Merge "Add ECORE_IMF_CALLBACK_SELECTION_SET to IMFContext" into devel/master
authorBowon Ryu <bowon.ryu@samsung.com>
Thu, 28 Apr 2022 08:51:47 +0000 (08:51 +0000)
committerGerrit Code Review <gerrit@review>
Thu, 28 Apr 2022 08:51:47 +0000 (08:51 +0000)
automated-tests/src/dali-toolkit/utc-Dali-KeyboardFocusManager.cpp
automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp
automated-tests/src/dali-toolkit/utc-Dali-TextLabel.cpp
dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp
dali-toolkit/internal/text/text-controller-background-actor.cpp
dali-toolkit/internal/text/text-geometry.cpp
dali-toolkit/internal/text/text-view.cpp
dali-toolkit/internal/text/visual-model-impl.cpp
dali-toolkit/internal/text/visual-model-impl.h

index d0bb94b..05ae1c4 100644 (file)
@@ -2307,4 +2307,47 @@ int UtcDaliKeyboardFocusManagerWithHide(void)
 
 
   END_TEST;
+}
+
+int UtcDaliKeyboardFocusManagerWithVisible(void)
+{
+  ToolkitTestApplication application;
+
+  tet_infoline(" UtcDaliKeyboardFocusManagerWithVisible");
+
+  KeyboardFocusManager manager = KeyboardFocusManager::Get();
+  DALI_TEST_CHECK(manager);
+
+  // Create the first actor and add it to the stage
+  Actor first = Actor::New();
+  first.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE, true);
+  application.GetScene().Add(first);
+
+  // Create the second actor and add it to the first actor.
+  Actor second = Actor::New();
+  second.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE, true);
+  first.Add(second);
+
+  // Check that no actor is being focused yet.
+  DALI_TEST_CHECK(manager.GetCurrentFocusActor() == Actor());
+
+  // Check that the focus is set on the first actor
+  DALI_TEST_CHECK(manager.SetCurrentFocusActor(first) == true);
+  DALI_TEST_CHECK(manager.GetCurrentFocusActor() == first);
+
+  // Set visible false.
+  first.SetProperty(Actor::Property::VISIBLE, false);
+
+  // Check that it will fail to set focus on the second actor as it's not focusable
+  DALI_TEST_CHECK(manager.SetCurrentFocusActor(second) == false);
+  DALI_TEST_CHECK(manager.GetCurrentFocusActor() == first);
+
+  // Set visible true.
+  first.SetProperty(Actor::Property::VISIBLE, true);
+
+  // Check that the focus is set on the second actor
+  DALI_TEST_CHECK(manager.SetCurrentFocusActor(second) == true);
+  DALI_TEST_CHECK(manager.GetCurrentFocusActor() == second);
+
+  END_TEST;
 }
\ No newline at end of file
index 476da78..c3a08ed 100644 (file)
@@ -4860,7 +4860,7 @@ int utcDaliTextEditorGeometryEllipsisEnd(void)
   expectedSizes.PushBack(Vector2(59, 25));
 
   expectedPositions.PushBack(Vector2(-1, 25));
-  expectedSizes.PushBack(Vector2(25, 25));
+  expectedSizes.PushBack(Vector2(38, 25));
 
   TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
 
@@ -4966,6 +4966,51 @@ int utcDaliTextEditorGeometryGlyphMiddle(void)
   END_TEST;
 }
 
+int utcDaliTextEditorGeometryOneGlyph(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" utcDaliTextEditorGeometryOneGlyph ");
+
+  TextEditor label = TextEditor::New();
+  DALI_TEST_CHECK(label);
+
+  application.GetScene().Add(label);
+
+  label.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+  label.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+  label.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  label.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  label.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+  label.SetProperty(TextEditor::Property::TEXT, "H");
+
+  // Avoid a crash when core load gl resources.
+  application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  unsigned int expectedCount = 1;
+  unsigned int startIndex    = 0;
+  unsigned int endIndex      = 0;
+
+  Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(label, startIndex, endIndex);
+  Vector<Vector2> sizeList      = DevelTextEditor::GetTextSize(label, startIndex, endIndex);
+
+  DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+  DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+  Vector<Vector2> expectedSizes;
+  Vector<Vector2> expectedPositions;
+
+  expectedPositions.PushBack(Vector2(-2, 0));
+  expectedSizes.PushBack(Vector2(16, 25));
+
+  TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
+
+  END_TEST;
+}
+
 int utcDaliTextEditorSelectionClearedSignal(void)
 {
   ToolkitTestApplication application;
@@ -5840,7 +5885,7 @@ int UtcDaliToolkitTextEditorMarkupRelativeLineHeight(void)
   //no effect of relative line size for paragraph with single line
   DALI_TEST_EQUALS(naturalSize.y, relativeSingleNaturalSize.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
 
-  DALI_TEST_EQUALS(lineSize*8.5f, relativeMultiNaturalSize.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+  DALI_TEST_EQUALS(lineSize * 8.5f, relativeMultiNaturalSize.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
 
