From: Sunghyun kim Date: Wed, 2 Jan 2019 01:53:54 +0000 (+0900) Subject: Revert "[Tizen] Prevent using an empty textureset" X-Git-Tag: accepted/tizen/unified/20190102.092236~5 X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=commitdiff_plain;h=05eba8d3a8aeb4d0dcd1f5d16cf2cee82533eb97;hp=a6e1c2632c65fb0642a54f18dbd54e9aa673d4b7 Revert "[Tizen] Prevent using an empty textureset" This reverts commit ac55caa385f8660ffad8fa2898ed31f0bf73ca11. Change-Id: I7fe261e5f423ac0c6dc01d6870d75110ee8a6f3a --- diff --git a/dali-toolkit/internal/text/text-scroller.cpp b/dali-toolkit/internal/text/text-scroller.cpp index ed3b0c0..4ca011e 100644 --- a/dali-toolkit/internal/text/text-scroller.cpp +++ b/dali-toolkit/internal/text/text-scroller.cpp @@ -274,11 +274,7 @@ void TextScroller::SetParameters( Actor scrollingTextActor, Renderer renderer, T // Reset to the original shader and texture before scrolling mRenderer.SetShader(mShader); - - if( mTextureSet ) - { - mRenderer.SetTextures( mTextureSet ); - } + mRenderer.SetTextures( mTextureSet ); } mShader = mRenderer.GetShader();