From 2cefa2ef008ebdd707ae810df64caf6a4b7d11cb Mon Sep 17 00:00:00 2001 From: Andrew Poor Date: Tue, 20 Sep 2016 13:33:01 +0100 Subject: [PATCH] Primitive visual bevel fix. Change-Id: I76ebb85325faed9a25135e2abf933a1faaacbe85 --- dali-toolkit/internal/visuals/primitive/primitive-visual.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dali-toolkit/internal/visuals/primitive/primitive-visual.cpp b/dali-toolkit/internal/visuals/primitive/primitive-visual.cpp index 6991f32..325a9cd 100644 --- a/dali-toolkit/internal/visuals/primitive/primitive-visual.cpp +++ b/dali-toolkit/internal/visuals/primitive/primitive-visual.cpp @@ -533,7 +533,8 @@ void PrimitiveVisual::CreateConic( Vector& vertices, Vector& vertices, Vector& indices, Vector3 dimensions, float bevelPercentage, float bevelSmoothness ) { - dimensions.Normalize(); + float maxDimension = std::max( std::max( dimensions.x, dimensions.y ), dimensions.z ); + dimensions = dimensions / maxDimension; if( bevelPercentage <= MIN_BEVEL_PERCENTAGE ) //No bevel, form a cube. { -- 2.7.4