               int thread_count = ecore_thread_active_get();
+               int count = 0;
+               while (0 < thread_count) {
+                       usleep(10000);
 
-               count++;
-               if (30 == count) {
-                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING!!] Thread is blocked. Player release continue.");
-                       break;
+                       count++;
+                       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] current(%p), state(%d)", current, current->state);
+
+                       if (30 == count) {
+                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING!!] Thread is blocked. Player release continue. current(%p) current state(%d)", current, current->state);
+                               break;
+                       }
+
+                       thread_count = ecore_thread_active_get();
                }
 
-               thread_count = ecore_thread_active_get();
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+               SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
        }
 
-       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
-       SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
-       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
 
        SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Pause player : uid(%d)", uid);
 
@@ -1274,3 +1478,20 @@ int ttsd_player_play_pcm(int uid)
        return 0;
 }
 
+int ttsd_player_get_background_volume_ratio(double* ratio)
+{
+       if (NULL == ratio)
+               return -1;
+       else
+               *ratio = g_bg_volume_ratio;
+
+       return TTSD_ERROR_NONE;
+}
+
+int ttsd_player_set_background_volume_ratio(double ratio)
+{
+       SLOG(LOG_INFO, tts_tag(), "[Player DEBUG] ttsd_player_set_background_volume_ratio : %lf", ratio);
+
+       g_bg_volume_ratio = ratio;
+       return TTSD_ERROR_NONE;
+}