From: Heeyong Song Date: Fri, 11 Sep 2020 08:36:07 +0000 (+0900) Subject: Fix VideoView test case X-Git-Tag: dali_1.9.30~3^2 X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=commitdiff_plain;h=171ba217fec865f3237638d2990c0c0e3eaf9fac Fix VideoView test case Add a VideoView to the Scene before playing an animation Change-Id: I3c8cdad53592d49109893f741601d58dba8d64c8 --- diff --git a/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp index 54cb6f7..b0aa75e 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp @@ -692,6 +692,8 @@ int UtcDaliVideoViewSyncAniamtionForCoverage(void) VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::ENABLED ); DALI_TEST_CHECK( videoView ); + application.GetScene().Add( videoView ); + // Build the animation float durationSeconds(1.0f); Animation animation = Animation::New(durationSeconds); @@ -732,6 +734,8 @@ int UtcDaliVideoViewASyncAniamtionForCoverage(void) VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::DISABLED ); DALI_TEST_CHECK( videoView ); + application.GetScene().Add( videoView ); + // Build the animation float durationSeconds(1.0f); Animation animation = Animation::New(durationSeconds);