From: Tom Robinson Date: Fri, 22 Sep 2017 17:18:48 +0000 (+0100) Subject: Fast bounding-box clipping feature X-Git-Tag: dali_1.2.61~4^2 X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=commitdiff_plain;h=d47cbea2470034e949ec050f1bf9f8ef813a34a5 Fast bounding-box clipping feature Change-Id: Id70c4eb2ba2f857d6db26efb3dd15cc14b9b08b1 --- diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp index c4bc01d..02439bc 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp @@ -85,6 +85,7 @@ void TestGlAbstraction::Initialize() mEnableDisableTrace.Reset(); mShaderTrace.Reset(); mStencilFunctionTrace.Reset(); + mScissorTrace.Reset(); mTextureTrace.Reset(); mTexParamaterTrace.Reset(); mDrawTrace.Reset(); diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h index 8408b10..b306c3e 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h @@ -949,6 +949,15 @@ public: mScissorParams.y = y; mScissorParams.width = width; mScissorParams.height = height; + + std::stringstream out; + out << x << ", " << y << ", " << width << ", " << height; + TraceCallStack::NamedParams namedParams; + namedParams["x"] = ToString( x ); + namedParams["y"] = ToString( y ); + namedParams["width"] = ToString( width ); + namedParams["height"] = ToString( height ); + mScissorTrace.PushCall( "Scissor", out.str(), namedParams ); } inline void ShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) @@ -1951,6 +1960,11 @@ public: // TEST FUNCTIONS inline void ResetStencilFunctionCallStack() { mStencilFunctionTrace.Reset(); } inline TraceCallStack& GetStencilFunctionTrace() { return mStencilFunctionTrace; } + //Methods for Scissor verification + inline void EnableScissorCallTrace(bool enable) { mScissorTrace.Enable(enable); } + inline void ResetScissorCallStack() { mScissorTrace.Reset(); } + inline TraceCallStack& GetScissorTrace() { return mScissorTrace; } + //Methods for Uniform function verification inline void EnableSetUniformCallTrace(bool enable) { mSetUniformTrace.Enable(enable); } inline void ResetSetUniformCallStack() { mSetUniformTrace.Reset(); } @@ -2189,6 +2203,7 @@ private: TraceCallStack mDrawTrace; TraceCallStack mDepthFunctionTrace; TraceCallStack mStencilFunctionTrace; + TraceCallStack mScissorTrace; TraceCallStack mSetUniformTrace; // Shaders & Uniforms diff --git a/dali-toolkit/public-api/controls/control-impl.cpp b/dali-toolkit/public-api/controls/control-impl.cpp index 1fb9f44..68fd55a 100644 --- a/dali-toolkit/public-api/controls/control-impl.cpp +++ b/dali-toolkit/public-api/controls/control-impl.cpp @@ -60,13 +60,30 @@ namespace Debug::Filter* gLogFilter = Debug::Filter::New( Debug::NoLogging, false, "LOG_CONTROL_VISUALS"); #endif -DALI_ENUM_TO_STRING_TABLE_BEGIN( CLIPPING_MODE ) -DALI_ENUM_TO_STRING_WITH_SCOPE( ClippingMode, DISABLED ) -DALI_ENUM_TO_STRING_WITH_SCOPE( ClippingMode, CLIP_CHILDREN ) -DALI_ENUM_TO_STRING_TABLE_END( CLIPPING_MODE ) +/** + * @brief Creates a clipping renderer if required. + * (EG. If no renders exist and clipping is enabled). + * @param[in] controlImpl The control implementation. + */ +void CreateClippingRenderer( Control& controlImpl ) +{ + // We want to add a transparent background if we do not have one for clipping. + Actor self( controlImpl.Self() ); + int clippingMode = ClippingMode::DISABLED; + if( self.GetProperty( Actor::Property::CLIPPING_MODE ).Get( clippingMode ) ) + { + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get( controlImpl ); -} // unnamed namespace + if( ( clippingMode == ClippingMode::CLIP_CHILDREN ) && + controlDataImpl.mVisuals.Empty() && + ( self.GetRendererCount() == 0u ) ) + { + controlImpl.SetBackgroundColor( Color::TRANSPARENT ); + } + } +} +} // unnamed namespace Toolkit::Control Control::New() @@ -498,21 +515,8 @@ void Control::OnStageConnection( int depth ) } } - if( mImpl->mVisuals.Empty() && ! self.GetRendererCount() ) - { - Property::Value clippingValue = self.GetProperty( Actor::Property::CLIPPING_MODE ); - int clippingMode = ClippingMode::DISABLED; - if( clippingValue.Get( clippingMode ) ) - { - // Add a transparent background if we do not have any renderers or visuals so we clip our children - - if( clippingMode == ClippingMode::CLIP_CHILDREN ) - { - // Create a transparent background visual which will also get staged. - SetBackgroundColor( Color::TRANSPARENT ); - } - } - } + // The clipping renderer is only created if required. + CreateClippingRenderer( *this ); } void Control::OnStageDisconnection() @@ -544,24 +548,12 @@ void Control::OnChildRemove(Actor& child) void Control::OnPropertySet( Property::Index index, Property::Value propertyValue ) { - Actor self( Self() ); - if( index == Actor::Property::CLIPPING_MODE ) + // If the clipping mode has been set, we may need to create a renderer. + // Only do this if we are already on-stage as the OnStageConnection will handle the off-stage clipping controls. + if( ( index == Actor::Property::CLIPPING_MODE ) && Self().OnStage() ) { - // Only set the background if we're already on the stage and have no renderers or visuals - - if( mImpl->mVisuals.Empty() && ! self.GetRendererCount() && self.OnStage() ) - { - ClippingMode::Type clippingMode = ClippingMode::DISABLED; - if( Scripting::GetEnumerationProperty< ClippingMode::Type >( propertyValue, CLIPPING_MODE_TABLE, CLIPPING_MODE_TABLE_COUNT, clippingMode ) ) - { - // Add a transparent background if we do not have one so we clip children - - if( clippingMode == ClippingMode::CLIP_CHILDREN ) - { - SetBackgroundColor( Color::TRANSPARENT ); - } - } - } + // Note: This method will handle whether creation of the renderer is required. + CreateClippingRenderer( *this ); } }