Add CreatePropertyBuffer() back to test utils 77/69777/1
authorXiangyin Ma <x1.ma@samsung.com>
Mon, 16 May 2016 17:31:41 +0000 (18:31 +0100)
committerXiangyin Ma <x1.ma@samsung.com>
Mon, 16 May 2016 17:33:20 +0000 (18:33 +0100)
Change-Id: Ifca4ac0df7c286cf637953cd99564358d44fd52a

automated-tests/src/dali-toolkit/dali-toolkit-test-utils/mesh-builder.cpp
automated-tests/src/dali-toolkit/dali-toolkit-test-utils/mesh-builder.h

index a35ea8b..4cc72bd 100644 (file)
@@ -28,6 +28,7 @@ TextureSet CreateTextureSet()
 {
   return TextureSet::New();
 }
+
 TextureSet CreateTextureSet( Image image )
 {
   TextureSet textureSet = TextureSet::New();
@@ -35,4 +36,14 @@ TextureSet CreateTextureSet( Image image )
   return textureSet;
 }
 
+PropertyBuffer CreatePropertyBuffer()
+{
+  Property::Map texturedQuadVertexFormat;
+  texturedQuadVertexFormat["aPosition"] = Property::VECTOR2;
+  texturedQuadVertexFormat["aVertexCoord"] = Property::VECTOR2;
+
+  PropertyBuffer vertexData = PropertyBuffer::New( texturedQuadVertexFormat );
+  return vertexData;
+}
+
 } // namespace Dali
index 9f30bbc..391bcc4 100644 (file)
@@ -30,6 +30,7 @@ namespace Dali
 Shader CreateShader();
 TextureSet CreateTextureSet();
 TextureSet CreateTextureSet( Image image );
+PropertyBuffer CreatePropertyBuffer();
 
 }