+++ /dev/null
-cmake_minimum_required(VERSION 3.11)\r
-\r
-PROJECT (dali-toolkit)\r
-\r
-ADD_DEFINITIONS(\r
--DDALI_ENV="../../dali-env"\r
--DDALI_DATA_READ_ONLY_DIR=DALI_ENV"/opt/share/dali"\r
--DDALI_IMAGE_DIR=DALI_ENV"/opt/share/dali/toolkit/images/"\r
--DDALI_STYLE_DIR=DALI_ENV"/opt/share/dali/toolkit/styles/"\r
--DDALI_SOUND_DIR=DALI_ENV"/opt/share/dali/toolkit/sounds/"\r
--DDALI_STYLE_IMAGE_DIR=DALI_ENV"/opt/share/dali/toolkit/styles/images/"\r
--DCURL_STATICLIB=0\r
-/DBUILDING_DALI_TOOLKIT\r
-/vmg\r
-/NODEFAULTLIB:"libcmt.lib"\r
-/FI"../windows-dependencies/ExInclude/PreprocessorDefinitions.h"\r
-/FI"../windows-dependencies/ExInclude/ToolKitPreDefine.h"\r
-/MP\r
-/Gz\r
-)\r
-\r
-#head file path\r
-INCLUDE_DIRECTORIES(\r
-./\r
-../dali-core\r
-../dali-adaptor\r
-../windows-dependencies/ExInclude\r
-../dali-env/opt/include\r
-)\r
-\r
-#devel-api\r
-SET( devel_api_src_dir dali-toolkit/devel-api )\r
-\r
-SET ( SOURCES ${SOURCES}\r
- ${devel_api_src_dir}/accessibility-manager/accessibility-manager.cpp\r
- ${devel_api_src_dir}/builder/builder.cpp\r
- ${devel_api_src_dir}/builder/json-parser.cpp\r
- ${devel_api_src_dir}/builder/tree-node.cpp\r
- ${devel_api_src_dir}/controls/control-devel.cpp\r
- ${devel_api_src_dir}/controls/control-wrapper.cpp\r
- ${devel_api_src_dir}/controls/control-wrapper-impl.cpp\r
- ${devel_api_src_dir}/controls/bloom-view/bloom-view.cpp\r
- ${devel_api_src_dir}/controls/bubble-effect/bubble-emitter.cpp\r
- ${devel_api_src_dir}/controls/buttons/toggle-button.cpp\r
- ${devel_api_src_dir}/controls/effects-view/effects-view.cpp\r
- ${devel_api_src_dir}/controls/magnifier/magnifier.cpp\r
- ${devel_api_src_dir}/controls/navigation-view/navigation-view.cpp\r
- ${devel_api_src_dir}/controls/page-turn-view/page-turn-landscape-view.cpp\r
- ${devel_api_src_dir}/controls/page-turn-view/page-turn-portrait-view.cpp\r
- ${devel_api_src_dir}/controls/page-turn-view/page-turn-view.cpp\r
- ${devel_api_src_dir}/controls/popup/confirmation-popup.cpp\r
- ${devel_api_src_dir}/controls/popup/popup.cpp\r
- ${devel_api_src_dir}/controls/shadow-view/shadow-view.cpp\r
- ${devel_api_src_dir}/controls/super-blur-view/super-blur-view.cpp\r
- ${devel_api_src_dir}/controls/text-controls/text-editor-devel.cpp\r
- ${devel_api_src_dir}/controls/text-controls/text-field-devel.cpp\r
- ${devel_api_src_dir}/controls/text-controls/text-selection-popup.cpp\r
- ${devel_api_src_dir}/controls/text-controls/text-selection-toolbar.cpp\r
- ${devel_api_src_dir}/controls/tool-bar/tool-bar.cpp\r
- ${devel_api_src_dir}/focus-manager/keyinput-focus-manager.cpp\r
- ${devel_api_src_dir}/focus-manager/keyboard-focus-manager-devel.cpp\r
- ${devel_api_src_dir}/image-loader/async-image-loader-devel.cpp\r
- ${devel_api_src_dir}/image-loader/atlas-upload-observer.cpp\r
- ${devel_api_src_dir}/image-loader/image-atlas.cpp\r
- ${devel_api_src_dir}/image-loader/texture-manager.cpp\r
- ${devel_api_src_dir}/styling/style-manager-devel.cpp\r
- ${devel_api_src_dir}/transition-effects/cube-transition-cross-effect.cpp\r
- ${devel_api_src_dir}/transition-effects/cube-transition-effect.cpp\r
- ${devel_api_src_dir}/transition-effects/cube-transition-fold-effect.cpp\r
- ${devel_api_src_dir}/transition-effects/cube-transition-wave-effect.cpp\r
- ${devel_api_src_dir}/visual-factory/transition-data.cpp\r
- ${devel_api_src_dir}/visual-factory/visual-factory.cpp\r
- ${devel_api_src_dir}/visual-factory/visual-base.cpp\r
- ${devel_api_src_dir}/controls/gaussian-blur-view/gaussian-blur-view.cpp\r
-)\r
-\r
-#internal\r
-SET(internal_src_dir dali-toolkit/internal )\r
-\r
-SET( SOURCES ${SOURCES}\r
- ${internal_src_dir}/builder/builder-animations.cpp\r
- ${internal_src_dir}/builder/builder-impl.cpp\r
- ${internal_src_dir}/builder/builder-impl-debug.cpp\r
- ${internal_src_dir}/builder/builder-set-property.cpp\r
- ${internal_src_dir}/builder/builder-signals.cpp\r
- ${internal_src_dir}/builder/json-parser-state.cpp\r
- ${internal_src_dir}/builder/json-parser-impl.cpp\r
- ${internal_src_dir}/builder/style.cpp\r
- ${internal_src_dir}/builder/tree-node-manipulator.cpp\r
- ${internal_src_dir}/builder/replacement.cpp\r
- ${internal_src_dir}/visuals/animated-image/animated-image-visual.cpp\r
- ${internal_src_dir}/visuals/animated-image/image-cache.cpp\r
- ${internal_src_dir}/visuals/animated-image/fixed-image-cache.cpp\r
- ${internal_src_dir}/visuals/animated-image/rolling-image-cache.cpp\r
- ${internal_src_dir}/visuals/animated-image/rolling-gif-image-cache.cpp\r
- ${internal_src_dir}/visuals/border/border-visual.cpp\r
- ${internal_src_dir}/visuals/color/color-visual.cpp\r
- ${internal_src_dir}/visuals/gradient/gradient-visual.cpp\r
- ${internal_src_dir}/visuals/gradient/gradient.cpp\r
- ${internal_src_dir}/visuals/gradient/linear-gradient.cpp\r
- ${internal_src_dir}/visuals/gradient/radial-gradient.cpp\r
- ${internal_src_dir}/visuals/animated-gradient/animated-gradient-visual.cpp\r
- ${internal_src_dir}/visuals/image-atlas-manager.cpp\r
- ${internal_src_dir}/visuals/image/image-visual.cpp\r
- ${internal_src_dir}/visuals/mesh/mesh-visual.cpp\r
