From 75942daacb464459dc842d85a6806077b9bf0d83 Mon Sep 17 00:00:00 2001 From: "Eunki, Hong" Date: Fri, 2 Feb 2024 16:26:35 +0900 Subject: [PATCH] Make uShadowBias highp Change-Id: I29a72fb8e7a3756d7e672ec4b06a5ae86c93a5b7 Signed-off-by: Eunki, Hong --- .../internal/graphics/shaders/default-physically-based-shader.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dali-scene3d/internal/graphics/shaders/default-physically-based-shader.frag b/dali-scene3d/internal/graphics/shaders/default-physically-based-shader.frag index a77b5fa..2dcebb1 100644 --- a/dali-scene3d/internal/graphics/shaders/default-physically-based-shader.frag +++ b/dali-scene3d/internal/graphics/shaders/default-physically-based-shader.frag @@ -136,7 +136,7 @@ const float kCosPcfTheta = cos(kPcfTheta); uniform lowp int uEnableShadowSoftFiltering; uniform mediump float uShadowIntensity; -uniform mediump float uShadowBias; +uniform highp float uShadowBias; vec3 linear(vec3 color) { -- 2.7.4