Revert "(Vector) Pause animation when the actor is invisible"
authorHeeyong Song <heeyong.song@samsung.com>
Tue, 12 Nov 2019 06:43:12 +0000 (15:43 +0900)
committerHeeyong Song <heeyong.song@samsung.com>
Tue, 12 Nov 2019 06:43:14 +0000 (15:43 +0900)
This reverts commit 6d7478148da18b02ad6b8ddaae148c95e10f006d.

Change-Id: Iac32ac3b0a76d1ee287717bb8f794ae9ebfb68c6

automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp
dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp
dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h

index 794a0cd..98a2d3d 100644 (file)
@@ -28,7 +28,6 @@
 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
 #include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-actions-devel.h>
 #include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-signals-devel.h>
-#include <dali/devel-api/rendering/renderer-devel.h>
 #include "dummy-control.h"
 
 using namespace Dali;
@@ -1226,47 +1225,3 @@ int UtcDaliAnimatedVectorImageVisualMultipleInstances(void)
 
   END_TEST;
 }
-
-int UtcDaliAnimatedVectorImageVisualVisibilityChanged(void)
-{
-  ToolkitTestApplication application;
-  tet_infoline( "UtcDaliAnimatedVectorImageVisualVisibilityChanged" );
-
-  Property::Map propertyMap;
-  propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE )
-             .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME );
-
-  Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
-  DALI_TEST_CHECK( visual );
-
-  DummyControl actor = DummyControl::New( true );
-  DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() );
-  dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
-
-  Vector2 controlSize( 20.f, 30.f );
-  actor.SetSize( controlSize );
-
-  Stage::GetCurrent().Add( actor );
-
-  application.SendNotification();
-  application.Render();
-
-  Property::Map attributes;
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
-
-  // Check rendering behavior
-  DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
-  Renderer renderer = actor.GetRendererAt( 0u );
-  DALI_TEST_CHECK( renderer );
-  DALI_TEST_CHECK( renderer.GetProperty< int >( DevelRenderer::Property::RENDERING_BEHAVIOR ) == DevelRenderer::Rendering::CONTINUOUSLY );
-
-  actor.SetVisible( false );
-
-  application.SendNotification();
-  application.Render();
-
-  // Check rendering behavior again
-  DALI_TEST_CHECK( renderer.GetProperty< int >( DevelRenderer::Property::RENDERING_BEHAVIOR ) == DevelRenderer::Rendering::IF_REQUIRED );
-
-  END_TEST;
-}
index de415df..070836c 100644 (file)
@@ -305,8 +305,6 @@ void AnimatedVectorImageVisual::DoSetOnStage( Actor& actor )
   mSizeNotification = actor.AddPropertyNotification( Actor::Property::SIZE, StepCondition( 3.0f ) );
   mSizeNotification.NotifySignal().Connect( this, &AnimatedVectorImageVisual::OnSizeNotification );
 
-  DevelActor::VisibilityChangedSignal( actor ).Connect( this, &AnimatedVectorImageVisual::OnVisibilityChanged );
-
   DALI_LOG_INFO( gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::DoSetOnStage [%p]\n", this );
 }
 
@@ -330,8 +328,6 @@ void AnimatedVectorImageVisual::DoSetOffStage( Actor& actor )
   actor.RemovePropertyNotification( mScaleNotification );
   actor.RemovePropertyNotification( mSizeNotification );
 
-  DevelActor::VisibilityChangedSignal( actor ).Connect( this, &AnimatedVectorImageVisual::OnVisibilityChanged );
-
   mPlacementActor.Reset();
 
   // Reset the visual size to zero so that when adding the actor back to stage the rasterization is forced
@@ -568,26 +564,6 @@ void AnimatedVectorImageVisual::OnSizeNotification( PropertyNotification& source
   }
 }
 
-void AnimatedVectorImageVisual::OnVisibilityChanged( Actor actor, bool visible, DevelActor::VisibilityChange::Type type )
-{
-  if( !visible )
-  {
-    if( mActionStatus == DevelAnimatedVectorImageVisual::Action::PLAY )
-    {
-      mVectorAnimationTask->PauseAnimation();
-
-      if( mImpl->mRenderer )
-      {
-        mImpl->mRenderer.SetProperty( DevelRenderer::Property::RENDERING_BEHAVIOR, DevelRenderer::Rendering::IF_REQUIRED );
-      }
-
-      mActionStatus = DevelAnimatedVectorImageVisual::Action::PAUSE;
-
-      DALI_LOG_INFO( gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::OnVisibilityChanged: invisibile. Pause animation [%p]\n", this );
-    }
-  }
-}
-
 } // namespace Internal
 
 } // namespace Toolkit
index 78848d0..674cb1b 100644 (file)
@@ -22,7 +22,6 @@
 #include <dali/public-api/common/intrusive-ptr.h>
 #include <dali/public-api/object/weak-handle.h>
 #include <dali/public-api/object/property-notification.h>
-#include <dali/devel-api/actors/actor-devel.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
@@ -176,11 +175,6 @@ private:
    */
   void OnSizeNotification( PropertyNotification& source );
 
-  /**
-   * @brief Callback when the visibility of the actor is changed.
-   */
-  void OnVisibilityChanged( Actor actor, bool visible, DevelActor::VisibilityChange::Type type );
-
   // Undefined
   AnimatedVectorImageVisual( const AnimatedVectorImageVisual& visual ) = delete;