- ${internal_src_dir}/visuals/npatch-loader.cpp\r
- ${internal_src_dir}/visuals/npatch/npatch-visual.cpp\r
- ${internal_src_dir}/visuals/primitive/primitive-visual.cpp\r
- ${internal_src_dir}/visuals/svg/svg-rasterize-thread.cpp\r
- ${internal_src_dir}/visuals/svg/svg-visual.cpp\r
- ${internal_src_dir}/visuals/text/text-visual.cpp\r
- ${internal_src_dir}/visuals/transition-data-impl.cpp\r
- ${internal_src_dir}/visuals/texture-manager-impl.cpp\r
- ${internal_src_dir}/visuals/texture-upload-observer.cpp\r
- ${internal_src_dir}/visuals/image-visual-shader-factory.cpp\r
- ${internal_src_dir}/visuals/visual-base-data-impl.cpp\r
- ${internal_src_dir}/visuals/visual-base-impl.cpp\r
- ${internal_src_dir}/visuals/visual-factory-cache.cpp\r
- ${internal_src_dir}/visuals/visual-factory-impl.cpp\r
- ${internal_src_dir}/visuals/visual-string-constants.cpp\r
- ${internal_src_dir}/visuals/visual-url.cpp\r
- ${internal_src_dir}/visuals/wireframe/wireframe-visual.cpp\r
- ${internal_src_dir}/controls/alignment/alignment-impl.cpp\r
- ${internal_src_dir}/controls/bloom-view/bloom-view-impl.cpp\r
- ${internal_src_dir}/controls/bubble-effect/bubble-emitter-impl.cpp\r
- ${internal_src_dir}/controls/bubble-effect/bubble-renderer.cpp\r
- ${internal_src_dir}/controls/buttons/button-impl.cpp\r
- ${internal_src_dir}/controls/buttons/check-box-button-impl.cpp\r
- ${internal_src_dir}/controls/buttons/push-button-impl.cpp\r
- ${internal_src_dir}/controls/buttons/radio-button-impl.cpp\r
- ${internal_src_dir}/controls/buttons/toggle-button-impl.cpp\r
- ${internal_src_dir}/controls/control/control-data-impl.cpp\r
- ${internal_src_dir}/controls/control/control-debug.cpp\r
- ${internal_src_dir}/controls/effects-view/effects-view-impl.cpp\r
- ${internal_src_dir}/controls/flex-container/flex-container-impl.cpp\r
- ${internal_src_dir}/controls/gaussian-blur-view/gaussian-blur-view-impl.cpp\r
- ${internal_src_dir}/controls/image-view/image-view-impl.cpp\r
- ${internal_src_dir}/controls/magnifier/magnifier-impl.cpp\r
- ${internal_src_dir}/controls/navigation-view/navigation-view-impl.cpp\r
- ${internal_src_dir}/controls/popup/confirmation-popup-impl.cpp\r
- ${internal_src_dir}/controls/model3d-view/model3d-view-impl.cpp\r
- ${internal_src_dir}/controls/model3d-view/obj-loader.cpp\r
- ${internal_src_dir}/controls/popup/popup-impl.cpp\r
- ${internal_src_dir}/controls/page-turn-view/page-turn-portrait-view-impl.cpp\r
- ${internal_src_dir}/controls/page-turn-view/page-turn-effect.cpp\r
- ${internal_src_dir}/controls/page-turn-view/page-turn-landscape-view-impl.cpp\r
- ${internal_src_dir}/controls/page-turn-view/page-turn-view-impl.cpp\r
- ${internal_src_dir}/controls/progress-bar/progress-bar-impl.cpp\r
- ${internal_src_dir}/controls/scroll-bar/scroll-bar-impl.cpp\r
- ${internal_src_dir}/controls/scrollable/bouncing-effect-actor.cpp\r
- ${internal_src_dir}/controls/scrollable/item-view/depth-layout.cpp\r
- ${internal_src_dir}/controls/scrollable/item-view/grid-layout.cpp\r
- ${internal_src_dir}/controls/scrollable/item-view/item-view-impl.cpp\r
- ${internal_src_dir}/controls/scrollable/item-view/spiral-layout.cpp\r
- ${internal_src_dir}/controls/scrollable/scrollable-impl.cpp\r
- ${internal_src_dir}/controls/scrollable/scroll-view/scroll-base-impl.cpp\r
- ${internal_src_dir}/controls/scrollable/scroll-view/scroll-overshoot-indicator-impl.cpp\r
- ${internal_src_dir}/controls/scrollable/scroll-view/scroll-view-effect-impl.cpp\r
- ${internal_src_dir}/controls/scrollable/scroll-view/scroll-view-impl.cpp\r
- ${internal_src_dir}/controls/scrollable/scroll-view/scroll-view-page-path-effect-impl.cpp\r
- ${internal_src_dir}/controls/shadow-view/shadow-view-impl.cpp\r
- ${internal_src_dir}/controls/slider/slider-impl.cpp\r
- ${internal_src_dir}/controls/super-blur-view/super-blur-view-impl.cpp\r
- ${internal_src_dir}/controls/table-view/table-view-impl.cpp\r
- ${internal_src_dir}/controls/text-controls/text-editor-impl.cpp\r
- ${internal_src_dir}/controls/text-controls/text-field-impl.cpp\r
- ${internal_src_dir}/controls/text-controls/text-label-impl.cpp\r
- ${internal_src_dir}/controls/text-controls/text-selection-popup-impl.cpp\r
- ${internal_src_dir}/controls/text-controls/text-selection-toolbar-impl.cpp\r
- ${internal_src_dir}/controls/tool-bar/tool-bar-impl.cpp\r
- ${internal_src_dir}/controls/tooltip/tooltip.cpp\r
- ${internal_src_dir}/controls/video-view/video-view-impl.cpp\r
- ${internal_src_dir}/accessibility-manager/accessibility-manager-impl.cpp\r
- ${internal_src_dir}/feedback/feedback-style.cpp\r
- ${internal_src_dir}/focus-manager/keyboard-focus-manager-impl.cpp\r
- ${internal_src_dir}/focus-manager/keyinput-focus-manager-impl.cpp\r
- ${internal_src_dir}/helpers/color-conversion.cpp\r
- ${internal_src_dir}/helpers/property-helper.cpp\r
- ${internal_src_dir}/filters/blur-two-pass-filter.cpp\r
- ${internal_src_dir}/filters/emboss-filter.cpp\r
- ${internal_src_dir}/filters/image-filter.cpp\r
- ${internal_src_dir}/filters/spread-filter.cpp\r
- ${internal_src_dir}/image-loader/async-image-loader-impl.cpp\r
- ${internal_src_dir}/image-loader/atlas-packer.cpp\r
