Merge branch 'devel/master' into devel/graphics 28/258328/2
authorAdeel Kazmi <adeel.kazmi@samsung.com>
Thu, 13 May 2021 12:01:21 +0000 (13:01 +0100)
committerAdeel Kazmi <adeel.kazmi@samsung.com>
Thu, 13 May 2021 14:57:06 +0000 (15:57 +0100)
Change-Id: Ie1526bf82b84f25cf1cfbd1ccf77d2033bd38190

1  2 
automated-tests/src/dali-scene-loader/CMakeLists.txt
automated-tests/src/dali-shader-generator/CMakeLists.txt
automated-tests/src/dali-toolkit-internal/CMakeLists.txt

index 0000000,9a30ca7..4ef7ac6
mode 000000,100644..100644
--- /dev/null
@@@ -1,0 -1,132 +1,133 @@@
+ SET(PKG_NAME "dali-shader-generator")
+ SET(EXEC_NAME "tct-${PKG_NAME}-core")
+ SET(EXEC_NAME "tct-${PKG_NAME}-core")
+ SET(CAPI_LIB "dali-shader-generator")
+ PKG_CHECK_MODULES(${CAPI_LIB} REQUIRED
+   dali2-core
+   dali2-adaptor
+   dali2-toolkit
+ )
+ SET(TC_SOURCES
+   utc-Dali-ShaderGenerator.cpp
+ )
+ # List of test harness files (Won't get parsed for test cases)
+ SET(TEST_HARNESS_DIR "../dali-toolkit/dali-toolkit-test-utils")
+ SET(TEST_HARNESS_SOURCES
+   ${TEST_HARNESS_DIR}/toolkit-adaptor.cpp
+   ${TEST_HARNESS_DIR}/toolkit-application.cpp
+   ${TEST_HARNESS_DIR}/toolkit-event-thread-callback.cpp
+   ${TEST_HARNESS_DIR}/toolkit-environment-variable.cpp
+   ${TEST_HARNESS_DIR}/toolkit-input-method-context.cpp
+   ${TEST_HARNESS_DIR}/toolkit-input-method-options.cpp
+   ${TEST_HARNESS_DIR}/toolkit-lifecycle-controller.cpp
+   ${TEST_HARNESS_DIR}/toolkit-orientation.cpp
+   ${TEST_HARNESS_DIR}/toolkit-style-monitor.cpp
+   ${TEST_HARNESS_DIR}/toolkit-test-application.cpp
+   ${TEST_HARNESS_DIR}/toolkit-timer.cpp
+   ${TEST_HARNESS_DIR}/toolkit-trigger-event-factory.cpp
+   ${TEST_HARNESS_DIR}/toolkit-window.cpp
+   ${TEST_HARNESS_DIR}/toolkit-scene-holder.cpp
+   ${TEST_HARNESS_DIR}/dali-test-suite-utils.cpp
+   ${TEST_HARNESS_DIR}/dali-toolkit-test-suite-utils.cpp
+   ${TEST_HARNESS_DIR}/dummy-control.cpp
+   ${TEST_HARNESS_DIR}/mesh-builder.cpp
+   ${TEST_HARNESS_DIR}/test-actor-utils.cpp
+   ${TEST_HARNESS_DIR}/test-animation-data.cpp
+   ${TEST_HARNESS_DIR}/test-application.cpp
+   ${TEST_HARNESS_DIR}/test-button.cpp
+   ${TEST_HARNESS_DIR}/test-harness.cpp
+   ${TEST_HARNESS_DIR}/test-gesture-generator.cpp
+   ${TEST_HARNESS_DIR}/test-gl-abstraction.cpp
+   ${TEST_HARNESS_DIR}/test-gl-sync-abstraction.cpp
+   ${TEST_HARNESS_DIR}/test-graphics-buffer.cpp
+   ${TEST_HARNESS_DIR}/test-graphics-command-buffer.cpp
+   ${TEST_HARNESS_DIR}/test-graphics-controller.cpp
++  ${TEST_HARNESS_DIR}/test-graphics-framebuffer.cpp
+   ${TEST_HARNESS_DIR}/test-graphics-texture.cpp
+   ${TEST_HARNESS_DIR}/test-graphics-sampler.cpp
+   ${TEST_HARNESS_DIR}/test-graphics-program.cpp
+   ${TEST_HARNESS_DIR}/test-graphics-pipeline.cpp
+   ${TEST_HARNESS_DIR}/test-graphics-shader.cpp
+   ${TEST_HARNESS_DIR}/test-graphics-reflection.cpp
+   ${TEST_HARNESS_DIR}/test-platform-abstraction.cpp
+   ${TEST_HARNESS_DIR}/test-render-controller.cpp
+   ${TEST_HARNESS_DIR}/test-trace-call-stack.cpp
+ )
+ ADD_DEFINITIONS(-DTEST_RESOURCE_DIR=\"${CMAKE_CURRENT_SOURCE_DIR}/../../resources\" )
+ FOREACH(directory ${${CAPI_LIB}_LIBRARY_DIRS})
