#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
#include <dali-toolkit/devel-api/align-enums.h>
#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
-#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
-
+#include <dali-toolkit/devel-api/visuals/text-visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#if defined(DEBUG_ENABLED)
Debug::Filter* gLogButtonFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_BUTTON_CONTROL");
{ Toolkit::Button::Property::DISABLED_SELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::DISABLED_SELECTED_VISUAL }
};
+/**
+ * Checks if given map contains a text string
+ */
+bool MapContainsTextString( Property::Map& map )
+{
+ bool result = false;
+ Property::Value* value = map.Find( Toolkit::TextVisual::Property::TEXT );
+ if ( value )
+ {
+ std::string textString;
+ value->Get( textString );
+ if ( !textString.empty() )
+ {
+ result = true;
+ }
+ }
+ return result;
+}
+
} // unnamed namespace
Button::Button()
mTextLabelAlignment( END ),
mAutoRepeating( false ),
mTogglableButton( false ),
+ mTextStringSetFlag( false ),
mInitialAutoRepeatingDelay( 0.0f ),
mNextAutoRepeatingDelay( 0.0f ),
mAnimationTime( 0.0f ),
{
mAutoRepeating = autoRepeating;
- // An autorepeating button can't be a togglable button.
+ // An autorepeating button can't be a toggle button.
if( autoRepeating )
{
- mTogglableButton = false;
-
if( IsSelected() )
{
- SetSelected( false );
+ SetSelected( false ); // UnSelect before switching off Toggle feature.
}
+ mTogglableButton = false;
}
}
return;
}
- // If not on stage the button could have still been set to selected so update state/
+ // If not on stage the button could have still been set to selected so update state
mPreviousButtonState = mButtonState; // Store previous state for visual removal (used when animations ended)
mButtonState = requestedState; // Update current state
OnStateChange( mButtonState ); // Notify derived buttons
PerformFunctionOnVisualsInState( &Button::SelectRequiredVisual, mButtonState );
// If animation supported then visual removal should be performed after any transition animation has completed.
+ // If Required Visual is not loaded before current visual is removed then a flickering will be evident.
PerformFunctionOnVisualsInState( &Button::OnButtonVisualRemoval, mPreviousButtonState ); // Derived button can override OnButtonVisualRemoval
}
void Button::SetLabelText( const std::string& label )
{
Property::Map labelProperty;
- labelProperty.Insert( "text", label );
- SetupLabel( labelProperty );
+ labelProperty.Add( Toolkit::Visual::Property::TYPE, Toolkit::DevelVisual::TEXT)
+ .Add( Toolkit::TextVisual::Property::TEXT, label );
+
+ Self().SetProperty( Toolkit::Button::Property::LABEL, labelProperty );
}
std::string Button::GetLabelText() const
{
- Toolkit::TextLabel label = Dali::Toolkit::TextLabel::DownCast( mLabel );
- if( label )
+ Property::Value value = Self().GetProperty( Toolkit::Button::Property::LABEL );
+
+ Property::Map *labelProperty = value.GetMap();
+
+ std::string textLabel;
+
+ if ( labelProperty )
{
- return label.GetProperty<std::string>( Dali::Toolkit::TextLabel::Property::TEXT );
+ Property::Value* value = labelProperty->Find( Toolkit::TextVisual::Property::TEXT );
+ value->Get( textLabel );
}
- return std::string();
+
+ return textLabel;
}
-void Button::SetupLabel( const Property::Map& properties )
+void Button::MergeLabelProperties( const Property::Map& inMap, Property::Map& outMap )
{
- DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "SetupLabel\n");
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties with %d properties\n", inMap.Count() );
- // If we don't have a label yet, create one.
- if( !mLabel )
+ /**
+ * Properties for the Label visual could be from a style sheet but after being set the "TEXT" property could be set.
+ * Hence would need to create the Text Visual with the complete merged set of properties.
+ *
+ * 1) Find Label Visual
+ * 2) Retrieve current properties ( settings )
+ * 3) Merge with new properties ( settings )
+ * 4) Return new merged map
+ */
+ Toolkit::Visual::Base visual = GetVisual( Toolkit::Button::Property::LABEL );
+ if ( visual )
{
- // If we don't have a label, create one and set it up.
- // Note: The label text is set from the passed in property map after creation.
