From: seungho baek Date: Fri, 27 Jan 2023 02:25:23 +0000 (+0900) Subject: Fix default IBL env map type as Cube Map X-Git-Tag: dali_2.2.12~10 X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=commitdiff_plain;h=db9403159cb4fe15ba839ea7162eba35c9d832c3 Fix default IBL env map type as Cube Map Change-Id: I7778d7cc07c8c0aab2a364b7581e874de58e563e Signed-off-by: seungho baek --- diff --git a/dali-scene3d/public-api/loader/environment-definition.cpp b/dali-scene3d/public-api/loader/environment-definition.cpp index deafbc2..9b19610 100644 --- a/dali-scene3d/public-api/loader/environment-definition.cpp +++ b/dali-scene3d/public-api/loader/environment-definition.cpp @@ -58,6 +58,7 @@ EnvironmentDefinition::LoadRaw(const std::string& environmentsPath) const { face.push_back(PixelData::New(new uint8_t[3]{0xff, 0xff, 0xff}, 3, 1, 1, Pixel::RGB888, PixelData::DELETE_ARRAY)); } + environmentMapData.SetEnvironmentMapType(Dali::Scene3D::EnvironmentMapType::CUBEMAP); } else if(!LoadEnvironmentMap(environmentsPath + path, environmentMapData)) {