- ${internal_src_dir}/image-loader/image-atlas-impl.cpp\r
- ${internal_src_dir}/image-loader/image-load-thread.cpp\r
- ${internal_src_dir}/styling/style-manager-impl.cpp\r
- ${internal_src_dir}/text/bidirectional-support.cpp\r
- ${internal_src_dir}/text/character-set-conversion.cpp\r
- ${internal_src_dir}/text/color-segmentation.cpp\r
- ${internal_src_dir}/text/cursor-helper-functions.cpp\r
- ${internal_src_dir}/text/glyph-metrics-helper.cpp\r
- ${internal_src_dir}/text/logical-model-impl.cpp\r
- ${internal_src_dir}/text/markup-processor.cpp\r
- ${internal_src_dir}/text/markup-processor-color.cpp\r
- ${internal_src_dir}/text/markup-processor-font.cpp\r
- ${internal_src_dir}/text/markup-processor-helper-functions.cpp\r
- ${internal_src_dir}/text/multi-language-support.cpp\r
- ${internal_src_dir}/text/hidden-text.cpp\r
- ${internal_src_dir}/text/property-string-parser.cpp\r
- ${internal_src_dir}/text/segmentation.cpp\r
- ${internal_src_dir}/text/shaper.cpp\r
- ${internal_src_dir}/text/text-enumerations-impl.cpp\r
- ${internal_src_dir}/text/text-controller.cpp\r
- ${internal_src_dir}/text/text-controller-impl.cpp\r
- ${internal_src_dir}/text/text-effects-style.cpp\r
- ${internal_src_dir}/text/text-font-style.cpp\r
- ${internal_src_dir}/text/text-io.cpp\r
- ${internal_src_dir}/text/text-model.cpp\r
- ${internal_src_dir}/text/text-scroller.cpp\r
- ${internal_src_dir}/text/text-vertical-scroller.cpp\r
- ${internal_src_dir}/text/text-view.cpp\r
- ${internal_src_dir}/text/text-view-interface.cpp\r
- ${internal_src_dir}/text/visual-model-impl.cpp\r
- ${internal_src_dir}/text/decorator/text-decorator.cpp\r
- ${internal_src_dir}/text/layouts/layout-engine.cpp\r
- ${internal_src_dir}/text/multi-language-helper-functions.cpp\r
- ${internal_src_dir}/text/multi-language-support-impl.cpp\r
- ${internal_src_dir}/text/rendering/text-backend.cpp\r
- ${internal_src_dir}/text/rendering/text-renderer.cpp\r
- ${internal_src_dir}/text/rendering/atlas/text-atlas-renderer.cpp\r
- ${internal_src_dir}/text/rendering/atlas/atlas-glyph-manager.cpp\r
- ${internal_src_dir}/text/rendering/atlas/atlas-glyph-manager-impl.cpp\r
- ${internal_src_dir}/text/rendering/atlas/atlas-manager.cpp\r
- ${internal_src_dir}/text/rendering/atlas/atlas-manager-impl.cpp\r
- ${internal_src_dir}/text/rendering/atlas/atlas-mesh-factory.cpp\r
- ${internal_src_dir}/text/rendering/text-backend-impl.cpp\r
- ${internal_src_dir}/text/rendering/text-typesetter.cpp\r
- ${internal_src_dir}/text/rendering/view-model.cpp\r
- ${internal_src_dir}/transition-effects/cube-transition-effect-impl.cpp\r
- ${internal_src_dir}/transition-effects/cube-transition-cross-effect-impl.cpp\r
- ${internal_src_dir}/transition-effects/cube-transition-fold-effect-impl.cpp\r
- ${internal_src_dir}/transition-effects/cube-transition-wave-effect-impl.cpp\r
- ${internal_src_dir}/text/xhtml-entities.cpp\r
-)\r
-\r
-#public-api\r
-SET( public_api_src_dir dali-toolkit/public-api )\r
-\r
-SET( SOURCES ${SOURCES}\r
- ${public_api_src_dir}/controls/control-impl.cpp\r
- ${public_api_src_dir}/controls/control.cpp\r
- ${public_api_src_dir}/controls/alignment/alignment.cpp\r
- ${public_api_src_dir}/controls/buttons/button.cpp\r
- ${public_api_src_dir}/controls/buttons/check-box-button.cpp\r
- ${public_api_src_dir}/controls/buttons/push-button.cpp\r
- ${public_api_src_dir}/controls/buttons/radio-button.cpp\r
- ${public_api_src_dir}/controls/flex-container/flex-container.cpp\r
- ${public_api_src_dir}/controls/image-view/image-view.cpp\r
- ${public_api_src_dir}/controls/model3d-view/model3d-view.cpp\r
- ${public_api_src_dir}/controls/progress-bar/progress-bar.cpp\r
- ${public_api_src_dir}/controls/scroll-bar/scroll-bar.cpp\r
- ${public_api_src_dir}/controls/scrollable/item-view/default-item-layout.cpp\r
- ${public_api_src_dir}/controls/scrollable/item-view/item-layout.cpp\r
- ${public_api_src_dir}/controls/scrollable/item-view/item-view.cpp\r
- ${public_api_src_dir}/controls/scrollable/scroll-view/scroll-view-constraints.cpp\r
- ${public_api_src_dir}/controls/scrollable/scroll-view/scroll-view-effect.cpp\r
- ${public_api_src_dir}/controls/scrollable/scroll-view/scroll-view-page-path-effect.cpp\r
- ${public_api_src_dir}/controls/scrollable/scroll-view/scroll-view.cpp\r
- ${public_api_src_dir}/controls/scrollable/scrollable.cpp\r
- ${public_api_src_dir}/controls/slider/slider.cpp\r
- ${public_api_src_dir}/controls/table-view/table-view.cpp\r
- ${public_api_src_dir}/controls/text-controls/text-editor.cpp\r
- ${public_api_src_dir}/controls/text-controls/text-label.cpp\r
- ${public_api_src_dir}/controls/text-controls/text-field.cpp\r
- ${public_api_src_dir}/controls/video-view/video-view.cpp\r
- ${public_api_src_dir}/image-loader/async-image-loader.cpp\r
- ${public_api_src_dir}/image-loader/sync-image-loader.cpp\r
- ${public_api_src_dir}/styling/style-manager.cpp\r
- ${public_api_src_dir}/focus-manager/keyboard-focus-manager.cpp\r
- ${public_api_src_dir}/dali-toolkit-version.cpp\r
- ${public_api_src_dir}/enums.cpp\r
-)\r
-\r
-link_directories(\r
-../windows-dependencies/ExLib\r
-../bin\r
-)\r
-\r
