-//------------------------------------------------------------------------------
-// <auto-generated />
-//
-// This file was automatically generated by SWIG (http://www.swig.org).
-// Version 3.0.10
-//
-// Do not make changes to this file unless you know what you are doing--modify
-// the SWIG interface file instead.
-//------------------------------------------------------------------------------
-
-namespace Dali {
-
-using System;
-using System.Runtime.InteropServices;
-
-
-public class Stage : BaseHandle {
- private global::System.Runtime.InteropServices.HandleRef swigCPtr;
-
- internal Stage(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Stage_SWIGUpcast(cPtr), cMemoryOwn) {
- swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
- }
-
- internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Stage obj) {
- return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
- }
-
- ~Stage() {
- DisposeQueue.Instance.Add(this);
- }
-
- public override void Dispose() {
- if (!Stage.IsInstalled()) {
- DisposeQueue.Instance.Add(this);
- return;
- }
-
- lock(this) {
- if (swigCPtr.Handle != global::System.IntPtr.Zero) {
- if (swigCMemOwn) {
- swigCMemOwn = false;
- NDalicPINVOKE.delete_Stage(swigCPtr);
- }
- swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
- }
- global::System.GC.SuppressFinalize(this);
- base.Dispose();
- }
- }
-
-
-
-
- /**
- * @brief Event arguments that passed via Touch signal
- *
- */
- public class TouchEventArgs : EventArgs
- {
- private Touch _touch;
-
- /**
- * @brief Touch - contains the information of touch points
- *
- */
- public Touch Touch
- {
- get
- {
- return _touch;
- }
- set
- {
- _touch = value;
- }
- }
- }
-
- private event EventHandler<TouchEventArgs> _stageTouchHandler;
- private EventCallbackDelegateType1<IntPtr> _stageTouchCallbackDelegate;
-
- /**
- * @brief Event for TouchEvent signal which can be used to subscribe/unsubscribe the event handler
- * TouchEvent signal is emitted when the screen is touched and when the touch ends
- * (i.e. the down & up touch events only).
- *
- */
- public event EventHandler<TouchEventArgs> Touch
- {
- add
- {
- lock(this)
- {
- _stageTouchHandler += value;
- _stageTouchCallbackDelegate = OnStageTouch;
- this.TouchSignal().Connect(_stageTouchCallbackDelegate);
- }
- }
- remove
- {
- lock(this)
- {
- if (_stageTouchHandler != null)
- {
- this.TouchSignal().Disconnect(_stageTouchCallbackDelegate);
- }
- _stageTouchHandler -= value;
- }
- }
- }
-
- private void OnStageTouch(IntPtr data)
- {
- TouchEventArgs e = new TouchEventArgs();
-
- if( data != null )
- {
- e.Touch = Dali.Touch.GetTouchFromPtr( data );
- }
-
- if (_stageTouchHandler != null)
- {
- _stageTouchHandler(this, e);
- }
- }
-
- /**
- * @brief Wheel arguments that passed via Wheel signal
- *
- */
- public class WheelEventArgs : EventArgs
- {
- private Wheel _wheel;
-
- /**
- * @brief Wheel - store a wheel rolling type MOUSE_WHEEL or CUSTOM_WHEEL
- *
- */
- public Wheel Wheel
- {
- get
- {
- return _wheel;
- }
- set
- {
- _wheel = value;
- }
- }
- }
-
- private event EventHandler<WheelEventArgs> _stageWheelHandler;
- private EventCallbackDelegateType1<IntPtr> _stageWheelCallbackDelegate;
-
- /**
- * @brief Event for Wheel signal which can be used to subscribe/unsubscribe the event handler
- * Wheel signal is emitted is emitted when wheel event is received.