   END_TEST;
 }
index 30aaade..c810939 100644 (file)
@@ -2525,8 +2525,53 @@ int utcDaliTextLabelGeometryGlyphMiddle(void)
   Vector<Vector2> expectedSizes;
   Vector<Vector2> expectedPositions;
 
-  expectedPositions.PushBack(Vector2(12, 0));
-  expectedSizes.PushBack(Vector2(118, 25));
+  expectedPositions.PushBack(Vector2(6, 0));
+  expectedSizes.PushBack(Vector2(124, 25));
+
+  TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
+
+  END_TEST;
+}
+
+int utcDaliTextLabelGeometryOneGlyph(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" utcDaliTextLabelGeometryOneGlyph ");
+
+  TextLabel label = TextLabel::New();
+  DALI_TEST_CHECK(label);
+
+  application.GetScene().Add(label);
+
+  label.SetProperty(TextLabel::Property::POINT_SIZE, 7.f);
+  label.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+  label.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  label.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  label.SetProperty(TextLabel::Property::ENABLE_MARKUP, true);
+  label.SetProperty(TextLabel::Property::TEXT, "H");
+
+  // Avoid a crash when core load gl resources.
+  application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  unsigned int expectedCount = 1;
+  unsigned int startIndex    = 0;
+  unsigned int endIndex      = 0;
+
+  Vector<Vector2> positionsList = DevelTextLabel::GetTextPosition(label, startIndex, endIndex);
+  Vector<Vector2> sizeList      = DevelTextLabel::GetTextSize(label, startIndex, endIndex);
+
+  DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+  DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+  Vector<Vector2> expectedSizes;
+  Vector<Vector2> expectedPositions;
+
+  expectedPositions.PushBack(Vector2(-2, 0));
+  expectedSizes.PushBack(Vector2(16, 25));
 
   TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
 
@@ -2679,7 +2724,7 @@ int UtcDaliToolkitTextLabelMarkupRelativeLineHeight(void)
   //no effect of relative line size for paragraph with single line
   DALI_TEST_EQUALS(naturalSize.y, relativeSingleNaturalSize.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
 
-  DALI_TEST_EQUALS(lineSize*8.5f, relativeMultiNaturalSize.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+  DALI_TEST_EQUALS(lineSize * 8.5f, relativeMultiNaturalSize.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
 
   END_TEST;
 }
index a64690e..d0daa9f 100644 (file)
@@ -205,53 +205,44 @@ bool KeyboardFocusManager::DoSetCurrentFocusActor(Actor actor)
 {
   bool success = false;
 
-  // If the parent's KEYBOARD_FOCUSABLE_CHILDREN is false, it cannot have focus.
-  if(actor)
+  // Check whether the actor is in the stage and is keyboard focusable.
+  if(actor &&
+     actor.GetProperty<bool>(Actor::Property::KEYBOARD_FOCUSABLE) &&
+     actor.GetProperty<bool>(DevelActor::Property::USER_INTERACTION_ENABLED) &&
+     actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE) &&
+     actor.GetProperty<bool>(Actor::Property::VISIBLE))
   {
+    // If the parent's KEYBOARD_FOCUSABLE_CHILDREN is false or VISIBLE is false, it cannot have focus.
     Actor parent = actor.GetParent();
     while(parent)
     {
-      if(!parent.GetProperty<bool>(DevelActor::Property::KEYBOARD_FOCUSABLE_CHILDREN))
+      if(!parent.GetProperty<bool>(DevelActor::Property::KEYBOARD_FOCUSABLE_CHILDREN) || !parent.GetProperty<bool>(Actor::Property::VISIBLE))
       {
-        DALI_LOG_INFO(gLogFilter, Debug::General, "[%s:%d] Parent Actor has KEYBOARD_FOCUSABLE_CHILDREN false,\n", __FUNCTION__, __LINE__);
+        DALI_LOG_INFO(gLogFilter, Debug::General, "[%s:%d] Parent Actor has KEYBOARD_FOCUSABLE_CHILDREN false or VISIBLE false,\n", __FUNCTION__, __LINE__);
         return false;
       }
       parent = parent.GetParent();
     }
-  }
 
-  if(actor && actor.GetProperty<bool>(Actor::Property::KEYBOARD_FOCUSABLE) && actor.GetProperty<bool>(DevelActor::Property::USER_INTERACTION_ENABLED) && actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE))
-  {
-    Integration::SceneHolder currentWindow = Integration::SceneHolder::Get(actor);
+    // If developer set focus on same actor, doing nothing
+    Actor currentFocusedActor = GetCurrentFocusActor();
+    if(actor == currentFocusedActor)
+    {
+      return true;
+    }
 
