END_TEST;
}
+
+int UtcDaliKeyboardFocusManagerChangeFocusDirectionByKeyEvents(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline(" UtcDaliKeyboardFocusManagerChangeFocusDirectionByKeyEvents");
+
+ KeyboardFocusManager manager = KeyboardFocusManager::Get();
+ DALI_TEST_CHECK(manager);
+
+ bool preFocusChangeSignalVerified = false;
+ PreFocusChangeCallback preFocusChangeCallback(preFocusChangeSignalVerified);
+ manager.PreFocusChangeSignal().Connect( &preFocusChangeCallback, &PreFocusChangeCallback::Callback );
+
+ bool focusChangedSignalVerified = false;
+ FocusChangedCallback focusChangedCallback(focusChangedSignalVerified);
+ manager.FocusChangedSignal().Connect( &focusChangedCallback, &FocusChangedCallback::Callback );
+
+ Integration::KeyEvent leftEvent("Left", "", 0, 0, 0, Integration::KeyEvent::Down);
+ Integration::KeyEvent rightEvent("Right", "", 0, 0, 0, Integration::KeyEvent::Down);
+ Integration::KeyEvent upEvent("Up", "", 0, 0, 0, Integration::KeyEvent::Down);
+ Integration::KeyEvent downEvent("Down", "", 0, 0, 0, Integration::KeyEvent::Down);
+ Integration::KeyEvent pageUpEvent("Prior", "", 0, 0, 0, Integration::KeyEvent::Down);
+ Integration::KeyEvent pageDownEvent("Next", "", 0, 0, 0, Integration::KeyEvent::Down);
+
+ // Create a 2x2 table view and try to move focus inside it
+ TableView tableView = TableView::New( 2, 2 );
+ Stage::GetCurrent().Add(tableView);
+
+ // Create the first actor
+ Actor first = Actor::New();
+ first.SetKeyboardFocusable(true);
+
+ // Create the second actor
+ Actor second = Actor::New();
+ second.SetKeyboardFocusable(true);
+
+ // Create the third actor
+ Actor third = Actor::New();
+ third.SetKeyboardFocusable(true);
+
+ // Create the fourth actor
+ Actor fourth = Actor::New();
+ fourth.SetKeyboardFocusable(true);
+
+ // Add the four children to table view
+ tableView.AddChild(first, TableView::CellPosition(0, 0));
+ tableView.AddChild(second, TableView::CellPosition(0, 1));
+ tableView.AddChild(third, TableView::CellPosition(1, 0));
+ tableView.AddChild(fourth, TableView::CellPosition(1, 1));
+
+ // Set the focus to the first actor
+ DALI_TEST_CHECK(manager.SetCurrentFocusActor(first) == true);
+ DALI_TEST_CHECK(manager.GetCurrentFocusActor() == first);
+ DALI_TEST_CHECK(focusChangedCallback.mSignalVerified);
+ DALI_TEST_CHECK(focusChangedCallback.mOriginalFocusedActor == Actor());
+ DALI_TEST_CHECK(focusChangedCallback.mCurrentFocusedActor == first);
+ focusChangedCallback.Reset();
+
+ // Send the right key event to move the focus towards right
+ application.ProcessEvent(rightEvent);
+ DALI_TEST_CHECK(manager.GetCurrentFocusActor() == second);
+ DALI_TEST_CHECK(focusChangedCallback.mSignalVerified);
+ DALI_TEST_CHECK(focusChangedCallback.mOriginalFocusedActor == first);
+ DALI_TEST_CHECK(focusChangedCallback.mCurrentFocusedActor == second);
+ focusChangedCallback.Reset();
+
+ // Send the down key event to move the focus towards down
+ application.ProcessEvent(downEvent);
+ DALI_TEST_CHECK(manager.GetCurrentFocusActor() == fourth);
+ DALI_TEST_CHECK(focusChangedCallback.mSignalVerified);
+ DALI_TEST_CHECK(focusChangedCallback.mOriginalFocusedActor == second);
+ DALI_TEST_CHECK(focusChangedCallback.mCurrentFocusedActor == fourth);
+ focusChangedCallback.Reset();
+
+ // Send the down event to move the focus towards left
+ application.ProcessEvent(leftEvent);
+ DALI_TEST_CHECK(manager.GetCurrentFocusActor() == third);
+ DALI_TEST_CHECK(focusChangedCallback.mSignalVerified);
+ DALI_TEST_CHECK(focusChangedCallback.mOriginalFocusedActor == fourth);
+ DALI_TEST_CHECK(focusChangedCallback.mCurrentFocusedActor == third);
+ focusChangedCallback.Reset();
+
+ // Send the up event to move the focus towards up
+ application.ProcessEvent(upEvent);
+ DALI_TEST_CHECK(manager.GetCurrentFocusActor() == first);
+ DALI_TEST_CHECK(focusChangedCallback.mSignalVerified);
+ DALI_TEST_CHECK(focusChangedCallback.mOriginalFocusedActor == third);
+ DALI_TEST_CHECK(focusChangedCallback.mCurrentFocusedActor == first);
+ focusChangedCallback.Reset();