- *
- */
- public event EventHandler<WheelEventArgs> Wheel
- {
- add
- {
- lock(this)
- {
- _stageWheelHandler += value;
- _stageWheelCallbackDelegate = OnStageWheel;
- this.WheelEventSignal().Connect(_stageWheelCallbackDelegate);
- }
- }
- remove
- {
- lock(this)
- {
- if (_stageWheelHandler != null)
- {
- this.WheelEventSignal().Disconnect(_stageWheelCallbackDelegate);
- }
- _stageWheelHandler -= value;
- }
- }
- }
-
- private void OnStageWheel(IntPtr data)
- {
- WheelEventArgs e = new WheelEventArgs();
-
- if( data != null )
- {
- e.Wheel = Dali.Wheel.GetWheelFromPtr( data );
- }
-
- if (_stageWheelHandler != null)
- {
- _stageWheelHandler(this, e);
- }
- }
-
- /**
- * @brief Event arguments that passed via Key signal
- *
- */
- public class KeyEventArgs : EventArgs
- {
- private Key _key;
-
- /**
- * @brief Key - is the keyevent sent to Stage.
- *
- */
- public Key Key
- {
- get
- {
- return _key;
- }
- set
- {
- _key = value;
- }
- }
- }
-
- private event EventHandler<KeyEventArgs> _stageKeyHandler;
- private EventCallbackDelegateType1<IntPtr> _stageKeyCallbackDelegate;
-
- /**
- * @brief Event for Key signal which can be used to subscribe/unsubscribe the event handler
- * Key signal is emitted is emitted when key event is received.
- *
- */
- public event EventHandler<KeyEventArgs> Key
- {
- add
- {
- lock(this)
- {
- _stageKeyHandler += value;
- _stageKeyCallbackDelegate = OnStageKey;
- this.KeyEventSignal().Connect(_stageKeyCallbackDelegate);
- }
- }
- remove
- {
- lock(this)
- {
- if (_stageKeyHandler != null)
- {
- this.KeyEventSignal().Disconnect(_stageKeyCallbackDelegate);
- }
- _stageKeyHandler -= value;
- }
- }
- }
-
- // Callback for Stage KeyEventsignal
- private void OnStageKey(IntPtr data)
- {
- KeyEventArgs e = new KeyEventArgs();
-
- if( data != null )
- {
- e.Key = Dali.Key.GetKeyFromPtr( data );
- }
-
- if (_stageKeyHandler != null)
- {
- //here we send all data to user event handlers
- _stageKeyHandler(this, e);
- }
- }
-
-
- private event EventHandler _stageEventProcessingFinishedEventHandler;
- private EventCallbackDelegateType0 _stageEventProcessingFinishedEventCallbackDelegate;
-
- /**
- * @brief Event for EventProcessingFinished signal which can be used to subscribe/unsubscribe the event handler
- * provided by the user. EventProcessingFinished signal is emitted just after the event processing is finished.
- *
- */
- public event EventHandler EventProcessingFinished
- {
- add
- {
- lock(this)
- {
- _stageEventProcessingFinishedEventHandler += value;
- _stageEventProcessingFinishedEventCallbackDelegate = OnEventProcessingFinished;
- this.EventProcessingFinishedSignal().Connect(_stageEventProcessingFinishedEventCallbackDelegate);
- }
- }
- remove
- {
- lock(this)
- {
- if (_stageEventProcessingFinishedEventHandler != null)
- {
- this.EventProcessingFinishedSignal().Disconnect(_stageEventProcessingFinishedEventCallbackDelegate);
- }
- _stageEventProcessingFinishedEventHandler -= value;
- }
- }
- }
-
- // Callback for Stage EventProcessingFinishedSignal
- private void OnEventProcessingFinished()
- {
- if (_stageEventProcessingFinishedEventHandler != null)
- {
- _stageEventProcessingFinishedEventHandler(this, null);
- }
- }
-
-
- private EventHandler _stageContextLostEventHandler;
- private EventCallbackDelegateType0 _stageContextLostEventCallbackDelegate;
-
- /**
- * @brief Event for ContextLost signal which can be used to subscribe/unsubscribe the event handler
- * ContextLost signal is emitted when the GL context is lost (Platform specific behaviour).
