Added underlay property 81/151081/20
authortaeyoon0.lee <taeyoon0.lee@samsung.com>
Tue, 19 Sep 2017 15:11:51 +0000 (00:11 +0900)
committertaeyoon0.lee <taeyoon0.lee@samsung.com>
Tue, 17 Oct 2017 06:13:15 +0000 (15:13 +0900)
 default is underlay video rendering

Change-Id: I2b9656b3ded88bfd2306bd05bea734add74df503

automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-application.cpp
automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-application.h
automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-video-player.cpp
automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-video-player.h [deleted file]
automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp
dali-toolkit/internal/controls/video-view/video-view-impl.cpp
dali-toolkit/internal/controls/video-view/video-view-impl.h
dali-toolkit/public-api/controls/video-view/video-view.h

index 034e416..ce17641 100644 (file)
@@ -87,6 +87,8 @@ std::string Application::GetResourcePath()
 
 ////////////////////////////////////////////////////////////////////////////////////////////////////
 
 
 ////////////////////////////////////////////////////////////////////////////////////////////////////
 
+bool ToolkitApplication::DECODED_IMAGES_SUPPORTED;
+
 ToolkitApplication::ToolkitApplication()
 : mApplicationStub(new Application(*this))
 {
 ToolkitApplication::ToolkitApplication()
 : mApplicationStub(new Application(*this))
 {
index 7178b68..584a38c 100644 (file)
@@ -85,6 +85,9 @@ private:
   // The Application Stub
   Application* mApplicationStub;
   friend class Application;
   // The Application Stub
   Application* mApplicationStub;
   friend class Application;
+
+public: // Test static member
+  static bool DECODED_IMAGES_SUPPORTED;
 };
 
 } // namespace Dali
 };
 
 } // namespace Dali
index eee723b..09cc438 100644 (file)
  *
  */
 
  *
  */
 
-// CLASS HEADER
-#include "toolkit-video-player.h"
-
-// EXTERNAL INCLUDES
+#include <dali/devel-api/adaptor-framework/video-player.h>
 #include <dali/public-api/object/any.h>
 #include <dali/public-api/object/any.h>
+#include <dali/public-api/object/base-object.h>
+#include <toolkit-application.h>
 
 namespace Dali
 {
 
 namespace Dali
 {
@@ -226,5 +225,10 @@ void VideoPlayer::Backward( int millisecond )
 {
 }
 
 {
 }
 
+bool VideoPlayer::IsVideoTextureSupported() const
+{
+  return ToolkitApplication::DECODED_IMAGES_SUPPORTED;
+}
+
 } // namespace Dali;
 
 } // namespace Dali;
 
diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-video-player.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-video-player.h
deleted file mode 100644 (file)
index 199fa12..0000000
+++ /dev/null
@@ -1,110 +0,0 @@
-#ifndef __DALI_TOOLKIT_VIDEO_PLAYER_H__
-#define __DALI_TOOLKIT_VIDEO_PLAYER_H__
-
-/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-// EXTERNAL INCLUDES
-#include <dali/public-api/object/base-handle.h>
-#include <dali/public-api/object/base-object.h>
-
-#include <dali/devel-api/adaptor-framework/video-player-plugin.h>
-
-namespace Dali
-{
-
-class Any;
-
-namespace Internal
-{
-namespace Adaptor
-{
-
-class VideoPlayer;
-
-}
-}
-
-/**
- * @brief VideoPlayer class is used for video playback.
- * @SINCE_1_1.38
- */
-class VideoPlayer: public BaseHandle
-{
-public:
-
-  VideoPlayer();
-
-  ~VideoPlayer();
-
-  static VideoPlayer New();
-
-  VideoPlayer( const VideoPlayer& player );
-
-  VideoPlayer& operator=( const VideoPlayer& player );
-
-  static VideoPlayer DownCast( BaseHandle handle );
-
-  void SetUrl( const std::string& url );
-
-  std::string GetUrl();
-
-  void SetLooping(bool looping);
-
-  bool IsLooping();
-
-  void Play();
-
-  void Pause();
-
-  void Stop();
-
-  void SetMute( bool mute );
-
-  bool IsMuted();
-
-  void SetVolume( float left, float right );
-
-  void GetVolume( float& left, float& right );
-
-  void SetRenderingTarget( Any target );
-
-  void SetPlayPosition( int millisecond );
-
-  int GetPlayPosition();
-
-  void SetDisplayArea( DisplayArea area );
-
-  void SetDisplayRotation( Dali::VideoPlayerPlugin::DisplayRotation rotation );
-
-  Dali::VideoPlayerPlugin::DisplayRotation GetDisplayRotation();
-
-  Dali::VideoPlayerPlugin::VideoPlayerSignalType& FinishedSignal();
-
-  void Forward( int millisecond );
-
-  void Backward( int millisecond );
-
-private:
-
-  VideoPlayer( Internal::Adaptor::VideoPlayer* internal );
-
-};
-
-} // namespace Dali;
-
-#endif
index 884efc4..30a7e8c 100644 (file)
@@ -405,3 +405,38 @@ int UtcDaliVideoViewMethodsForCoverage2(void)
 
