[AT-SPI] enhance SHOWING state decision logic 13/258813/6
authorShinwoo Kim <cinoo.kim@samsung.com>
Wed, 26 May 2021 05:11:14 +0000 (14:11 +0900)
committerShinwoo Kim <cinoo.kim@samsung.com>
Tue, 3 Aug 2021 02:31:02 +0000 (11:31 +0900)
To define SHOWING state, using CULLED and VISIBLE property is not enough.
If a child is clipped out by its parent, then CULLED property is not TRUE.
We need to use similar logic as EFL does.

./src/lib/elementary/efl_ui_widget.c > _elm_widget_onscreen_is
is used for calculating SHOWING state using parents geometry information.

So this patch set is using parents extent information for SHOWING state.

Change-Id: I5eecf93c66ce199bd0ca88f3ad3ff471c1ff79a5

automated-tests/src/dali-toolkit-internal/utc-Dali-Accessibility-Accessible.cpp
automated-tests/src/dali-toolkit-internal/utc-Dali-Accessibility-Controls-BridgeUp.cpp
dali-toolkit/devel-api/controls/accessible-impl.cpp
dali-toolkit/devel-api/controls/accessible-impl.h

index 9b103e8..423893a 100644 (file)
@@ -64,3 +64,69 @@ int utcDaliAccessibilityCheckLabelText(void)
 
   END_TEST;
 }
+
+int UtcDaliAccessibilityCheckShowingState(void)
+{
+  ToolkitTestApplication application;
+
+  auto parentButton = Toolkit::PushButton::New();
+  parentButton.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_TO_BOUNDING_BOX);
+  parentButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  parentButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  parentButton.SetProperty(Actor::Property::POSITION, Dali::Vector2(0.0f, 0.0f));
+  parentButton.SetProperty(Actor::Property::SIZE, Dali::Vector2(200.0f, 200.0f));
+  application.GetScene().Add( parentButton );
+
+  // Toatally inside of parent
+  auto buttonA = Toolkit::PushButton::New();
+  buttonA.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  buttonA.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  buttonA.SetProperty(Actor::Property::POSITION, Dali::Vector2(0.0f, 0.0f));
+  buttonA.SetProperty(Actor::Property::SIZE, Dali::Vector2(100.0f, 100.0f));
+  parentButton.Add(buttonA);
+
+  // Toatally outside of parent
+  auto buttonB = Toolkit::PushButton::New();
+  buttonB.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  buttonB.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  buttonB.SetProperty(Actor::Property::POSITION, Dali::Vector2(300.0f, 300.0f));
+  buttonB.SetProperty(Actor::Property::SIZE, Dali::Vector2(100.0f, 100.0f));
+  parentButton.Add(buttonB);
+
+  // Partially inside of parent
+  auto buttonC = Toolkit::PushButton::New();
+  buttonC.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  buttonC.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  buttonC.SetProperty(Actor::Property::POSITION, Dali::Vector2(100.0f,100.0f));
+  buttonC.SetProperty(Actor::Property::SIZE, Dali::Vector2(200.0f, 200.0f));
+  parentButton.Add(buttonC);
+
+  application.SendNotification();
+  application.Render(16);
+
+  auto q = Dali::Accessibility::Accessible::Get(buttonA);
+  DALI_TEST_CHECK(q);
+  auto states = q->GetStates();
+  DALI_TEST_EQUALS((int) states[Dali::Accessibility::State::SHOWING], (int) true, TEST_LOCATION);
+
+  q = Dali::Accessibility::Accessible::Get(buttonB);
+  DALI_TEST_CHECK(q);
+  states = q->GetStates();
+  DALI_TEST_EQUALS((int) states[Dali::Accessibility::State::SHOWING], (int) false, TEST_LOCATION);
+
+  q = Dali::Accessibility::Accessible::Get(buttonC);
+  DALI_TEST_CHECK(q);
+  states = q->GetStates();
+  DALI_TEST_EQUALS((int) states[Dali::Accessibility::State::SHOWING], (int) true, TEST_LOCATION);
+
+  // Make SHOWING object invisible
+  buttonC.SetProperty(Actor::Property::VISIBLE, false);
+
+  application.SendNotification();
+  application.Render(16);
+
+  states = q->GetStates();
+  DALI_TEST_EQUALS((int) states[Dali::Accessibility::State::SHOWING], (int) false, TEST_LOCATION);
+
+  END_TEST;
+}
\ No newline at end of file
index 5720b4e..567ba61 100644 (file)
@@ -1060,24 +1060,25 @@ int UtcDaliAccessibilityCheckHighlight(void)
 
