From: Agnelo Vaz Date: Fri, 24 Mar 2017 11:51:20 +0000 (+0000) Subject: Pixel alignment of ImageVisuals X-Git-Tag: dali_1.2.33~11^2 X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=commitdiff_plain;h=12b6ab920a805c5048ea138f95285f8847d1f658 Pixel alignment of ImageVisuals Change-Id: If059ab0d090c8e3789546912f8244a4902b35679 --- diff --git a/dali-toolkit/internal/visuals/image/image-visual.cpp b/dali-toolkit/internal/visuals/image/image-visual.cpp index 49e2c00..fe7507b 100644 --- a/dali-toolkit/internal/visuals/image/image-visual.cpp +++ b/dali-toolkit/internal/visuals/image/image-visual.cpp @@ -93,7 +93,9 @@ const char* DEFAULT_SAMPLER_TYPENAME = "sampler2D"; const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( attribute mediump vec2 aPosition;\n - uniform mediump mat4 uMvpMatrix;\n + uniform mediump mat4 uModelMatrix;\n + uniform mediump mat4 uViewMatrix;\n + uniform mediump mat4 uProjection;\n uniform mediump vec3 uSize;\n uniform mediump vec4 pixelArea; varying mediump vec2 vTexCoord;\n @@ -115,7 +117,9 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( void main()\n {\n - mediump vec4 vertexPosition = uMvpMatrix * ComputeVertexPosition();\n + mediump vec4 vertexPosition = uViewMatrix * uModelMatrix * ComputeVertexPosition();\n + vertexPosition.xy = floor ( vertexPosition.xy );\n // Pixel alignment + vertexPosition = uProjection * vertexPosition;\n vTexCoord = pixelArea.xy+pixelArea.zw*(aPosition + vec2(0.5) );\n gl_Position = vertexPosition;\n }\n