From 171ba217fec865f3237638d2990c0c0e3eaf9fac Mon Sep 17 00:00:00 2001 From: Heeyong Song Date: Fri, 11 Sep 2020 17:36:07 +0900 Subject: [PATCH] Fix VideoView test case Add a VideoView to the Scene before playing an animation Change-Id: I3c8cdad53592d49109893f741601d58dba8d64c8 --- automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp index 54cb6f7..b0aa75e 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp @@ -692,6 +692,8 @@ int UtcDaliVideoViewSyncAniamtionForCoverage(void) VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::ENABLED ); DALI_TEST_CHECK( videoView ); + application.GetScene().Add( videoView ); + // Build the animation float durationSeconds(1.0f); Animation animation = Animation::New(durationSeconds); @@ -732,6 +734,8 @@ int UtcDaliVideoViewASyncAniamtionForCoverage(void) VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::DISABLED ); DALI_TEST_CHECK( videoView ); + application.GetScene().Add( videoView ); + // Build the animation float durationSeconds(1.0f); Animation animation = Animation::New(durationSeconds); -- 2.7.4