KeyEvent class pimpling 84/242284/1
authorRichard Huang <r.huang@samsung.com>
Tue, 25 Aug 2020 09:34:16 +0000 (10:34 +0100)
committerRichard Huang <r.huang@samsung.com>
Tue, 25 Aug 2020 09:34:34 +0000 (10:34 +0100)
Change-Id: Ic51e92d7a783f47890e6f842b1ed2cfc5b6f3077

automated-tests/src/dali-toolkit-internal/utc-Dali-Text-Controller.cpp
automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h
automated-tests/src/dali-toolkit/utc-Dali-KeyInputFocusManager.cpp
dali-toolkit/internal/controls/popup/popup-impl.cpp
dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp
dali-toolkit/internal/controls/text-controls/text-field-impl.cpp
dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp
dali-toolkit/internal/text/text-controller.cpp

index e87c900..708e4fb 100755 (executable)
@@ -23,6 +23,7 @@
 #include <dali-toolkit-test-suite-utils.h>
 #include <dali-toolkit/dali-toolkit.h>
 #include <toolkit-text-utils.h>
+#include <dali/devel-api/events/key-event-devel.h>
 #include <dali-toolkit/internal/controls/text-controls/text-field-impl.h>
 #include <dali-toolkit/internal/text/text-controller.h>
 #include <dali-toolkit/internal/text/text-control-interface.h>
@@ -58,12 +59,7 @@ Dali::KeyEvent GenerateKey( const std::string& keyName,
                             unsigned long timeStamp,
                             const Dali::KeyEvent::State& keyState )
 {
-  return Dali::KeyEvent( keyName,
-                         keyString,
-                         keyCode,
-                         keyModifier,
-                         timeStamp,
-                         keyState );
+  return DevelKeyEvent::New( keyName, "", keyString, keyCode, keyModifier, timeStamp, keyState, "", "", Device::Class::NONE, Device::Subclass::NONE );
 }
 
 } // namespace
index 7c8ec1a..5abd9bc 100644 (file)
@@ -31,7 +31,7 @@ namespace Dali
 class Actor;
 class Layer;
 class RenderSurfaceInterface;
-struct KeyEvent;
+class KeyEvent;
 class TouchEvent;
 class WheelEvent;
 
index 982da9c..87b69b7 100644 (file)
@@ -69,9 +69,7 @@ struct SignalData
   {
     functorCalled = false;
 
-    receivedKeyEvent.keyModifier = 0;
-    receivedKeyEvent.keyPressedName.clear();
-    receivedKeyEvent.keyPressed.clear();
+    receivedKeyEvent.Reset();
 
   }
 
index 0d7b93c..174d893 100644 (file)
@@ -1795,9 +1795,9 @@ bool Popup::OnKeyEvent( const KeyEvent& event )
 
   bool consumed = false;
 
-  if( event.state == KeyEvent::Down )
+  if( event.GetState() == KeyEvent::Down )
   {
-    if (event.keyCode == Dali::DALI_KEY_ESCAPE || event.keyCode == Dali::DALI_KEY_BACK)
+    if (event.GetKeyCode() == Dali::DALI_KEY_ESCAPE || event.GetKeyCode() == Dali::DALI_KEY_BACK)
     {
       SetDisplayState( Toolkit::Popup::HIDDEN );
       consumed = true;
index b022757..3449e00 100644 (file)
@@ -1592,12 +1592,12 @@ void TextEditor::OnLongPress( const LongPressGesture& gesture )
 
 bool TextEditor::OnKeyEvent( const KeyEvent& event )
 {
-  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode );
+  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnKeyEvent %p keyCode %d\n", mController.Get(), event.GetKeyCode() );
 
-  if( Dali::DALI_KEY_ESCAPE == event.keyCode && mController->ShouldClearFocusOnEscape() )
+  if( Dali::DALI_KEY_ESCAPE == event.GetKeyCode() && mController->ShouldClearFocusOnEscape() )
   {
     // Make sure ClearKeyInputFocus when only key is up
-    if( event.state == KeyEvent::Up )
+    if( event.GetState() == KeyEvent::Up )
     {
       ClearKeyInputFocus();
     }
index c839ffd..345865f 100644 (file)
@@ -1679,19 +1679,19 @@ void TextField::OnLongPress( const LongPressGesture& gesture )
 
 bool TextField::OnKeyEvent( const KeyEvent& event )
 {
-  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode );
+  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.GetKeyCode() );
 
-  if( Dali::DALI_KEY_ESCAPE == event.keyCode && mController->ShouldClearFocusOnEscape() )
+  if( Dali::DALI_KEY_ESCAPE == event.GetKeyCode() && mController->ShouldClearFocusOnEscape() )
   {
     // Make sure ClearKeyInputFocus when only key is up
-    if( event.state == KeyEvent::Up )
+    if( event.GetState() == KeyEvent::Up )
     {
       ClearKeyInputFocus();
     }
 
     return true;
   }
-  else if( Dali::DevelKey::DALI_KEY_RETURN == event.keyCode )
+  else if( Dali::DevelKey::DALI_KEY_RETURN == event.GetKeyCode() )
   {
     // Do nothing when enter is comming.
     return false;
index 1ee2266..49d751d 100644 (file)
@@ -751,7 +751,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
 
   Toolkit::AccessibilityManager accessibilityManager = Toolkit::AccessibilityManager::Get();
 
-  std::string keyName = event.keyPressedName;
+  std::string keyName = event.GetKeyName();
 
   if( mIsFocusIndicatorShown == UNKNOWN )
   {
@@ -760,7 +760,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
 
   bool isFocusStartableKey = false;
 
-  if(event.state == KeyEvent::Down)
+  if(event.GetState() == KeyEvent::Down)
   {
     if (keyName == "Left")
     {
@@ -913,7 +913,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
     {
     }
   }
-  else if(event.state == KeyEvent::Up)
+  else if(event.GetState() == KeyEvent::Up)
   {
     if (keyName == "Return")
     {
index 19cae29..d885cb3 100755 (executable)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -2830,11 +2830,11 @@ bool Controller::KeyEvent( const Dali::KeyEvent& keyEvent )
   bool relayoutNeeded = false;
 
   if( ( NULL != mImpl->mEventData ) &&
-      ( keyEvent.state == KeyEvent::Down ) )
+      ( keyEvent.GetState() == KeyEvent::Down ) )
   {
-    int keyCode = keyEvent.keyCode;
-    const std::string& keyString = keyEvent.keyPressed;
-    const std::string keyName = keyEvent.keyPressedName;
+    int keyCode = keyEvent.GetKeyCode();
+    const std::string& keyString = keyEvent.GetKeyString();
+    const std::string keyName = keyEvent.GetKeyName();
 
     const bool isNullKey = ( 0 == keyCode ) && ( keyString.empty() );