From: devrajsinghchouhan Date: Tue, 20 Jun 2017 10:30:14 +0000 (+0530) Subject: Added custom vertex shader support for NinePatch X-Git-Tag: dali_1.2.46~6 X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=commitdiff_plain;h=4e4b3eb5e5a03a92f78da6bbcfc61d6824f8e441 Added custom vertex shader support for NinePatch Change-Id: I42e9f5bcecf5dcea0bd20d37de8cbd8ddd2f9b5b Signed-off-by: devrajsinghchouhan Enable Custom Vertex Shader Support for NinePatch Visual. --- diff --git a/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp index bec918e..f441dd8 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp @@ -1770,8 +1770,10 @@ int UtcDaliNPatchVisualCustomShader(void) VisualFactory factory = VisualFactory::Get(); Property::Map properties; Property::Map shader; + const std::string vertexShader = "Foobar"; const std::string fragmentShader = "Foobar"; shader[Dali::Toolkit::Visual::Shader::Property::FRAGMENT_SHADER] = fragmentShader; + shader[Dali::Toolkit::Visual::Shader::Property::VERTEX_SHADER] = vertexShader; Property::Map transformMap; transformMap["size"] = Vector2( 0.5f, 0.5f ) ; @@ -1809,10 +1811,11 @@ int UtcDaliNPatchVisualCustomShader(void) DALI_TEST_EQUALS( renderer.GetProperty( index ), Property::Value(Vector2(0.5, 0.5)), 0.001, TEST_LOCATION ); Property::Value* fragment = map->Find( "fragment" ); // fragment key name from shader-impl.cpp - // *map["vertex"]; is default here so not verifying it - DALI_TEST_EQUALS( fragmentShader, fragment->Get(), TEST_LOCATION ); + Property::Value* vertex = map->Find( "vertex" ); // vertex key name from shader-impl.cpp + DALI_TEST_EQUALS( vertexShader, vertex->Get(), TEST_LOCATION ); + END_TEST; } diff --git a/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp b/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp old mode 100644 new mode 100755 index 6920c7f..9235545 --- a/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp +++ b/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp @@ -443,10 +443,17 @@ Shader NPatchVisual::CreateShader() } hints = mImpl->mCustomShader->mHints; + /* Apply Custom Vertex Shader only if image is 9-patch */ if( ( xStretchCount == 1 && yStretchCount == 1 ) || ( xStretchCount == 0 && yStretchCount == 0 ) ) { - shader = Shader::New( VERTEX_SHADER_3X3, fragmentShader, hints ); + const char* vertexShader = VERTEX_SHADER_3X3; + + if( !mImpl->mCustomShader->mVertexShader.empty() ) + { + vertexShader = mImpl->mCustomShader->mVertexShader.c_str(); + } + shader = Shader::New( vertexShader, fragmentShader, hints ); } else if( xStretchCount > 0 || yStretchCount > 0) {