- mLabel = Toolkit::TextLabel::New();
- mLabel.SetProperty( Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
- mLabel.SetProperty( Toolkit::TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
- mLabel.SetParentOrigin( ParentOrigin::TOP_LEFT );
- mLabel.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-
- // todo DEBUG
- mLabel.SetProperty( Toolkit::Control::Property::BACKGROUND, Dali::Property::Map()
- .Add( Toolkit::Visual::Property::TYPE, Dali::Toolkit::Visual::COLOR )
- .Add( Toolkit::ColorVisual::Property::MIX_COLOR, Color::RED )
- );
-
- ResizePolicy::Type policy = Self().GetResizePolicy( Dimension::ALL_DIMENSIONS );
- if ( policy == ResizePolicy::USE_NATURAL_SIZE || policy == ResizePolicy::FIT_TO_CHILDREN )
- {
- mLabel.SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
- }
- else
- {
- // todo Can't set Text Label to USE_ASSIGNED_SIZE as causes a relayout in it whilst doing a relayout = error
- //mLabel.SetResizePolicy(ResizePolicy::USE_ASSIGNED_SIZE, Dimension::ALL_DIMENSIONS );
- }
- Self().Add( mLabel );
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties Visual already exists, retrieving existing map\n");
+ visual.CreatePropertyMap( outMap );
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties retrieved %d properties\n", outMap.Count() );
}
- // Set any properties specified for the label by iterating through all property key-value pairs.
- for( unsigned int i = 0, mapCount = properties.Count(); i < mapCount; ++i )
- {
- const StringValuePair& propertyPair( properties.GetPair( i ) );
+ outMap.Merge( inMap );
- // Convert the property string to a property index.
- Property::Index setPropertyIndex = mLabel.GetPropertyIndex( propertyPair.first );
- if( setPropertyIndex != Property::INVALID_INDEX )
- {
- // If the conversion worked, we have a valid property index,
- // Set the property to the new value.
- mLabel.SetProperty( setPropertyIndex, propertyPair.second );
- }
- }
+ // Store if a text string has been supplied.
- RelayoutRequest();
+ mTextStringSetFlag = MapContainsTextString( outMap );
+
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties now has %d properties\n", outMap.Count() );
}
void Button::SetLabelAlignment( Button::Align labelAlignment)
return mTextLabelAlignment;
}
+/**
+ * Create Visual for given index from a property map or url.
+ * 1) Check if value passed in is a url and create visual
+ * 2) Create visual from map if step (1) is false
+ * 3) Register visual with control with false for enable flag. Button will later enable visual when needed ( Button::SelectRequiredVisual )
+ * 4) Unregister visual if empty map was provided. This is the method to remove a visual
+ */
+
void Button::CreateVisualsForComponent( Property::Index index, const Property::Value& value, const float visualDepth )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent index(%d)\n", index );
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent Using image URL(%d)\n", index );
if ( !imageUrl.empty() )
{
+ DALI_ASSERT_DEBUG( index != Toolkit::Button::Property::LABEL && "Creating a Image Visual instead of Text Visual " );
buttonVisual = visualFactory.CreateVisual( imageUrl, ImageDimensions() );
}
}
if ( buttonVisual )
{
- DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "RegisterVisual index(%d)\n", index );
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent RegisterVisual index(%d) enabled(%s)\n",
+ index, IsVisualEnabled( index )?"true":"false" );
buttonVisual.SetDepthIndex( visualDepth );
- // Background Visuals take full size of control
- RegisterVisual( index, buttonVisual, false );
+ RegisterVisual( index, buttonVisual, IsVisualEnabled( index ) );
}
else
{
UnregisterVisual( index );
- DALI_LOG_INFO( gLogButtonFilter, Debug::General, "Button visual not created or empty map provided (clearing visual).(%d)\n", index);
+ DALI_LOG_INFO( gLogButtonFilter, Debug::General, "CreateVisualsForComponent Visual not created or empty map (clearing visual).(%d)\n", index);
+ }
+ PerformFunctionOnVisualsInState( &Button::SelectRequiredVisual, mButtonState );
+}
+
+bool Button::GetPropertyMapForVisual( Property::Index visualIndex, Property::Map& retreivedMap ) const
+{
+ DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetPropertyMapForVisual visual(%d)\n", visualIndex);
+ bool success = false;
+ Toolkit::Visual::Base visual = GetVisual( visualIndex );
+ if ( visual )
+ {
+ visual.CreatePropertyMap( retreivedMap );
+ success = true;
}
+ DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetPropertyMapForVisual %s\n", success?"Success":"Failure");
+ return success;
}
bool Button::DoAction( BaseObject* object, const std::string& actionName, const Property::Map& attributes )
void Button::OnStageConnection( int depth )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::OnStageConnection ptr(%p) \n", this );
+ PerformFunctionOnVisualsInState( &Button::OnButtonVisualRemoval, mPreviousButtonState );
+ SelectRequiredVisual( Toolkit::Button::Property::LABEL );
PerformFunctionOnVisualsInState( &Button::SelectRequiredVisual, mButtonState );
Control::OnStageConnection( depth ); // Enabled visuals will be put on stage
-
}
Vector3 Button::GetNaturalSize()
// Get natural size of foreground ( largest of the possible visuals )
Size largestForegroundVisual;
- Size labelSize;
+ Size labelSize = Size::ZERO;
for ( int state = Button::UNSELECTED_STATE; state < Button::STATE_COUNT; state++)
{
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetNaturalSize visual Size(%f,%f)\n",
largestForegroundVisual.width, largestForegroundVisual.height );
- // Get natural size of label
- if ( mLabel )
+ // Get natural size of label if text has been set
+ if ( mTextStringSetFlag )
{
- labelSize = Vector2( mLabel.GetNaturalSize());
+ Toolkit::Visual::Base visual = GetVisual( Toolkit::Button::Property::LABEL );
- DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetNaturalSize labelSize(%f,%f) padding(%f,%f)\n",
- labelSize.width, labelSize.height, mLabelPadding.left + mLabelPadding.right, mLabelPadding.top + mLabelPadding.bottom);
+ if ( visual )
+ {
+ visual.GetNaturalSize( labelSize );
- labelSize.width += mLabelPadding.left + mLabelPadding.right;
- labelSize.height += mLabelPadding.top + mLabelPadding.bottom;
+ DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetNaturalSize labelSize(%f,%f) padding(%f,%f)\n",
+ labelSize.width, labelSize.height, mLabelPadding.left + mLabelPadding.right, mLabelPadding.top + mLabelPadding.bottom);
- // Add label size to height or width depending on alignment position
- if ( horizontalAlignment )
- {
- size.width += labelSize.width;
- size.height = std::max(size.height, labelSize.height );
- }
- else
- {
- size.height += labelSize.height;
- size.width = std::max(size.width, labelSize.width );
+ labelSize.width += mLabelPadding.left + mLabelPadding.right;
+ labelSize.height += mLabelPadding.top + mLabelPadding.bottom;
+
+ // Add label size to height or width depending on alignment position
+ if ( horizontalAlignment )
+ {
+ size.width += labelSize.width;
+ size.height = std::max(size.height, labelSize.height );
+ }
+ else
+ {
+ size.height += labelSize.height;
+ size.width = std::max(size.width, labelSize.width );
+ }
}
}
void Button::OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnSetResizePolicy\n");
-
- if ( policy != ResizePolicy::USE_NATURAL_SIZE || policy != ResizePolicy::FIT_TO_CHILDREN )
- {
- if ( mLabel )
- {
- // todo Can't set Text Label to USE_ASSIGNED_SIZE as causes a relayout in it whilst doing a relayout = error
- //mLabel.SetResizePolicy(ResizePolicy::USE_ASSIGNED_SIZE, Dimension::ALL_DIMENSIONS );
- }
- }
-
RelayoutRequest();
}
+/**
+ * Visuals are sized and positioned in this function.
+ * Whilst the control has it's size negotiated it has to size it's visuals explicitly here.
+ */
+
void Button::OnRelayout( const Vector2& size, RelayoutContainer& container )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout targetSize(%f,%f) ptr(%p) state[%d]\n", size.width, size.height, this, mButtonState );
- PerformFunctionOnVisualsInState( &Button::SelectRequiredVisual, mButtonState );
-
Toolkit::Visual::Base currentVisual = GetVisual( GET_VISUAL_INDEX_FOR_STATE[mButtonState][FOREGROUND] );
Toolkit::Visual::Base currentBackGroundVisual = GetVisual( GET_VISUAL_INDEX_FOR_STATE[mButtonState][BACKGROUND] );
Padding foregroundVisualPadding = Padding(0.0f, 0.0f, 0.0f, 0.0f );
Padding labelVisualPadding = Padding(0.0f, 0.0f, 0.0f, 0.0f );
- if ( mLabel )
+ if ( mTextStringSetFlag )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Label padding setting padding:%f,%f,%f,%f\n", mLabelPadding.y, mLabelPadding.x, mLabelPadding.width,mLabelPadding.height );
labelVisualPadding = mLabelPadding;
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout visualAndPaddingSize(%f,%f)\n", visualAndPaddingSize.width, visualAndPaddingSize.height);
+ // Text Visual should take all space available after foreground visual size and all padding is considered.
