From: Sunghyun Kim Date: Tue, 8 Dec 2020 04:39:11 +0000 (+0900) Subject: Revert "[Tizen] Set custom fragment shader to the visual used in WebView" X-Git-Tag: accepted/tizen/unified/20201209.124922~4 X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=commitdiff_plain;h=c1294f2ea009cd300a5ec23a26a2a474f37e7901 Revert "[Tizen] Set custom fragment shader to the visual used in WebView" This reverts commit 4b9618984b452c4bc534c23d73c27cab113a2d5a. --- diff --git a/dali-toolkit/internal/controls/web-view/web-view-impl.cpp b/dali-toolkit/internal/controls/web-view/web-view-impl.cpp index a24d6a6..c79e74a 100644 --- a/dali-toolkit/internal/controls/web-view/web-view-impl.cpp +++ b/dali-toolkit/internal/controls/web-view/web-view-impl.cpp @@ -81,51 +81,6 @@ DALI_TYPE_REGISTRATION_END() const std::string kEmptyString; -const char* DEFAULT_SAMPLER_TYPENAME = "sampler2D"; - -const char* FRAGMENT_SHADER_TEXTURE = DALI_COMPOSE_SHADER( - varying mediump vec2 vTexCoord;\n - uniform sampler2D sTexture;\n - uniform lowp vec4 uColor;\n - uniform lowp vec3 mixColor;\n - uniform lowp float preMultipliedAlpha;\n - \n - void main()\n - {\n - gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor * vec4( mixColor, 1.0 );\n - }\n -); - -Dali::Toolkit::Visual::Base CreateNativeImageVisual( NativeImageInterfacePtr nativeImageInterface ) -{ - std::string fragmentShader; - - const char* fragmentPrefix = nativeImageInterface->GetCustomFragmentPrefix(); - if( fragmentPrefix ) - { - fragmentShader = fragmentPrefix; - fragmentShader += FRAGMENT_SHADER_TEXTURE; - } - else - { - fragmentShader = FRAGMENT_SHADER_TEXTURE; - } - - const char* customSamplerTypename = nativeImageInterface->GetCustomSamplerTypename(); - if( customSamplerTypename ) - { - fragmentShader.replace( fragmentShader.find( DEFAULT_SAMPLER_TYPENAME ), strlen( DEFAULT_SAMPLER_TYPENAME ), customSamplerTypename ); - } - - Texture texture = Dali::Texture::New( *nativeImageInterface ); - const std::string nativeImageUrl = Dali::Toolkit::TextureManager::AddTexture( texture ); - - return Toolkit::VisualFactory::Get().CreateVisual( - { { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE } , - { Toolkit::Visual::Property::SHADER, { { Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, fragmentShader } } }, - { Toolkit::ImageVisual::Property::URL, nativeImageUrl } } ); -} - } // anonymous namepsace #define GET_ENUM_STRING( structName, inputExp ) \ @@ -198,7 +153,11 @@ void WebView::LoadUrl( const std::string& url ) mUrl = url; if( mWebEngine ) { - mVisual = CreateNativeImageVisual( mWebEngine.GetNativeImageSource() ); + Texture texture = Dali::Texture::New( *mWebEngine.GetNativeImageSource() ); + const std::string nativeImageUrl = Dali::Toolkit::TextureManager::AddTexture( texture ); + mVisual = Toolkit::VisualFactory::Get().CreateVisual( + { { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE } , + { Toolkit::ImageVisual::Property::URL, nativeImageUrl } } ); if( mVisual ) { @@ -213,7 +172,11 @@ void WebView::LoadHTMLString( const std::string& htmlString ) { if( mWebEngine ) { - mVisual = CreateNativeImageVisual( mWebEngine.GetNativeImageSource() ); + Texture texture = Dali::Texture::New( *mWebEngine.GetNativeImageSource() ); + const std::string nativeImageUrl = Dali::Toolkit::TextureManager::AddTexture( texture ); + mVisual = Toolkit::VisualFactory::Get().CreateVisual( + { { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE } , + { Toolkit::ImageVisual::Property::URL, nativeImageUrl } } ); if( mVisual ) {