From e22207f2c3c8ec64b3e9d89075383fc9de3f854a Mon Sep 17 00:00:00 2001 From: David Steele Date: Fri, 14 May 2021 11:57:37 +0100 Subject: [PATCH] Fixing shader generator build when coverage enabled Change-Id: Ibe0d9047cefc226bc2daad0a7cf5df177891fc06 --- build/tizen/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/build/tizen/CMakeLists.txt b/build/tizen/CMakeLists.txt index cd463b5..2258fab 100644 --- a/build/tizen/CMakeLists.txt +++ b/build/tizen/CMakeLists.txt @@ -308,6 +308,7 @@ ENDIF() IF(NOT ANDROID) ADD_EXECUTABLE(${SHADER_GENERATOR_NAME} ${SHADER_GENERATOR_SOURCES}) + TARGET_LINK_LIBRARIES( ${SHADER_GENERATOR_NAME} ${COVERAGE} ) INSTALL(TARGETS ${SHADER_GENERATOR_NAME} RUNTIME DESTINATION bin) ELSE() # Need to build dali-shader-generator using the host compiler, not the android cross-compiler so -- 2.7.4