+ // Remaining Space priority, Foreground padding, foreground visual, Text padding then Text visual.
+ Size remainingSpaceForText = Size::ZERO;
+
switch ( mTextLabelAlignment )
{
case BEGIN :
labelPosition.x = labelVisualPadding.x;
labelPosition.y = labelVisualPadding.top;
+
+ remainingSpaceForText.width = size.width - visualAndPaddingSize.width - labelVisualPadding.x - labelVisualPadding.y;
+ remainingSpaceForText.height = size.height - labelVisualPadding.top - labelVisualPadding.bottom;
break;
}
case END :
labelPosition.x = visualAndPaddingSize.width + labelVisualPadding.x;
labelPosition.y = labelVisualPadding.top;
+
+ remainingSpaceForText.width = size.width - visualAndPaddingSize.width - labelVisualPadding.x - labelVisualPadding.y;
+ remainingSpaceForText.height = size.height - labelVisualPadding.top - labelVisualPadding.bottom;
break;
}
case TOP :
labelPosition.x = labelVisualPadding.left;
labelPosition.y = labelVisualPadding.top;
+
+ remainingSpaceForText.width = size.width - labelVisualPadding.x - labelVisualPadding.y;
+ remainingSpaceForText.height = size.height - visualAndPaddingSize.height - labelVisualPadding.top - labelVisualPadding.bottom;
+
break;
}
case BOTTOM :
labelPosition.x = labelVisualPadding.left;
labelPosition.y = visualAndPaddingSize.height + labelVisualPadding.top;
+
+ remainingSpaceForText.width = size.width - labelVisualPadding.x - labelVisualPadding.y;
+ remainingSpaceForText.height = size.height - visualAndPaddingSize.height - labelVisualPadding.top - labelVisualPadding.bottom;
+
break;
}
}
if ( currentVisual )
{
- DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Setting visual size to(%f,%f)\n", visualSize.width, visualSize.height);
-
- currentVisual.SetProperty( Toolkit::Visual::DevelProperty::TRANSFORM,
- Dali::Property::Map()
- .Add( Toolkit::Visual::DevelProperty::Transform::Property::SIZE, visualSize )
- .Add( Toolkit::Visual::DevelProperty::Transform::Property::OFFSET, visualPosition )
- .Add( Toolkit::Visual::DevelProperty::Transform::Property::OFFSET_SIZE_MODE, Vector4(1.0f, 1.0f, 1.0f,1.0f) )
- .Add( Toolkit::Visual::DevelProperty::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN )
- .Add( Toolkit::Visual::DevelProperty::Transform::Property::ANCHOR_POINT, visualAnchorPoint )
- );
+ DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Setting visual size to(%f,%f)\n", visualSize.width, visualSize.height);
+
+ Property::Map visualTransform;
+
+ visualTransform.Add( Toolkit::DevelVisual::Transform::Property::SIZE, visualSize )
+ .Add( Toolkit::DevelVisual::Transform::Property::OFFSET, visualPosition )
+ .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE, Vector4( 1.0f, 1.0f, 1.0f, 1.0f) ) // Use absolute size
+ .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN )
+ .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, visualAnchorPoint );
+
+ currentVisual.SetTransformAndSize( visualTransform, size );
}
- if ( mLabel )
+ if ( mTextStringSetFlag )
{
- // When Text visual size can be set, determine the size here.
- // Text Visual should take all space available after foreground visual size and all padding is considered.
- // Remaining Space priority, Foreground padding, foreground visual, Text padding then Text visual.
-
- Size remainingSpaceForText = Size::ZERO;
- remainingSpaceForText.width = size.width - visualAndPaddingSize.width - labelVisualPadding.x - labelVisualPadding.y;
- remainingSpaceForText.height = size.height - visualAndPaddingSize.height - labelVisualPadding.width - labelVisualPadding.height;
+ Toolkit::Visual::Base textVisual = GetVisual( Toolkit::Button::Property::LABEL ); // No need to search for Label visual if no text set.