-SET( SOURCES ${SOURCES}\r
- dali-toolkit/third-party/nanosvg/nanosvg.cc\r
- dali-toolkit/third-party/nanosvg/nanosvgrast.cc\r
- dali-toolkit/third-party/yoga/Yoga.cpp\r
- dali-toolkit/third-party/yoga/YGStyle.cpp\r
- dali-toolkit/third-party/yoga/YGNodePrint.cpp\r
- dali-toolkit/third-party/yoga/YGNode.cpp\r
- dali-toolkit/third-party/yoga/YGLayout.cpp\r
- dali-toolkit/third-party/yoga/YGFloatOptional.cpp\r
- dali-toolkit/third-party/yoga/YGEnums.cpp\r
- dali-toolkit/third-party/yoga/YGConfig.cpp\r
- dali-toolkit/third-party/yoga/Utils.cpp\r
-)\r
-set(LIBRARY_OUTPUT_PATH ../../../bin)\r
-\r
-ADD_LIBRARY(dali-toolkit SHARED ${SOURCES})\r
-\r
-target_link_libraries(dali-toolkit dali-core.lib)\r
-target_link_libraries(dali-toolkit dali-adaptor.lib)\r
-target_link_libraries(dali-toolkit dlfcn.lib)\r
-target_link_libraries(dali-toolkit WindowsPlatform.lib)\r
-\r
-add_dependencies(dali-toolkit dali-core)\r
-add_dependencies(dali-toolkit dali-adaptor)\r
-\r
-#add link library\r
-#TARGET_LINK_LIBRARIES(${FS_BUILD_BINARY_PREFIX}sqrt ${LIBRARIES})\r
CharacterHitTest::TAP, CharacterHitTest::TAP, CharacterHitTest::TAP, CharacterHitTest::TAP, CharacterHitTest::TAP, CharacterHitTest::TAP, CharacterHitTest::TAP };
CharacterIndex logicalIndex04[] = { 0, 5u, 6u, 11u, 11u,
12u, 16u, 17u, 21u, 21u,
- 22u, 25u, 30u, 32u, 35u, 33u, 40u,
+ 22u, 25u, 31u, 32u, 35u, 34u, 40u,
41u };
bool isCharacterHit04[] = { false, true, true, true, false,
false, true, true, true, false,
CharacterHitTest::TAP, CharacterHitTest::TAP, CharacterHitTest::TAP, CharacterHitTest::TAP, CharacterHitTest::TAP };
CharacterIndex logicalIndex05[] = { 0, 10u, 19u, 28u, 39u, 44u,
45u, 49u, 59u, 66u, 78u, 87u,
- 89u, 96u, 107u, 115u, 124u, 133u,
+ 89u, 96u, 106u, 115u, 124u, 133u,
134u, 145u, 154u, 162u, 171u, 179u,
180u, 184u, 191u, 203u, 212u,
221u, 222u, 233u, 240u, 251u, 265u };
{
const Vector2& position = *( glyphPositions.Begin() + index );
- if( fabsf( position.x - *( data.positions + 2u * index ) ) > Math::MACHINE_EPSILON_1000 )
+ if( fabsf( std::round( position.x ) - *( data.positions + 2u * index ) ) > Math::MACHINE_EPSILON_1000 )
{
std::cout << " Different position for glyph " << index << " x : " << position.x << ", expected : " << *( data.positions + 2u * index ) << std::endl;
return false;
Size textSize00( 100.f, 100.f );
Size textSize01( 80.f, 100.f );
- float positions01[] = { 0.f, 8.f, 17.f, 27.f, 35.f, 43.f, 47.f, 58.f, 64.0f };
+ float positions01[] = { 0.f, 8.f, 16.f, 26.f, 34.f, 43.f, 47.f, 58.f, 64.0f };
Size textSize02( 80.f, 100.f );
- float positions02[] = { 69.f, 63.f, 58.f, 49.f, 45.f, 41.f, 32.f, 23.f, 8.f };
+ float positions02[] = { 69.f, 63.f, 58.f, 50.f, 45.f, 41.f, 32.f, 23.f, 9.f };
Size textSize03( 80.f, 100.f );
- float positions03[] = { 55.f, 48.f, 44.f, 42.f, 36.f, 29.f, 26.f, 20.f, 13.f, 8.f, 4.f, 6.f };
+ float positions03[] = { 54.f, 47.f, 44.f, 41.f, 36.f, 29.f, 25.f, 20.f, 13.f, 8.f, 4.f, 6.f };
Size textSize04( 80.f, 10.f );
float positions04[] = { 2.f };
*/
#include <dali/devel-api/adaptor-framework/video-player.h>
+#include <dali/devel-api/adaptor-framework/video-sync-mode.h>
#include <dali/public-api/object/any.h>
#include <dali/public-api/object/base-object.h>
#include <toolkit-application.h>
return NULL;
}
+ void StartSynchronization()
+ {
+
+ }
+
+ void FinishSynchronization()
+ {
+
+ }
public:
return VideoPlayer( player );
}
+VideoPlayer VideoPlayer::New( Dali::Actor actor, Dali::VideoSyncMode syncMode )
+{
+ Internal::Adaptor::VideoPlayer* player = new Internal::Adaptor::VideoPlayer();
+
+ return VideoPlayer( player );
+}
+
VideoPlayer::VideoPlayer( const VideoPlayer& player )
: BaseHandle( player )
{
return Internal::Adaptor::GetImplementation( *this ).GetMediaPlayer();
}
+void VideoPlayer::StartSynchronization()
+{
+ Internal::Adaptor::GetImplementation( *this ).StartSynchronization();
+}
+
+void VideoPlayer::FinishSynchronization()
+{
+ Internal::Adaptor::GetImplementation( *this ).FinishSynchronization();
+}
+
} // namespace Dali;
return Dali::Window( windowImpl );
}
+void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId )
+{
+ CallbackBase::Execute( *callback, frameId );
+}
+
+void AddFramePresentedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId )
+{
+ CallbackBase::Execute( *callback, frameId );
+}
+
EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window )
{
return GetImplementation( window ).GetScene().EventProcessingFinishedSignal();
Dali::Window Get( Actor actor );
Dali::Window DownCast( BaseHandle handle );
+void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId );
+void AddFramePresentedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId );
EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window );
KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Dali::Window window );
DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
DALI_TEST_EQUALS( GetControlBackgroundColor( control ), semiTransparent, TEST_LOCATION );
+ Renderer renderer = control.GetRendererAt( 0 );
+ DALI_TEST_CHECK( renderer );
+
+ tet_infoline( "Set semi transparent alpha with positive RGB values, renderer should not be changed" );
