Apply to update shaders when CornerRadius/Borderline Animate 54/263654/3
authorEunki, Hong <eunkiki.hong@samsung.com>
Tue, 7 Sep 2021 12:04:29 +0000 (21:04 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Thu, 9 Sep 2021 12:10:38 +0000 (21:10 +0900)
When CornerRadius / Borderline features created by animation,
VisualBase Do somethings at "GetPropertyObject" functions
and call UpdateShader.

Color / Image / Gradient visuals were works well.
But some case, like SVG, AnimatedImage, AnimagedVector
did not change the shader.
So the animations are not worked.

This patch update shaders so animation allow to change shader,
so it works well

Furthermore, We make a base virtual functions s.t.
GenerateShader, so reduce code line.

Change-Id: I7423bbe9dd639d22d0f5f5ab66df0d8eab000bec
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>

No differences found