- if ( !currentVisual )
+ if ( textVisual )
{
- DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Only Text\n");
+ if ( !currentVisual )
+ {
+ DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Only Text\n");
+ labelPosition.x = labelVisualPadding.left;
+ labelPosition.y = labelVisualPadding.height;
+ }
- // Center Text if no foreground visual
- Size labelNaturalSize = Vector2( mLabel.GetNaturalSize() );
+ DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout text Size(%f,%f) text Position(%f,%f) \n", remainingSpaceForText.width, remainingSpaceForText.height, labelPosition.x, labelPosition.y);
- // A Text visual will take up all the remainingSpaceForText, for now TextLabel natural size needed for positioning.
- labelPosition.x = labelVisualPadding.left + remainingSpaceForText.width*0.5 - labelNaturalSize.width *0.5;
- labelPosition.y = labelVisualPadding.height + remainingSpaceForText.height*0.5 - labelNaturalSize.height *0.5;
- }
+ Property::Map textVisualTransform;
+ textVisualTransform.Add( Toolkit::DevelVisual::Transform::Property::SIZE, remainingSpaceForText)
+ .Add( Toolkit::DevelVisual::Transform::Property::OFFSET, labelPosition )
+ .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE, Vector4( 1.0f, 1.0f, 1.0f,1.0f ) ) // Use absolute size
+ .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN )
+ .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, visualAnchorPoint );
- DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout text Size(%f,%f) text Position(%f,%f) \n", remainingSpaceForText.width, remainingSpaceForText.height, labelPosition.x, labelPosition.y);
-
- mLabel.SetPosition( labelPosition.x, labelPosition.y );
- container.Add( mLabel, remainingSpaceForText ); // Currently a TextLabel is used and size can not be set here.
+ textVisual.SetTransformAndSize( textVisualTransform, size );
+ }
}
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout << \n");
void Button::OnTap(Actor actor, const TapGesture& tap)
{
- DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnTap\n" );
+ // Prevents Parent getting a tap event
}
void Button::SetUpTimer( float delay )
case Toolkit::Button::Property::LABEL_TEXT:
{
DALI_LOG_WARNING("[%s] Using deprecated Property Button::Property::LABEL_TEXT instead use Button::Property::LABEL\n", __FUNCTION__);
- Property::Map labelTextProperty;
- labelTextProperty.Insert( "text", value.Get< std::string >() );
- GetImplementation( button ).SetupLabel( labelTextProperty );
+ GetImplementation( button ).SetLabelText(value.Get< std::string >() );
break;
}
case Toolkit::Button::Property::LABEL:
{
// Get a Property::Map from the property if possible.
- Property::Map setPropertyMap;
- if( value.Get( setPropertyMap ) )
+ Property::Map* setPropertyMap = value.GetMap();
+ if( setPropertyMap )
{
- GetImplementation( button ).SetupLabel( setPropertyMap );
+ Property::Map textVisualProperties;
+ GetImplementation( button ).MergeLabelProperties( *setPropertyMap, textVisualProperties );
+ GetImplementation( button ).CreateVisualsForComponent( index, textVisualProperties, DepthIndex::CONTENT );
+ GetImplementation( button ).RelayoutRequest();
}
break;
}
break;
}
+ case Toolkit::Button::Property::UNSELECTED_VISUAL:
+ case Toolkit::Button::Property::SELECTED_VISUAL:
+ case Toolkit::Button::Property::DISABLED_SELECTED_VISUAL:
+ case Toolkit::Button::Property::DISABLED_UNSELECTED_VISUAL:
+ case Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::DISABLED_SELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::LABEL:
+ {
+ Property::Map visualProperty;
+ if ( GetImplementation( button ).GetPropertyMapForVisual( propertyIndex, visualProperty ) )
+ {
+ value = visualProperty;
+ }
+ break;
+ }
+
case Toolkit::Button::Property::UNSELECTED_COLOR:
{
value = GetImplementation( button ).GetUnselectedColor();
break;
}
- case Toolkit::Button::Property::LABEL:
- {
- Property::Map emptyMap;
- value = emptyMap;
- break;
- }
-
- case Toolkit::Button::Property::LABEL_STRUT_LENGTH:
- {
- value = GetImplementation( button ).GetLabelStrutLength();
- break;
- }
-
case Toolkit::Button::Property::LABEL_RELATIVE_ALIGNMENT:
{
const char* alignment = Scripting::GetEnumerationName< Button::Align >( GetImplementation( button ).GetLabelAlignment(),
}
}
+// Used by Deprecated Properties which don't use the Visual Property maps for setting and getting
std::string Button::GetUrlForImageVisual( const Property::Index index ) const
{
Toolkit::Visual::Base visual = GetVisual( index );