+ const Vector4 newColor( 1.0f, 1.0f, 0.5f, 0.5f );
+ control.SetBackgroundColor( newColor );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), newColor, TEST_LOCATION );
+ DALI_TEST_EQUALS( renderer, control.GetRendererAt( 0 ), TEST_LOCATION );
+
tet_infoline( "Set transparent, ensure no renderers are created" );
control.SetBackgroundColor( Color::TRANSPARENT );
application.SendNotification();
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/public-api/controls/video-view/video-view.h>
#include <dali-toolkit/devel-api/controls/video-view/video-view-devel.h>
+#include <dali/devel-api/adaptor-framework/video-sync-mode.h>
using namespace Dali;
using namespace Dali::Toolkit;
const char* const VOLUME_LEFT( "volumeLeft" );
const char* const VOLUME_RIGHT( "volumeRight" );
const char* const RENDERING_TYPE( "renderingTarget" );
+const char* const DUMMY_STRING( "dummy string" );
const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(
attribute mediump vec2 aPosition;\n
Toolkit::VideoView view = Toolkit::VideoView::New();
DALI_TEST_CHECK( view );
- Toolkit::VideoView view2 = Toolkit::VideoView::New( "" );
+ const std::string url( DUMMY_STRING );
+ Toolkit::VideoView view2 = Toolkit::VideoView::New( url );
DALI_TEST_CHECK( view2 );
END_TEST;
}
ToolkitTestApplication application;
tet_infoline( "VideoView with custom shader" );
- VideoView view = VideoView::New();
+ VideoView view = VideoView::New( false );
DALI_TEST_CHECK( view );
ToolkitApplication::DECODED_IMAGES_SUPPORTED = true;
END_TEST;
}
+
+// Functor to test whether a Finish signal is emitted
+struct AnimationFinishCheck
+{
+ AnimationFinishCheck(bool& signalReceived)
+ : mSignalReceived(signalReceived)
+ {
+ }
+
+ void operator()(Animation& animation)
+ {
+ mSignalReceived = true;
+ }
+
+ void Reset()
+ {
+ mSignalReceived = false;
+ }
+
+ void CheckSignalReceived()
+ {
+ if (!mSignalReceived)
+ {
+ tet_printf("Expected Finish signal was not received\n");
+ tet_result(TET_FAIL);
+ }
+ else
+ {
+ tet_result(TET_PASS);
+ }
+ }
+
+ void CheckSignalNotReceived()
+ {
+ if (mSignalReceived)
+ {
+ tet_printf("Unexpected Finish signal was received\n");
+ tet_result(TET_FAIL);
+ }
+ else
+ {
+ tet_result(TET_PASS);
+ }
+ }
+
+ bool& mSignalReceived; // owned by individual tests
+};
+
+int UtcDaliVideoViewSyncAniamtionForCoverage(void)
+{
+ ToolkitTestApplication application;
+
+ VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::ENABLED );
+ DALI_TEST_CHECK( videoView );
+
+ // Build the animation
+ float durationSeconds(1.0f);
+ Animation animation = Animation::New(durationSeconds);
+
+ // Start the animation
+ Vector3 targetPosition(10.0f, 10.0f, 10.0f);
+ animation.AnimateTo(Property(videoView, Actor::Property::POSITION), targetPosition, AlphaFunction::LINEAR);
+ DevelVideoView::PlayAnimation( videoView, animation );
+
+ bool signalReceived(false);
+ AnimationFinishCheck finishCheck(signalReceived);
+ animation.FinishedSignal().Connect(&application, finishCheck);
+
+ application.SendNotification();
+ application.Render(static_cast<unsigned int>(durationSeconds*1000.0f) - 1u/*just less than the animation duration*/);
+
+ // We didn't expect the animation to finish yet
+ application.SendNotification();
+ finishCheck.CheckSignalNotReceived();
+
+ application.Render(2u/*just beyond the animation duration*/);
+
+ // We did expect the animation to finish
+ application.SendNotification();
+ finishCheck.CheckSignalReceived();
+ DALI_TEST_EQUALS( targetPosition, videoView.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ), TEST_LOCATION );
+
+ // Restart the animation, with a different duration
+ finishCheck.Reset();
+
+ END_TEST;
+}
+
+int UtcDaliVideoViewASyncAniamtionForCoverage(void)
+{
+ ToolkitTestApplication application;
+
+ VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::DISABLED );
+ DALI_TEST_CHECK( videoView );
+
+ // Build the animation
+ float durationSeconds(1.0f);
+ Animation animation = Animation::New(durationSeconds);
+
+ // Start the animation
+ Vector3 targetPosition(10.0f, 10.0f, 10.0f);
+ animation.AnimateTo(Property(videoView, Actor::Property::POSITION), targetPosition, AlphaFunction::LINEAR);
+ DevelVideoView::PlayAnimation( videoView, animation );
+
+ bool signalReceived(false);
+ AnimationFinishCheck finishCheck(signalReceived);
+ animation.FinishedSignal().Connect(&application, finishCheck);
+
+ application.SendNotification();
+ application.Render(static_cast<unsigned int>(durationSeconds*1000.0f) - 1u/*just less than the animation duration*/);
+
+ // We didn't expect the animation to finish yet
+ application.SendNotification();
+ finishCheck.CheckSignalNotReceived();
+
+ application.Render(2u/*just beyond the animation duration*/);
+
+ // We did expect the animation to finish
+ application.SendNotification();
+ finishCheck.CheckSignalReceived();
+ DALI_TEST_EQUALS( targetPosition, videoView.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ), TEST_LOCATION );
+
+ // Restart the animation, with a different duration
+ finishCheck.Reset();
+
+ END_TEST;
+}
+