- *
- */
- public event EventHandler ContextLost
- {
- add
- {
- lock(this)
- {
- _stageContextLostEventHandler += value;
- _stageContextLostEventCallbackDelegate = OnContextLost;
- this.ContextLostSignal().Connect(_stageContextLostEventCallbackDelegate);
- }
- }
- remove
- {
- lock(this)
- {
- if (_stageContextLostEventHandler != null)
- {
- this.ContextLostSignal().Disconnect(_stageContextLostEventCallbackDelegate);
- }
-
- _stageContextLostEventHandler -= value;
- }
- }
- }
-
- // Callback for Stage ContextLostSignal
- private void OnContextLost()
- {
- if (_stageContextLostEventHandler != null)
- {
- _stageContextLostEventHandler(this, null);
- }
- }
-
-
- private EventHandler _stageContextRegainedEventHandler;
- private EventCallbackDelegateType0 _stageContextRegainedEventCallbackDelegate;
-
- /**
- * @brief Event for ContextRegained signal which can be used to subscribe/unsubscribe the event handler
- * provided by the user. ContextRegained signal is emitted when the GL context is regained (Platform specific
- * behaviour).
- *
- */
- public event EventHandler ContextRegained
- {
- add
- {
- lock(this)
- {
- _stageContextRegainedEventHandler += value;
- _stageContextRegainedEventCallbackDelegate = OnContextRegained;
- this.ContextRegainedSignal().Connect(_stageContextRegainedEventCallbackDelegate);
- }
- }
- remove
- {
- lock(this)
- {
- if (_stageContextRegainedEventHandler != null)
- {
- this.ContextRegainedSignal().Disconnect(_stageContextRegainedEventCallbackDelegate);
- }
-
- _stageContextRegainedEventHandler -= value;
- }
- }
- }
-
- // Callback for Stage ContextRegainedSignal
- private void OnContextRegained()
- {
- if (_stageContextRegainedEventHandler != null)
- {
- _stageContextRegainedEventHandler(this, null);
- }
- }
-
-
- private EventHandler _stageSceneCreatedEventHandler;
- private EventCallbackDelegateType0 _stageSceneCreatedEventCallbackDelegate;
-
- /**
- * @brief Event for SceneCreated signal which can be used to subscribe/unsubscribe the event handler
- * SceneCreated signal is emitted after the initial scene is created.
- *
- */
- public event EventHandler SceneCreated
- {
- add
- {
- lock(this)
- {
- _stageSceneCreatedEventHandler += value;
- _stageSceneCreatedEventCallbackDelegate = OnSceneCreated;
- this.SceneCreatedSignal().Connect(_stageSceneCreatedEventCallbackDelegate);
- }
- }
- remove
- {
- lock(this)
- {
- if (_stageSceneCreatedEventHandler != null)
- {
- this.SceneCreatedSignal().Disconnect(_stageSceneCreatedEventCallbackDelegate);
- }
-
- _stageSceneCreatedEventHandler -= value;
- }
- }
- }
-
- // Callback for Stage SceneCreatedSignal
- private void OnSceneCreated()
- {
- if (_stageSceneCreatedEventHandler != null)
- {
- _stageSceneCreatedEventHandler(this, null);
- }
- }
-
-
- public Vector2 Size
- {
- get
- {
- Vector2 ret = GetSize();
- return ret;
- }
- }
-
- public Vector4 BackgroundColor
- {
- set
- {
- SetBackgroundColor(value);
- }
- get
- {
- Vector4 ret = GetBackgroundColor();
- return ret;
- }
- }
-
- private static readonly Stage instance = Stage.GetCurrent();
-
- public static Stage Instance
- {
- get
- {
- return instance;
- }
- }
-
- public Layer GetDefaultLayer()
- {
- return this.GetRootLayer();
- }
-
- public void AddLayer(Layer layer)
- {
- NDalicPINVOKE.Stage_Add(swigCPtr, Layer.getCPtr(layer));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void RemoveLayer(Layer layer)
- {
- NDalicPINVOKE.Stage_Remove(swigCPtr, Layer.getCPtr(layer));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public static Vector4 DEFAULT_BACKGROUND_COLOR {
- get {
- global::System.IntPtr cPtr = NDalicPINVOKE.Stage_DEFAULT_BACKGROUND_COLOR_get();
- Vector4 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector4(cPtr, false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
- }
-
- public static Vector4 DEBUG_BACKGROUND_COLOR {
- get {
