Let we use integer uniform for shader
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / internal / graphics / shaders / default-physically-based-shader.vert
2023-05-30 Eunki, HongLet we use integer uniform for shader 71/293471/1
2023-05-19 Adeel KazmiMerge "Fix the normalization factor calculation for...
2023-05-17 Adeel KazmiMerge "Blendshapes fix (still missing tests)" into...
2023-05-10 Eunki HongMerge "Fix normal vector error when we use skin" into...
2023-05-10 Eunki, HongFix normal vector error when we use skin 49/292549/3
2023-04-27 Seungho BAEKMerge "Support Short and Byte weight of gltf skinning...
2023-04-26 sunghyun kimMerge "Apply placeholder image & transition effect...
2023-04-24 joogab yunMerge "Move the point of setting currentFocusControl...
2023-04-24 Eunki, HongReduce prediction error for blendshape 07/291807/2
2023-04-19 David SteeleMerge "Fix transform issue of skinned mesh" into devel...
2023-04-19 seungho baekFix transform issue of skinned mesh 33/291533/8
2023-04-06 David SteeleMerge "DALi Version 2.2.21" into devel/master
2023-04-06 dongsug songMerge "Use c-style string when webview loads contents...
2023-04-06 Seungho BAEKMerge "Use ModelNode / ModelPrimitive / Material instea...
2023-04-06 seungho baekUse ModelNode / ModelPrimitive / Material instead of... 88/289588/61
2022-12-19 Eunki HongMerge "Fix Scene3D shader cache miss" into devel/master
2022-12-19 Eunki, HongFix Scene3D shader cache miss 97/285297/6
2022-07-18 Seungho BAEKMerge "Change dali-scene-loader to dali-scene3d" into...
2022-07-18 seunghoChange dali-scene-loader to dali-scene3d 54/277854/9