+
+ // Send the pape up event, but focus should not be moved because page up is not supported by table view
+ application.ProcessEvent(pageUpEvent);
+ DALI_TEST_CHECK(manager.GetCurrentFocusActor() == first);
+ DALI_TEST_CHECK(preFocusChangeCallback.mSignalVerified);
+ DALI_TEST_CHECK(preFocusChangeCallback.mCurrentFocusedActor == first);
+ DALI_TEST_CHECK(preFocusChangeCallback.mProposedActorToFocus == first);
+ DALI_TEST_CHECK(preFocusChangeCallback.mDirection == Control::KeyboardFocus::PAGE_UP);
+ preFocusChangeCallback.Reset();
+
+ // Send the pape down event, but focus should not be moved because page down is not supported by table view
+ application.ProcessEvent(pageDownEvent);
+ DALI_TEST_CHECK(manager.GetCurrentFocusActor() == first);
+ DALI_TEST_CHECK(preFocusChangeCallback.mSignalVerified);
+ DALI_TEST_CHECK(preFocusChangeCallback.mCurrentFocusedActor == first);
+ DALI_TEST_CHECK(preFocusChangeCallback.mProposedActorToFocus == first);
+ DALI_TEST_CHECK(preFocusChangeCallback.mDirection == Control::KeyboardFocus::PAGE_DOWN);
+ preFocusChangeCallback.Reset();
+
+ // Clear the focus
+ manager.ClearFocus();
+
+ // Send the pape up event, but nothing was focued so focus manager will try the initial focus
+ preFocusChangeCallback.Reset();
+ application.ProcessEvent(pageUpEvent);
+ DALI_TEST_CHECK(manager.GetCurrentFocusActor() == Actor());
+ DALI_TEST_CHECK(preFocusChangeCallback.mSignalVerified);
+ DALI_TEST_CHECK(preFocusChangeCallback.mCurrentFocusedActor == Actor());
+ DALI_TEST_CHECK(preFocusChangeCallback.mProposedActorToFocus == Actor());
+ DALI_TEST_CHECK(preFocusChangeCallback.mDirection == Control::KeyboardFocus::RIGHT);
+
+ // Clear the focus again
+ manager.ClearFocus();
+
+ // Send the pape down event, but nothing was focued so focus manager will try the initial focus
+ preFocusChangeCallback.Reset();
+ application.ProcessEvent(pageDownEvent);
+ DALI_TEST_CHECK(manager.GetCurrentFocusActor() == Actor());
+ DALI_TEST_CHECK(preFocusChangeCallback.mSignalVerified);
+ DALI_TEST_CHECK(preFocusChangeCallback.mCurrentFocusedActor == Actor());
+ DALI_TEST_CHECK(preFocusChangeCallback.mProposedActorToFocus == Actor());
+ DALI_TEST_CHECK(preFocusChangeCallback.mDirection == Control::KeyboardFocus::RIGHT);
+
+ END_TEST;
+}
+
+
END_TEST;
}
+int UtcDaliVisualTextVisualDisableEnable(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualTextVisualDisableEnable Ensure Text visible can be re-enabled" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::TEXT );
+ propertyMap.Insert( "mixColor", Color::WHITE );
+ propertyMap.Insert( "renderingBackend", static_cast<int>( Toolkit::Text::DEFAULT_RENDERING_BACKEND ) );
+ propertyMap.Insert( "enableMarkup", false );
+ propertyMap.Insert( "text", "Hello world" );
+ propertyMap.Insert( "fontFamily", "TizenSans" );
+
+ Property::Map fontStyleMapSet;
+ fontStyleMapSet.Insert( "weight", "bold" );
+ propertyMap.Insert( "fontStyle", fontStyleMapSet );
+
+ propertyMap.Insert( "pointSize", 12.f );
+ propertyMap.Insert( "multiLine", true );
+ propertyMap.Insert( "horizontalAlignment", "CENTER" );
+ propertyMap.Insert( "verticalAlignment", "CENTER" );
+ propertyMap.Insert( "textColor", Color::RED );
+ Visual::Base textVisual = factory.CreateVisual( propertyMap );
+ textVisual.SetDepthIndex( 1.f );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, textVisual );
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 0, TEST_LOCATION );
+
+ dummyControl.SetSize(200.f, 200.f);
+ dummyControl.SetParentOrigin( ParentOrigin::CENTER );
+
+ Stage::GetCurrent().Add( dummyControl );
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 1, TEST_LOCATION );
+
+ dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, false );
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 0, TEST_LOCATION );
+
+ dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, true );
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 1, TEST_LOCATION );
+
+ END_TEST;
+}
+
int UtcDaliVisualPremultipliedAlpha(void)
{
ToolkitTestApplication application;