   // Make precondition two children exist in parent area
   PushButton parentButton = PushButton::New();
+  parentButton.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_TO_BOUNDING_BOX);
   parentButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
   parentButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
-  parentButton.SetProperty( Dali::Actor::Property::POSITION, Dali::Vector2(0.0f, 0.0f) );
-  parentButton.SetProperty( Dali::Actor::Property::SIZE, Dali::Vector2(100.0f, 200.0f) );
+  parentButton.SetProperty(Actor::Property::POSITION, Dali::Vector2(0.0f, 0.0f));
+  parentButton.SetProperty(Actor::Property::SIZE, Dali::Vector2(100.0f, 200.0f));
   application.GetScene().Add( parentButton );
 
   PushButton buttonA = PushButton::New();
   buttonA.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
   buttonA.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
-  buttonA.SetProperty( Dali::Actor::Property::POSITION, Dali::Vector2(0.0f, 0.0f) );
-  buttonA.SetProperty( Dali::Actor::Property::SIZE, Dali::Vector2(100.0f, 100.0f) );
+  buttonA.SetProperty(Actor::Property::POSITION, Dali::Vector2(0.0f, 0.0f));
+  buttonA.SetProperty(Actor::Property::SIZE, Dali::Vector2(100.0f, 100.0f));
   parentButton.Add(buttonA);
 
   PushButton buttonB = PushButton::New();
   buttonB.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
   buttonB.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
-  buttonB.SetProperty( Dali::Actor::Property::POSITION, Dali::Vector2(0.0f, 100.0f) );
-  buttonB.SetProperty( Dali::Actor::Property::SIZE, Dali::Vector2(100.0f, 100.0f) );
+  buttonB.SetProperty(Actor::Property::POSITION, Dali::Vector2(0.0f, 100.0f));
+  buttonB.SetProperty(Actor::Property::SIZE, Dali::Vector2(100.0f, 100.0f));
   parentButton.Add(buttonB);
   Wait(application);
 
@@ -1088,9 +1089,9 @@ int UtcDaliAccessibilityCheckHighlight(void)
   Wait(application);
 
   // Move first child (A) out of parent area through the parent's area top edge - single move outed event expected for A object and OUTGOING_TOP_LEFT direction
-  buttonA.SetProperty( Dali::Actor::Property::POSITION, Dali::Vector2(0.0f, -200.0f) );
+  buttonA.SetProperty(Actor::Property::POSITION, Dali::Vector2(0.0f, -200.0f));
   Wait(application);
-  // Need one more seding notificaiton to get correct updated position
+  // Need one more notificaiton to get correct updated position
   application.SendNotification();
   DALI_TEST_EQUALS( true, Dali::Accessibility::TestGetMoveOutedCalled(), TEST_LOCATION );
 
@@ -1100,7 +1101,7 @@ int UtcDaliAccessibilityCheckHighlight(void)
   // Move first child (A) outside of parent area (both start and end position are outside of parent area) - no move outed event expected for A object
   buttonA.SetProperty( Dali::Actor::Property::POSITION, Dali::Vector2(0.0f, -300.0f) );
   Wait(application);
-  // Need one more seding notificaiton to get correct updated position
+  // Need one more notificaiton to get correct updated position
   application.SendNotification();
   DALI_TEST_EQUALS( false, Dali::Accessibility::TestGetMoveOutedCalled(), TEST_LOCATION );
 