+int UtcDaliVideoViewResizeWithSynchronization(void)
+{
+ ToolkitTestApplication application;
+ VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::ENABLED );
+ DALI_TEST_CHECK( videoView );
+
+ application.GetScene().Add( videoView );
+
+ Vector3 vector(50.0f, 200.0f, 0.0f);
+ videoView.SetProperty( Actor::Property::SIZE, vector );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(vector == videoView.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ));
+
+ END_TEST;
+}
return Dali::Toolkit::GetImpl( videoView ).GetMediaPlayer();\r
}\r
\r
+VideoView New( VideoSyncMode syncMode )\r
+{\r
+ VideoView videoView = Internal::VideoView::New( syncMode );\r
+ return videoView;\r
+}\r
+\r
+void PlayAnimation( VideoView videoView, Animation animation )\r
+{\r
+ Dali::Toolkit::GetImpl( videoView ).PlayAnimation( animation );\r
+}\r
\r
} // namespace DevelVideoView\r
\r
*\r
*/\r
\r
+// EXTERNAL INCLUDES\r
+#include <dali/devel-api/adaptor-framework/video-sync-mode.h>\r
+\r
// INTERNAL INCLUDES\r
+#include <dali/public-api/animation/animation.h>\r
#include <dali-toolkit/public-api/controls/video-view/video-view.h>\r
#include <dali/public-api/object/any.h>\r
\r
namespace DevelVideoView\r
{\r
\r
-\r
/**\r
* @brief Returns the internal media player.\r
* @param[in] videoView The current VideoView\r
*/\r
DALI_TOOLKIT_API Any GetMediaPlayer( VideoView videoView );\r
\r
+/**\r
+ * @brief Creates an initialized VideoView with synchronization mode.\r
+ *\r
+ * The syncMode is for synchronization between UI(transparent hole) and underlay video.\r
+ *\r
+ * @param[in] syncMode The synchronization mode between the UI (transparent hole) and VideoPlayer\r
+ * @return A handle to a newly allocated Dali VideoView\r
+ */\r
+DALI_TOOLKIT_API VideoView New( VideoSyncMode syncMode );\r
+\r
+/**\r
+ * @brief Play the resize or move animation with synchronization between UI(transparent hole) and video player\r
+ *\r
+ * The resize and move animation's play() function is called.\r
+ * If the animation is played, UI and video player will work synchronization.\r
+ *\r
+ * @param[in] videoView The current VideoView\r
+ * @param[in] animation The animation for video view's resize or move.\r
+ */\r
+DALI_TOOLKIT_API void PlayAnimation( VideoView videoView, Animation animation );\r
\r
} // namespace DevelVideoView\r
\r
${devel_api_src_dir}/visuals/animated-vector-image-visual-signals-devel.h
${devel_api_src_dir}/visuals/arc-visual-actions-devel.h
${devel_api_src_dir}/visuals/arc-visual-properties-devel.h
+ ${devel_api_src_dir}/visuals/color-visual-actions-devel.h
${devel_api_src_dir}/visuals/color-visual-properties-devel.h
${devel_api_src_dir}/visuals/image-visual-properties-devel.h
${devel_api_src_dir}/visuals/image-visual-actions-devel.h
--- /dev/null
+#ifndef DALI_TOOLKIT_DEVEL_API_VISUALS_COLOR_VISUAL_ACTIONS_DEVEL_H
+#define DALI_TOOLKIT_DEVEL_API_VISUALS_COLOR_VISUAL_ACTIONS_DEVEL_H
+
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace DevelColorVisual
+{
+
+/**
+ * @brief Actions that the color visual can perform. These actions are called through the Visual::Base::DoAction API.
+ */
+namespace Action
+{
+/**
+ * @brief The available actions for this visual
+ */
+enum Type
+{
+ /**
+ * @brief Update the properties of the visual.
+ */
+ UPDATE_PROPERTY = 0
+};
+
+} // namespace Actions
+
+} // namespace DevelVisual
+
+} // namespace Toolkit
+
+} // namespace Dali
+
+#endif // DALI_TOOLKIT_DEVEL_API_VISUALS_COLOR_VISUAL_ACTIONS_DEVEL_H
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/object/type-registry-helper.h>
#include <dali/devel-api/scripting/scripting.h>
+#include <dali/devel-api/adaptor-framework/window-devel.h>
#include <dali/public-api/adaptor-framework/native-image-source.h>
#include <dali/integration-api/debug.h>
#include <dali/public-api/animation/constraint.h>
} // anonymous namepsace
-VideoView::VideoView()
+VideoView::VideoView( Dali::VideoSyncMode syncMode )
: Control( ControlBehaviour( ACTOR_BEHAVIOUR_DEFAULT | DISABLE_STYLE_CHANGE_SIGNALS ) ),
mCurrentVideoPlayPosition( 0 ),
+ mFrameID( 0 ),
mIsPlay( false ),
- mIsUnderlay( true )
+ mIsUnderlay( true ),
+ mSyncMode( syncMode )
{
- mVideoPlayer = Dali::VideoPlayer::New();
}
VideoView::~VideoView()
{
}
-Toolkit::VideoView VideoView::New()
+Toolkit::VideoView VideoView::New( VideoSyncMode syncMode )
{
- VideoView* impl = new VideoView();
+ VideoView* impl = new VideoView( syncMode );
Toolkit::VideoView handle = Toolkit::VideoView( *impl );
+ impl->mVideoPlayer = Dali::VideoPlayer::New( impl->Self(), syncMode );
impl->Initialize();
-
return handle;
}
Control::OnStageDisconnection();
}
+void VideoView::OnSizeSet( const Vector3& targetSize )
+{
+ if( mIsUnderlay && mSyncMode == Dali::VideoSyncMode::ENABLED )
+ {
+ SetFrameRenderCallback();
+ mVideoPlayer.StartSynchronization();
+ }
+ Control::OnSizeSet( targetSize );
+}
+
Vector3 VideoView::GetNaturalSize()
{
Vector3 size;
void VideoView::UpdateDisplayArea( Dali::PropertyNotification& source )
{
- if( !mIsUnderlay )
+ // If mSyncMode is enabled, Video player's size and poistion is updated in Video player's constraint.
