From c0a9100a905af181cead1ac3884ad9d8ff925390 Mon Sep 17 00:00:00 2001 From: Wonsik Jung Date: Tue, 10 Nov 2020 15:42:49 +0900 Subject: [PATCH] Revert "[Tizen] Set custom fragment shader to the visual used in WebView" This reverts commit 993b1e31db1771b2ebc0eb17b5e5ca37030b1f82. --- .../internal/controls/web-view/web-view-impl.cpp | 57 ++++------------------ 1 file changed, 10 insertions(+), 47 deletions(-) diff --git a/dali-toolkit/internal/controls/web-view/web-view-impl.cpp b/dali-toolkit/internal/controls/web-view/web-view-impl.cpp index a24d6a6..c79e74a 100644 --- a/dali-toolkit/internal/controls/web-view/web-view-impl.cpp +++ b/dali-toolkit/internal/controls/web-view/web-view-impl.cpp @@ -81,51 +81,6 @@ DALI_TYPE_REGISTRATION_END() const std::string kEmptyString; -const char* DEFAULT_SAMPLER_TYPENAME = "sampler2D"; - -const char* FRAGMENT_SHADER_TEXTURE = DALI_COMPOSE_SHADER( - varying mediump vec2 vTexCoord;\n - uniform sampler2D sTexture;\n - uniform lowp vec4 uColor;\n - uniform lowp vec3 mixColor;\n - uniform lowp float preMultipliedAlpha;\n - \n - void main()\n - {\n - gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor * vec4( mixColor, 1.0 );\n - }\n -); - -Dali::Toolkit::Visual::Base CreateNativeImageVisual( NativeImageInterfacePtr nativeImageInterface ) -{ - std::string fragmentShader; - - const char* fragmentPrefix = nativeImageInterface->GetCustomFragmentPrefix(); - if( fragmentPrefix ) - { - fragmentShader = fragmentPrefix; - fragmentShader += FRAGMENT_SHADER_TEXTURE; - } - else - { - fragmentShader = FRAGMENT_SHADER_TEXTURE; - } - - const char* customSamplerTypename = nativeImageInterface->GetCustomSamplerTypename(); - if( customSamplerTypename ) - { - fragmentShader.replace( fragmentShader.find( DEFAULT_SAMPLER_TYPENAME ), strlen( DEFAULT_SAMPLER_TYPENAME ), customSamplerTypename ); - } - - Texture texture = Dali::Texture::New( *nativeImageInterface ); - const std::string nativeImageUrl = Dali::Toolkit::TextureManager::AddTexture( texture ); - - return Toolkit::VisualFactory::Get().CreateVisual( - { { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE } , - { Toolkit::Visual::Property::SHADER, { { Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, fragmentShader } } }, - { Toolkit::ImageVisual::Property::URL, nativeImageUrl } } ); -} - } // anonymous namepsace #define GET_ENUM_STRING( structName, inputExp ) \ @@ -198,7 +153,11 @@ void WebView::LoadUrl( const std::string& url ) mUrl = url; if( mWebEngine ) { - mVisual = CreateNativeImageVisual( mWebEngine.GetNativeImageSource() ); + Texture texture = Dali::Texture::New( *mWebEngine.GetNativeImageSource() ); + const std::string nativeImageUrl = Dali::Toolkit::TextureManager::AddTexture( texture ); + mVisual = Toolkit::VisualFactory::Get().CreateVisual( + { { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE } , + { Toolkit::ImageVisual::Property::URL, nativeImageUrl } } ); if( mVisual ) { @@ -213,7 +172,11 @@ void WebView::LoadHTMLString( const std::string& htmlString ) { if( mWebEngine ) { - mVisual = CreateNativeImageVisual( mWebEngine.GetNativeImageSource() ); + Texture texture = Dali::Texture::New( *mWebEngine.GetNativeImageSource() ); + const std::string nativeImageUrl = Dali::Toolkit::TextureManager::AddTexture( texture ); + mVisual = Toolkit::VisualFactory::Get().CreateVisual( + { { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE } , + { Toolkit::ImageVisual::Property::URL, nativeImageUrl } } ); if( mVisual ) { -- 2.7.4