@@ -1117,7 +1118,7 @@ int UtcDaliAccessibilityCheckHighlight(void)
   // B: (0,100) --> (0, 50)
   buttonB.SetProperty( Dali::Actor::Property::POSITION, Dali::Vector2(0.0f, 50.0f) );
   Wait(application);
-  // Need one more seding notificaiton to get correct updated position
+  // Need one more notificaiton to get correct updated position
   application.SendNotification();
   DALI_TEST_EQUALS( false, Dali::Accessibility::TestGetMoveOutedCalled(), TEST_LOCATION );
 
@@ -1125,9 +1126,9 @@ int UtcDaliAccessibilityCheckHighlight(void)
   Dali::Accessibility::TestResetMoveOutedCalled();
 
   // Move second child (B) out of parent area through the parent's area right edge - single move outed event expected for B object and OUTGOING_BOTTOM_RIGHT direction
-  buttonB.SetProperty( Dali::Actor::Property::POSITION, Dali::Vector2(300.0f, 100.0f) );
+  buttonB.SetProperty(Actor::Property::POSITION, Dali::Vector2(300.0f, 100.0f));
   Wait(application);
-  // Need one more seding notificaiton to get correct updated position
+  // Need one more notificaiton to get correct updated position
   application.SendNotification();
   DALI_TEST_EQUALS( true, Dali::Accessibility::TestGetMoveOutedCalled(), TEST_LOCATION );
 
index 774a280..ba1e0ed 100644 (file)
@@ -199,6 +199,37 @@ std::string AccessibleImpl::GetLocalizedRoleName()
   return GetLocaleText(GetRoleName());
 }
 
+bool AccessibleImpl::IsShowing()
+{
+  Dali::Actor self = Self();
+  if(self.GetProperty(Dali::DevelActor::Property::CULLED).Get<bool>() || !self.GetCurrentProperty<bool>(Actor::Property::VISIBLE))
+  {
+    return false;
+  }
+
+  auto* child  = this;
+  auto* parent = dynamic_cast<Toolkit::DevelControl::AccessibleImpl*>(child->GetParent());
+  if(!parent)
+  {
+    return true;
+  }
+
+  auto childExtent = child->GetExtents(Dali::Accessibility::CoordinateType::WINDOW);
+  while(parent)
+  {
+    auto control      = Dali::Toolkit::Control::DownCast(parent->Self());
+    auto clipMode     = control.GetProperty(Actor::Property::CLIPPING_MODE).Get<bool>();
+    auto parentExtent = parent->GetExtents(Dali::Accessibility::CoordinateType::WINDOW);
+    if ((clipMode != ClippingMode::DISABLED) && !parentExtent.Intersects(childExtent))
+    {
+      return false;
+    }
+    parent = dynamic_cast<Toolkit::DevelControl::AccessibleImpl*>(parent->GetParent());
+  }
+
+  return true;
+}
+
 Dali::Accessibility::States AccessibleImpl::CalculateStates()
 {
   Dali::Actor self = Self();
@@ -224,8 +255,7 @@ Dali::Accessibility::States AccessibleImpl::CalculateStates()
   {
     state[Dali::Accessibility::State::MODAL] = true;
   }
-  state[Dali::Accessibility::State::SHOWING] = !self.GetProperty(Dali::DevelActor::Property::CULLED).Get<bool>() && self.GetCurrentProperty<bool>(Actor::Property::VISIBLE);
-
+  state[Dali::Accessibility::State::SHOWING] = IsShowing();
   state[Dali::Accessibility::State::DEFUNCT] = !self.GetProperty(Dali::DevelActor::Property::CONNECTED_TO_SCENE).Get<bool>();
   return state;
 }
index c8c1361..aa5084a 100644 (file)
@@ -76,6 +76,12 @@ protected:
    */
   void UnregisterPositionPropertyNotification();
 
+  /**
+   * @brief Check if the actor is showing
+   * @return True if the actor is showing
+   */
+  bool IsShowing();
+
 public:
   AccessibleImpl(Dali::Actor self, Dali::Accessibility::Role role, bool modal = false);