+ // Because video view and player should be work syncronization.
+ if( !mIsUnderlay || mSyncMode == Dali::VideoSyncMode::ENABLED )
{
return;
}
return mVideoPlayer.GetMediaPlayer();
}
+void VideoView::OnAnimationFinished( Animation& animation )
+{
+ // send desync
+ SetFrameRenderCallback();
+}
+
+void VideoView::PlayAnimation( Dali::Animation animation )
+{
+ if( mIsUnderlay && mSyncMode == Dali::VideoSyncMode::ENABLED )
+ {
+ mVideoPlayer.StartSynchronization();
+ animation.FinishedSignal().Connect( this, &VideoView::OnAnimationFinished );
+ }
+ animation.Play();
+}
+
Dali::Shader VideoView::CreateShader()
{
std::string fragmentShader = "#extension GL_OES_EGL_image_external:require\n";
}
}
+void VideoView::FrameRenderCallback( int frameID )
+{
+ // send desync
+ if( frameID == mFrameID )
+ {
+ mVideoPlayer.FinishSynchronization();
+ mFrameID = 0;
+ }
+}
+
+void VideoView::SetFrameRenderCallback()
+{
+ mFrameID++;
+ DevelWindow::AddFrameRenderedCallback( DevelWindow::Get( Self() ),
+ std::unique_ptr< CallbackBase >( MakeCallback( this, &VideoView::FrameRenderCallback ) ), mFrameID );
+}
+
} // namespace Internal
} // namespace toolkit
#include <dali/public-api/rendering/texture.h>
#include <dali/devel-api/adaptor-framework/video-player.h>
#include <dali/integration-api/adaptor-framework/trigger-event-factory.h>
+#include <dali/devel-api/adaptor-framework/video-sync-mode.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control-impl.h>
{
protected:
- VideoView();
+ VideoView( Dali::VideoSyncMode syncMode );
virtual ~VideoView();
public:
/**
- * @copydoc Toolkit::VideoView::New()
+ * @copydoc Toolkit::DevelVideoView::New()
*/
- static Toolkit::VideoView New();
+ static Toolkit::VideoView New( VideoSyncMode syncMode );
/**
* @brief Sets a video url to play.
*/
Any GetMediaPlayer();
+ /**
+ * @brief Play the resize or move animation with synchronization between UI(transparent hole) and video player
+ *
+ * The resize and move animation's play() function is called.
+ * If the animation is played, UI and video player will work synchronization.
+ *
+ * @param[in] videoView The current VideoView
+ * @param[in] animation The animation for video view's resize or move.
+ */
+ void PlayAnimation( Dali::Animation animation );
+
private: // From Control
/**
virtual void OnStageDisconnection();
/**
+ * @copydoc Toolkit::Control::OnSizeSet()
+ */
+ virtual void OnSizeSet( const Vector3& targetSize );
+
+ /**
* @copydoc Toolkit::Control::GetNaturalSize
*/
virtual Vector3 GetNaturalSize();
*/
void ApplyBackupProperties();
+ /*
+ * @brief FrameRender's callback function
+ *
+ * This function means the resize/move animation is finished,
+ * so Ui and video player's synchronization can be finished.
+ *
+ */
+ void FrameRenderCallback( int frameID );
+
+ /*
+ * @brief Set frameRender Callback function
+ *
+ * This function is added for listenr the resize/move animation is finished,
+ *
+ */
+ void SetFrameRenderCallback();
+
+
+ /*
+ * @brief resize/move animation finished callback function
+ *
+ * This function is called the resize/move animation is finished,
+ *
+ */
+ void OnAnimationFinished( Dali::Animation& animation );
+
private:
Dali::VideoPlayer mVideoPlayer;
Dali::Property::Map mPropertyBackup;
int mCurrentVideoPlayPosition;
+ int mFrameID;
+
bool mIsPlay;
bool mIsUnderlay;
+
+ Dali::VideoSyncMode mSyncMode;
};
} // namespace Internal
const GlyphInfo& glyph = *( glyphsBuffer + i );
Vector2& position = *( glyphPositionsBuffer + i );
- position.x = std::roundf( penX + glyph.xBearing );
+ position.x = penX + glyph.xBearing;
position.y = -glyph.yBearing;
penX += ( glyph.advance + interGlyphExtraAdvance );
const GlyphInfo& glyph = *( glyphsBuffer + glyphIndex );
Vector2& position = *( glyphPositionsBuffer + glyphIndex - layoutParameters.startGlyphIndex );
- position.x = std::round( penX + glyph.xBearing );
+ position.x = penX + glyph.xBearing;
position.y = -glyph.yBearing;
penX += ( glyph.advance + layoutParameters.interGlyphExtraAdvance );
AtlasGlyphManager::AtlasGlyphManager()
{
mAtlasManager = Dali::Toolkit::AtlasManager::New();
+ mSampler = Sampler::New();
+ mSampler.SetFilterMode( FilterMode::NEAREST, FilterMode::NEAREST );
}
void AtlasGlyphManager::Add( const Text::GlyphInfo& glyph,
Dali::Texture atlas = mAtlasManager.GetAtlasContainer( slot.mAtlasId );
TextureSet textureSet = TextureSet::New();
textureSet.SetTexture( 0u, atlas );
+ textureSet.SetSampler( 0u, mSampler);
mAtlasManager.SetTextures( slot.mAtlasId, textureSet );
}
Dali::Toolkit::AtlasManager mAtlasManager; ///> Atlas Manager created by GlyphManager
std::vector< FontGlyphRecord > mFontGlyphRecords;
Toolkit::AtlasGlyphManager::Metrics mMetrics; ///> Metrics to pass back on GlyphManager status
+ Sampler mSampler;
};
} // namespace Internal
#include <dali-toolkit/public-api/visuals/color-visual-properties.h>
#include <dali-toolkit/public-api/visuals/visual-properties.h>
#include <dali-toolkit/devel-api/visuals/color-visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/color-visual-actions-devel.h>
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
}
}
+void ColorVisual::OnDoAction( const Property::Index actionId, const Property::Value& attributes )
+{
+ // Check if action is valid for this visual type and perform action if possible
+ switch( actionId )
+ {
+ case DevelColorVisual::Action::UPDATE_PROPERTY:
+ {
+ Property::Map* map = attributes.GetMap();
+ if( map )
+ {
+ DoSetProperties( *map );
+ }
+ break;
+ }
+ }
+}
+
void ColorVisual::InitializeRenderer()
{
Geometry geometry = mFactoryCache.GetGeometry( VisualFactoryCache::QUAD_GEOMETRY );
*/
void OnSetTransform() override;
+ /**
+ * @copydoc Visual::Base::OnDoAction
+ */
+ void OnDoAction( const Property::Index actionId, const Property::Value& attributes ) override;
+
private:
/**
* @brief Initialize the renderer with the geometry and shader from the cache, if not available, create and save to the cache for sharing.