- global::System.IntPtr cPtr = NDalicPINVOKE.Stage_DEBUG_BACKGROUND_COLOR_get();
- Vector4 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector4(cPtr, false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
- }
-
- public Stage() : this(NDalicPINVOKE.new_Stage__SWIG_0(), true) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public static Stage GetCurrent() {
- Stage ret = new Stage(NDalicPINVOKE.Stage_GetCurrent(), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public static bool IsInstalled() {
- bool ret = NDalicPINVOKE.Stage_IsInstalled();
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Stage(Stage handle) : this(NDalicPINVOKE.new_Stage__SWIG_1(Stage.getCPtr(handle)), true) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Stage Assign(Stage rhs) {
- Stage ret = new Stage(NDalicPINVOKE.Stage_Assign(swigCPtr, Stage.getCPtr(rhs)), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void Add(View view) {
- NDalicPINVOKE.Stage_Add(swigCPtr, View.getCPtr(view));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Remove(View view) {
- NDalicPINVOKE.Stage_Remove(swigCPtr, View.getCPtr(view));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector2 GetSize() {
- Vector2 ret = new Vector2(NDalicPINVOKE.Stage_GetSize(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public RenderTaskList GetRenderTaskList() {
- RenderTaskList ret = new RenderTaskList(NDalicPINVOKE.Stage_GetRenderTaskList(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public uint GetLayerCount() {
- uint ret = NDalicPINVOKE.Stage_GetLayerCount(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Layer GetLayer(uint depth) {
- Layer ret = new Layer(NDalicPINVOKE.Stage_GetLayer(swigCPtr, depth), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Layer GetRootLayer() {
- Layer ret = new Layer(NDalicPINVOKE.Stage_GetRootLayer(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetBackgroundColor(Vector4 color) {
- NDalicPINVOKE.Stage_SetBackgroundColor(swigCPtr, Vector4.getCPtr(color));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector4 GetBackgroundColor() {
- Vector4 ret = new Vector4(NDalicPINVOKE.Stage_GetBackgroundColor(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Vector2 GetDpi() {
- Vector2 ret = new Vector2(NDalicPINVOKE.Stage_GetDpi(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public ObjectRegistry GetObjectRegistry() {
- ObjectRegistry ret = new ObjectRegistry(NDalicPINVOKE.Stage_GetObjectRegistry(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void KeepRendering(float durationSeconds) {
- NDalicPINVOKE.Stage_KeepRendering(swigCPtr, durationSeconds);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public KeyEventSignal KeyEventSignal() {
- KeyEventSignal ret = new KeyEventSignal(NDalicPINVOKE.Stage_KeyEventSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public VoidSignal EventProcessingFinishedSignal() {
- VoidSignal ret = new VoidSignal(NDalicPINVOKE.Stage_EventProcessingFinishedSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public TouchSignal TouchSignal() {
- TouchSignal ret = new TouchSignal(NDalicPINVOKE.Stage_TouchSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public StageWheelSignal WheelEventSignal() {
- StageWheelSignal ret = new StageWheelSignal(NDalicPINVOKE.Stage_WheelEventSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public VoidSignal ContextLostSignal() {
- VoidSignal ret = new VoidSignal(NDalicPINVOKE.Stage_ContextLostSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public VoidSignal ContextRegainedSignal() {
- VoidSignal ret = new VoidSignal(NDalicPINVOKE.Stage_ContextRegainedSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public VoidSignal SceneCreatedSignal() {
- VoidSignal ret = new VoidSignal(NDalicPINVOKE.Stage_SceneCreatedSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
-}
-
-}