{
class TextField;
}
+ /**
+ * @addtogroup dali-toolkit-controls-text-controls
+ * @{
+ */
/**
* @brief A control which provides a single-line editable text field.
PLACEHOLDER_TEXT, ///< name "placeholder-text", The text to display when the TextField is empty and inactive, type STRING
PLACEHOLDER_TEXT_FOCUSED, ///< name "placeholder-text-focused", The text to display when the TextField is empty with key-input focus, type STRING
FONT_FAMILY, ///< name "font-family", The requested font family, type STRING
- FONT_STYLE, ///< name "font-style", The requested font style e.g. Regular/Italic, type STRING
+ FONT_STYLE, ///< name "font-style", The requested font style, type STRING
POINT_SIZE, ///< name "point-size", The size of font in points, type FLOAT
MAX_LENGTH, ///< name "max-length" The maximum number of characters that can be inserted, type INTEGER
EXCEED_POLICY, ///< name "exceed-policy" Specifies how the text is truncated when it does not fit, type INTEGER
explicit DALI_INTERNAL TextField( Dali::Internal::CustomActor* internal );
};
+ /**
+ * @}
+ */
} // namespace Toolkit
} // namespace Dali
{
class TextLabel;
}
+ /**
+ * @addtogroup dali-toolkit-controls-text-controls
+ * @{
+ */
/**
* @brief A control which renders a short text string.
RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "rendering-backend", The type or rendering e.g. bitmap-based, type INT
TEXT, ///< name "text", The text to display in UTF-8 format, type STRING
FONT_FAMILY, ///< name "font-family", The requested font family, type STRING
- FONT_STYLE, ///< name "font-style", The requested font style e.g. Regular/Italic, type STRING
+ FONT_STYLE, ///< name "font-style", The requested font style, type STRING
POINT_SIZE, ///< name "point-size", The size of font in points, type FLOAT
MULTI_LINE, ///< name "multi-line", The single-line or multi-line layout option, type BOOLEAN
HORIZONTAL_ALIGNMENT, ///< name "horizontal-alignment", The line horizontal alignment, type STRING, values "BEGIN", "CENTER", "END"
explicit DALI_INTERNAL TextLabel( Dali::Internal::CustomActor* internal );
};
+ /**
+ * @}
+ */
} // namespace Toolkit
} // namespace Dali