#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/focus-manager/keyinput-focus-manager.h>
#include <dali-toolkit/devel-api/visuals/color-visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/color-visual-actions-devel.h>
#include <dali-toolkit/internal/styling/style-manager-impl.h>
#include <dali-toolkit/internal/visuals/color/color-visual.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get( controlImpl );
Toolkit::Visual::Base backgroundVisual = controlDataImpl.GetVisual( Toolkit::Control::Property::BACKGROUND );
- if( backgroundVisual )
+ if( backgroundVisual && backgroundVisual.GetType() == Toolkit::Visual::COLOR )
{
Property::Map map;
backgroundVisual.CreatePropertyMap( map );
- Property::Value* typeValue = map.Find( Toolkit::Visual::Property::TYPE );
- if( typeValue && typeValue->Get< int >() == Toolkit::Visual::COLOR )
- {
- // Only change it if it's a color visual
- map[ Toolkit::DevelColorVisual::Property::RENDER_IF_TRANSPARENT ] = renderIfTransparent;
- controlImpl.SetBackground( map );
- }
+
+ // Only change it if it's a color visual
+ map[ Toolkit::DevelColorVisual::Property::RENDER_IF_TRANSPARENT ] = renderIfTransparent;
+ controlImpl.SetBackground( map );
}
}
void Control::SetBackgroundColor( const Vector4& color )
{
mImpl->mBackgroundColor = color;
+
Property::Map map;
map[ Toolkit::Visual::Property::TYPE ] = Toolkit::Visual::COLOR;
map[ Toolkit::ColorVisual::Property::MIX_COLOR ] = color;
+ bool renderIfTransparent = false;
int clippingMode = ClippingMode::DISABLED;
if( ( Self().GetProperty( Actor::Property::CLIPPING_MODE ).Get( clippingMode ) ) &&
( clippingMode == ClippingMode::CLIP_CHILDREN ) )
{
// If clipping-mode is set to CLIP_CHILDREN, then force visual to add the render even if transparent
map[ Toolkit::DevelColorVisual::Property::RENDER_IF_TRANSPARENT ] = true;
+ renderIfTransparent = true;
+ }
+
+ Toolkit::Visual::Base visual = mImpl->GetVisual( Toolkit::Control::Property::BACKGROUND );
+ if( visual && visual.GetType() == Toolkit::Visual::COLOR )
+ {
+ Property::Map visualMap;
+ visual.CreatePropertyMap( visualMap );
+
+ Property::Value* renderValue = visualMap.Find( Toolkit::DevelColorVisual::Property::RENDER_IF_TRANSPARENT );
+ Property::Value* colorValue = visualMap.Find( Toolkit::ColorVisual::Property::MIX_COLOR );
+ if( renderValue && colorValue )
+ {
+ if( ( renderValue->Get< bool >() == true || colorValue->Get< Vector4 >().a > 0.0f )
+ && ( renderIfTransparent || color.a > 0.0f ) )
+ {
+ // Update background color only
+ mImpl->DoAction( Toolkit::Control::Property::BACKGROUND, DevelColorVisual::Action::UPDATE_PROPERTY, map );
+ return;
+ }
+ }
}
SetBackground( map );
// EXTERNAL INCLUDES
#include <dali/public-api/object/property-map.h>
+#include <dali/devel-api/adaptor-framework/video-sync-mode.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/controls/video-view/video-view-impl.h>
VideoView VideoView::New()
{
- return Internal::VideoView::New();
+ return Internal::VideoView::New( Dali::VideoSyncMode::DISABLED );
}
VideoView VideoView::New( const std::string& url )
{
- VideoView videoView = Internal::VideoView::New();
+ VideoView videoView = Internal::VideoView::New( Dali::VideoSyncMode::DISABLED );
Dali::Toolkit::GetImpl( videoView ).SetUrl( url );
return videoView;
}
VideoView VideoView::New( bool swCodec )
{
- VideoView videoView = Internal::VideoView::New();
+ VideoView videoView = Internal::VideoView::New( Dali::VideoSyncMode::DISABLED );
Dali::Toolkit::GetImpl( videoView ).SetSWCodec( swCodec );
return videoView;
}
VideoView VideoView::New( const std::string& url, bool swCodec )
{
- VideoView videoView = Internal::VideoView::New();
+ VideoView videoView = Internal::VideoView::New( Dali::VideoSyncMode::DISABLED );
Dali::Toolkit::GetImpl( videoView ).SetUrl( url );
Dali::Toolkit::GetImpl( videoView ).SetSWCodec( swCodec );
return videoView;
const unsigned int TOOLKIT_MAJOR_VERSION = 1;
const unsigned int TOOLKIT_MINOR_VERSION = 9;
-const unsigned int TOOLKIT_MICRO_VERSION = 21;
+const unsigned int TOOLKIT_MICRO_VERSION = 22;
const char * const TOOLKIT_BUILD_DATE = __DATE__ " " __TIME__;
#ifdef DEBUG_ENABLED
Name: dali2-toolkit
Summary: Dali 3D engine Toolkit
-Version: 1.9.21
+Version: 1.9.22
Release: 1
Group: System/Libraries
License: Apache-2.0 and BSD-3-Clause and MIT