+     SET(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -L${directory}")
+ ENDFOREACH(directory ${CAPI_LIB_LIBRARY_DIRS})
+ INCLUDE_DIRECTORIES(
+   ../../../
+   ${${CAPI_LIB}_INCLUDE_DIRS}
+   ../dali-toolkit/dali-toolkit-test-utils
+ )
+ ADD_COMPILE_OPTIONS( -O0 -ggdb --coverage -Wall -Werror -DDEBUG_ENABLED)
+ ADD_COMPILE_OPTIONS( ${${CAPI_LIB}_CFLAGS_OTHER} )
+ ADD_EXECUTABLE(${EXEC_NAME} ${EXEC_NAME}.h ${EXEC_NAME}.cpp ${TC_SOURCES} ${TEST_HARNESS_SOURCES})
+ TARGET_LINK_LIBRARIES(${EXEC_NAME}
+   ${${CAPI_LIB}_LIBRARIES}
+   -lpthread --coverage
+ )
+ ADD_CUSTOM_COMMAND(
+   COMMAND ${SCRIPT_DIR}/tcheadgen.sh ${EXEC_NAME}.h ${TC_SOURCES}
+   WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
+   OUTPUT ${EXEC_NAME}.h
+   COMMENT "Generating test tables"
+ )
+ INSTALL(PROGRAMS ${EXEC_NAME}
+   DESTINATION ${BIN_DIR}/${EXEC_NAME}
+ )
+ SET(SHADER_GENERATOR dali-shader-generator)
+ SET(GENERATED_FOLDER ${CMAKE_CURRENT_BINARY_DIR}/shader/generated)
+ SET(SHADER_FOLDER ${CMAKE_CURRENT_SOURCE_DIR}/shader)
+ # All the shader generator execution tests are below
+ ADD_CUSTOM_TARGET(test_help ALL COMMAND ${SHADER_GENERATOR} -h | grep "DALi Shader Generator" > /dev/null 2>&1 && echo "test_help Succeeded" VERBATIM)
+ ADD_CUSTOM_TARGET(test_no_params ALL COMMAND ${SHADER_GENERATOR} > /dev/null 2>&1 || echo "test_no_params Succeeded" VERBATIM)
+ ADD_CUSTOM_TARGET(test_version ALL COMMAND ${SHADER_GENERATOR} -v | wc -l | grep 1 > /dev/null 2>&1 && echo "test_version Succeeded" VERBATIM)
+ ADD_CUSTOM_TARGET(test_invalid_option ALL COMMAND ${SHADER_GENERATOR} --undeclared > /dev/null 2>&1 || echo "test_invalid_option Succeeded" VERBATIM)
+ ADD_CUSTOM_TARGET(test_too_many_params ALL COMMAND ${SHADER_GENERATOR} ONE TWO THREE > /dev/null 2>&1 || echo "test_too_many_params Succeeded" VERBATIM)
+ ADD_CUSTOM_TARGET(test_invalid_indir ALL COMMAND ${SHADER_GENERATOR} ONE TWO > /dev/null 2>&1 || echo "test_invalid_indir Succeeded" VERBATIM)
+ ADD_CUSTOM_TARGET(
+   test_check_built_in_created
+   ALL
+   COMMAND ${SHADER_GENERATOR} . ${GENERATED_FOLDER} | grep builtin-shader | wc -l | grep 2 > /dev/null 2>&1 && echo "test_check_built_in_created Succeeded"
+   VERBATIM)
+ ADD_CUSTOM_TARGET(
+   test_check_built_in_not_created
+   ALL
+   COMMAND ${SHADER_GENERATOR} --skip . ${GENERATED_FOLDER} | grep builtin-shader > /dev/null 2>&1 || echo "test_check_built_in_not_created Succeeded"
+   VERBATIM)
+ ADD_CUSTOM_TARGET(
+   test_frag_correct
+   ALL
+   COMMAND ${SHADER_GENERATOR} ${SHADER_FOLDER} ${GENERATED_FOLDER} | grep "SHADER_FRAGMENT_SHADER_FRAG" | grep "fragment-shader-frag.h" > /dev/null 2>&1 && echo "test_frag_correct Succeeded"
+   VERBATIM)
+ ADD_CUSTOM_TARGET(
+   test_vert_correct
+   ALL
+   COMMAND ${SHADER_GENERATOR} ${SHADER_FOLDER} ${GENERATED_FOLDER} | grep "SHADER_VERTEX_SHADER_VERT" | grep "vertex-shader-vert.h" > /dev/null 2>&1 && echo "test_vert_correct Succeeded"
+   VERBATIM)
+ ADD_CUSTOM_TARGET(
+   test_def_correct
+   ALL
+   COMMAND ${SHADER_GENERATOR} ${SHADER_FOLDER} ${GENERATED_FOLDER} | grep "SHADER_SHADER_DEFINE_DEF" | grep "shader-define-def.h" > /dev/null 2>&1 && echo "test_def_correct Succeeded"
+   VERBATIM)