From: Eunki, Hong Date: Mon, 22 Nov 2021 07:42:19 +0000 (+0900) Subject: Remove return; statement at fragment shader X-Git-Tag: dali_2.1.0~4^2 X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=commitdiff_plain;h=e0bfafc9a7517c366cd333099b8b8baccbb3fefb Remove return; statement at fragment shader Some graphic driver doesn't support return statement at fragment shader's main. This patch just above that case with same logic Change-Id: I8011c722946aeac2611908020cd73bc7b6f9cf56 Signed-off-by: Eunki, Hong --- diff --git a/dali-toolkit/internal/graphics/shaders/color-visual-shader.frag b/dali-toolkit/internal/graphics/shaders/color-visual-shader.frag index 3e3d19d..33202a2 100644 --- a/dali-toolkit/internal/graphics/shaders/color-visual-shader.frag +++ b/dali-toolkit/internal/graphics/shaders/color-visual-shader.frag @@ -273,21 +273,26 @@ void main() if(abs(vPosition.x) < vOptRectSize.x && abs(vPosition.y) < vOptRectSize.y) { OUT_COLOR = targetColor; - return; } - PreprocessPotential(); + else + { + PreprocessPotential(); #endif #if !IS_REQUIRED_BLUR && IS_REQUIRED_BORDERLINE - targetColor = convertBorderlineColor(targetColor); + targetColor = convertBorderlineColor(targetColor); #endif - OUT_COLOR = targetColor; + OUT_COLOR = targetColor; #if IS_REQUIRED_BLUR - mediump float opacity = calculateBlurOpacity(); - OUT_COLOR.a *= opacity; + mediump float opacity = calculateBlurOpacity(); + OUT_COLOR.a *= opacity; #elif IS_REQUIRED_ROUNDED_CORNER - mediump float opacity = calculateCornerOpacity(); - OUT_COLOR.a *= opacity; + mediump float opacity = calculateCornerOpacity(); + OUT_COLOR.a *= opacity; +#endif + +#if IS_REQUIRED_BLUR || IS_REQUIRED_ROUNDED_CORNER || IS_REQUIRED_BORDERLINE + } #endif } diff --git a/dali-toolkit/internal/graphics/shaders/gradient-visual-shader.frag b/dali-toolkit/internal/graphics/shaders/gradient-visual-shader.frag index 80090f8..a30bf5e 100644 --- a/dali-toolkit/internal/graphics/shaders/gradient-visual-shader.frag +++ b/dali-toolkit/internal/graphics/shaders/gradient-visual-shader.frag @@ -207,18 +207,23 @@ void main() if(abs(vPosition.x) < vOptRectSize.x && abs(vPosition.y) < vOptRectSize.y) { OUT_COLOR = textureColor; - return; } - PreprocessPotential(); + else + { + PreprocessPotential(); #endif #if IS_REQUIRED_BORDERLINE - textureColor = convertBorderlineColor(textureColor); + textureColor = convertBorderlineColor(textureColor); #endif - OUT_COLOR = textureColor; + OUT_COLOR = textureColor; #if IS_REQUIRED_ROUNDED_CORNER - mediump float opacity = calculateCornerOpacity(); - OUT_COLOR *= opacity; + mediump float opacity = calculateCornerOpacity(); + OUT_COLOR *= opacity; +#endif + +#if IS_REQUIRED_ROUNDED_CORNER || IS_REQUIRED_BORDERLINE + } #endif } diff --git a/dali-toolkit/internal/graphics/shaders/image-visual-shader.frag b/dali-toolkit/internal/graphics/shaders/image-visual-shader.frag index 37f080f..703c649 100644 --- a/dali-toolkit/internal/graphics/shaders/image-visual-shader.frag +++ b/dali-toolkit/internal/graphics/shaders/image-visual-shader.frag @@ -233,19 +233,24 @@ void main() if(abs(vPosition.x) < vOptRectSize.x && abs(vPosition.y) < vOptRectSize.y) { OUT_COLOR = textureColor; - return; } - PreprocessPotential(); + else + { + PreprocessPotential(); #endif #if IS_REQUIRED_BORDERLINE - textureColor = convertBorderlineColor(textureColor); + textureColor = convertBorderlineColor(textureColor); #endif - OUT_COLOR = textureColor; + OUT_COLOR = textureColor; #if IS_REQUIRED_ROUNDED_CORNER - mediump float opacity = calculateCornerOpacity(); - OUT_COLOR.a *= opacity; - OUT_COLOR.rgb *= mix(1.0, opacity, preMultipliedAlpha); + mediump float opacity = calculateCornerOpacity(); + OUT_COLOR.a *= opacity; + OUT_COLOR.rgb *= mix(1.0, opacity, preMultipliedAlpha); +#endif + +#if IS_REQUIRED_ROUNDED_CORNER || IS_REQUIRED_BORDERLINE + } #endif }