Fix name of glyph compression name 74/277174/1
authorEunki, Hong <eunkiki.hong@samsung.com>
Fri, 1 Jul 2022 07:58:30 +0000 (16:58 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Fri, 1 Jul 2022 07:58:30 +0000 (16:58 +0900)
Change-Id: I825f6ac95ef78457513b5cd984ce00d1c220a2af
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali-toolkit/internal/text/rendering/atlas/text-atlas-renderer.cpp
dali-toolkit/internal/text/rendering/text-typesetter.cpp

index 5913134..1a1063c 100644 (file)
@@ -217,7 +217,7 @@ struct AtlasRenderer::Impl
 
         uint32_t glyphBufferSize = glyphBufferData.width * glyphBufferData.height * Pixel::GetBytesPerPixel(glyphBufferData.format);
         // If glyph buffer data don't have ownership, Or if we need to decompress, create new memory and replace ownership.
-        if(!glyphBufferData.isBufferOwned || glyphBufferData.compressType != TextAbstraction::FontClient::GlyphBufferData::CompressType::NO_COMPRESS)
+        if(!glyphBufferData.isBufferOwned || glyphBufferData.compressionType != TextAbstraction::FontClient::GlyphBufferData::CompressionType::NO_COMPRESSION)
         {
           uint8_t* newBuffer = (uint8_t*)malloc(glyphBufferSize);
           if(DALI_LIKELY(newBuffer != nullptr))
@@ -228,9 +228,9 @@ struct AtlasRenderer::Impl
               // Release previous buffer
               free(glyphBufferData.buffer);
             }
-            glyphBufferData.isBufferOwned = true;
-            glyphBufferData.buffer        = newBuffer;
-            glyphBufferData.compressType  = TextAbstraction::FontClient::GlyphBufferData::CompressType::NO_COMPRESS;
+            glyphBufferData.isBufferOwned   = true;
+            glyphBufferData.buffer          = newBuffer;
+            glyphBufferData.compressionType = TextAbstraction::FontClient::GlyphBufferData::CompressionType::NO_COMPRESSION;
           }
         }
 
index cad5ea3..14f3da7 100644 (file)
@@ -137,7 +137,7 @@ void TypesetGlyph(GlyphData& __restrict__ data,
     uint32_t glyphOffet = 0u;
 
     // Allocate scanline memory for glyph bitmap if we need.
-    const bool useLocalScanline         = data.glyphBitmap.compressType != TextAbstraction::FontClient::GlyphBufferData::CompressType::NO_COMPRESS;
+    const bool useLocalScanline         = data.glyphBitmap.compressionType != TextAbstraction::FontClient::GlyphBufferData::CompressionType::NO_COMPRESSION;
     uint8_t* __restrict__ glyphScanline = useLocalScanline ? (uint8_t*)malloc(data.glyphBitmap.width * glyphPixelSize) : data.glyphBitmap.buffer;
 
     // Precalculate input color's packed result.
@@ -298,7 +298,7 @@ void TypesetGlyph(GlyphData& __restrict__ data,
       uint32_t glyphOffet = 0u;
 
       // Allocate scanline memory for glyph bitmap if we need.
-      const bool useLocalScanline         = data.glyphBitmap.compressType != TextAbstraction::FontClient::GlyphBufferData::CompressType::NO_COMPRESS;
+      const bool useLocalScanline         = data.glyphBitmap.compressionType != TextAbstraction::FontClient::GlyphBufferData::CompressionType::NO_COMPRESSION;
       uint8_t* __restrict__ glyphScanline = useLocalScanline ? (uint8_t*)malloc(data.glyphBitmap.width * glyphPixelSize) : data.glyphBitmap.buffer;
 
       // Skip basic line.