+    Integration::SceneHolder currentWindow = Integration::SceneHolder::Get(actor);
     if(currentWindow.GetRootLayer() != mCurrentFocusedWindow.GetHandle())
     {
       Layer rootLayer       = currentWindow.GetRootLayer();
       mCurrentFocusedWindow = rootLayer;
     }
-  }
-
-  Actor currentFocusedActor = GetCurrentFocusActor();
-
-  // If developer set focus on same actor, doing nothing
-  if(actor == currentFocusedActor)
-  {
-    if(!actor)
-    {
-      return false;
-    }
-    return true;
-  }
 
-  // Check whether the actor is in the stage and is keyboard focusable.
-  if(actor && actor.GetProperty<bool>(Actor::Property::KEYBOARD_FOCUSABLE) && actor.GetProperty<bool>(DevelActor::Property::USER_INTERACTION_ENABLED) && actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE))
-  {
     if((mIsFocusIndicatorShown == SHOW) && (mEnableFocusIndicator == ENABLE))
     {
       actor.Add(GetFocusIndicatorActor());
     }
 
-
     Toolkit::Control currentlyFocusedControl = Toolkit::Control::DownCast(currentFocusedActor);
     if(currentlyFocusedControl)
     {
index 7def7e8..bc7c79b 100644 (file)
@@ -112,7 +112,6 @@ Actor CreateControllerBackgroundActor(const View& textView, const VisualModelPtr
     Length    yLineOffset   = 0;
     Length    prevLineIndex = 0;
     LineIndex lineIndex;
-    Length    numberOfLines;
 
     for(uint32_t i = 0, glyphSize = glyphs.Size(); i < glyphSize; ++i)
     {
@@ -125,7 +124,7 @@ Actor CreateControllerBackgroundActor(const View& textView, const VisualModelPtr
       const bool       isDefaultBackgroundColor = (0u == backgroundColorIndex);
       const Vector4&   backgroundColor          = isDefaultBackgroundColor ? defaultBackgroundColor : *(backgroundColorsBuffer + backgroundColorIndex - 1u);
 
-      textVisualModel->GetNumberOfLines(i, 1, lineIndex, numberOfLines);
+      lineIndex         = textVisualModel->GetLineOfGlyph(i);
       Length lineHeight = CalculateBackgroundLineHeight(lineRun[lineIndex]);
 
       if(lineIndex != prevLineIndex)
index bde5517..6c90665 100644 (file)
@@ -160,7 +160,7 @@ void GetTextGeometry(ModelPtr textModel, CharacterIndex startIndex, CharacterInd
       }
       else
       {
-        if((ellipsisPosition == DevelText::EllipsisPosition::END) && (index >= endIndexOfGlyphs))
+        if((ellipsisPosition == DevelText::EllipsisPosition::END) && (index > endIndexOfGlyphs))
         {
           //skip remaining elided glyphs
           break;
index 697dc04..9c067de 100644 (file)
@@ -114,7 +114,6 @@ Length View::GetGlyphs(GlyphInfo* glyphs,
   float                   calculatedAdvance           = 0.f;
   const Character*        textBuffer                  = mImpl->mLogicalModel->mText.Begin();
 
-
   if(mImpl->mVisualModel)
   {
     // Get the character-spacing runs.
@@ -125,7 +124,7 @@ Length View::GetGlyphs(GlyphInfo* glyphs,
 
     //Reset indices of ElidedGlyphs
     mImpl->mVisualModel->SetStartIndexOfElidedGlyphs(0u);
-    mImpl->mVisualModel->SetEndIndexOfElidedGlyphs(numberOfGlyphs);
+    mImpl->mVisualModel->SetEndIndexOfElidedGlyphs(numberOfGlyphs - 1u); // Initialization is the last index of Glyphs
     mImpl->mVisualModel->SetFirstMiddleIndexOfElidedGlyphs(0u);
     mImpl->mVisualModel->SetSecondMiddleIndexOfElidedGlyphs(0u);
 
index 5ef2b50..490bae3 100644 (file)
@@ -254,6 +254,12 @@ void VisualModel::GetNumberOfLines(GlyphIndex glyphIndex,
   }
 }
 
+LineIndex VisualModel::GetLineOfGlyph( GlyphIndex glyphIndex )
+{
+  const CharacterIndex characterIndex = *(mGlyphsToCharacters.Begin() + glyphIndex);
+  return GetLineOfCharacter(characterIndex);
+}
+
 void VisualModel::GetLinesOfGlyphRange(LineRun*   lines,
                                        GlyphIndex glyphIndex,
                                        Length     numberOfGlyphs) const
index 9c0af3a..eebbe18 100644 (file)
@@ -144,6 +144,15 @@ public:
                         Length&    numberOfLines) const;
 
   /**
+   * @brief Retrieves the line index where the glyph is laid-out.
+   *
+   * @param[in] glyphIndex The glyph's index.
+   *
+   * @return The line index.
+   */
+  LineIndex GetLineOfGlyph(GlyphIndex glyphIndex);
+
+  /**
    * @brief Retrieves the lines where the given range of glyphs is laid out.
    *
    * The size of the @p lines buffer needs to be big enough to copy the @p numberOfLines.