   END_TEST;
 }
 
   END_TEST;
 }
+
+int UtcDaliVideoViewPropertyUnderlay(void)
+{
+  ToolkitTestApplication application;
+  ToolkitApplication::DECODED_IMAGES_SUPPORTED = true;
+
+  VideoView view = VideoView::New();
+  DALI_TEST_CHECK( view );
+
+  Stage::GetCurrent().Add( view );
+
+  application.SendNotification();
+  application.Render();
+
+  bool isUnderlay = view.GetProperty( Toolkit::VideoView::Property::UNDERLAY ).Get< bool >();
+  DALI_TEST_CHECK( isUnderlay );
+
+  view.SetProperty( Toolkit::VideoView::Property::UNDERLAY, false );
+  isUnderlay = view.GetProperty( Toolkit::VideoView::Property::UNDERLAY ).Get< bool >();
+  DALI_TEST_CHECK( !isUnderlay );
+
+  view.SetProperty( Toolkit::VideoView::Property::UNDERLAY, true );
+  isUnderlay = view.GetProperty( Toolkit::VideoView::Property::UNDERLAY ).Get< bool >();
+  DALI_TEST_CHECK( isUnderlay );
+
+  // If platform api doesn't provide any API or feature for decoded images of video,
+  // UNDERLAY should be true
+  ToolkitApplication::DECODED_IMAGES_SUPPORTED = false;
+
+  view.SetProperty( Toolkit::VideoView::Property::UNDERLAY, false );
+  isUnderlay = view.GetProperty( Toolkit::VideoView::Property::UNDERLAY ).Get< bool >();
+  DALI_TEST_CHECK( isUnderlay );
+
+  END_TEST;
+}
index 2fdb70b..5834950 100644 (file)
@@ -62,6 +62,7 @@ DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "video", MAP, VIDEO )
 DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "looping", BOOLEAN, LOOPING )
 DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "muted", BOOLEAN, MUTED )
 DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "volume", MAP, VOLUME )
 DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "looping", BOOLEAN, LOOPING )
 DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "muted", BOOLEAN, MUTED )
 DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "volume", MAP, VOLUME )
+DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "underlay", BOOLEAN, UNDERLAY )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, VideoView, "finished", FINISHED_SIGNAL )
 
 
 DALI_SIGNAL_REGISTRATION( Toolkit, VideoView, "finished", FINISHED_SIGNAL )
 
@@ -75,6 +76,8 @@ DALI_TYPE_REGISTRATION_END()
 
 const char* const VOLUME_LEFT( "volumeLeft" );
 const char* const VOLUME_RIGHT( "volumeRight" );
 
 const char* const VOLUME_LEFT( "volumeLeft" );
 const char* const VOLUME_RIGHT( "volumeRight" );
+
+// 3.0 TC uses RENDERING_TARGET. It should be removed in next release
 const char* const RENDERING_TARGET( "renderingTarget" );
 const char* const WINDOW_SURFACE_TARGET( "windowSurfaceTarget" );
 const char* const NATIVE_IMAGE_TARGET( "nativeImageTarget" );
 const char* const RENDERING_TARGET( "renderingTarget" );
 const char* const WINDOW_SURFACE_TARGET( "windowSurfaceTarget" );
 const char* const NATIVE_IMAGE_TARGET( "nativeImageTarget" );
@@ -128,9 +131,9 @@ VideoView::VideoView()
   mUpdateTriggerPropertyIndex( Property::INVALID_INDEX),
   mNotification( NULL ),
   mCurrentVideoPlayPosition( 0 ),
   mUpdateTriggerPropertyIndex( Property::INVALID_INDEX),
   mNotification( NULL ),
   mCurrentVideoPlayPosition( 0 ),
-  mIsNativeImageTarget( true ),
   mIsPlay( false ),
   mIsPlay( false ),
-  mIsPause( false )
+  mIsPause( false ),
+  mIsUnderlay( true )
 {
   mVideoPlayer = Dali::VideoPlayer::New();
 
 {
   mVideoPlayer = Dali::VideoPlayer::New();
 
@@ -159,14 +162,9 @@ Toolkit::VideoView VideoView::New()
 
 void VideoView::OnInitialize()
 {
 
 void VideoView::OnInitialize()
 {
-  Any source;
-  Dali::NativeImageSourcePtr nativeImageSourcePtr = Dali::NativeImageSource::New( source );
-  mNativeImage = Dali::NativeImage::New( *nativeImageSourcePtr );
-
-  mVideoPlayer.SetRenderingTarget( nativeImageSourcePtr );
-  mVideoPlayer.FinishedSignal().Connect( this, &VideoView::EmitSignalFinish );
-
   mUpdateTriggerPropertyIndex = Self().RegisterProperty( "updateTrigger", true );
   mUpdateTriggerPropertyIndex = Self().RegisterProperty( "updateTrigger", true );
+  mVideoPlayer.FinishedSignal().Connect( this, &VideoView::EmitSignalFinish );
+  SetWindowSurfaceTarget();
 }
 
 void VideoView::SetUrl( const std::string& url )
 }
 
 void VideoView::SetUrl( const std::string& url )
@@ -177,7 +175,7 @@ void VideoView::SetUrl( const std::string& url )
     mPropertyMap.Clear();
   }
 
     mPropertyMap.Clear();
   }
 
-  if( mIsNativeImageTarget )
+  if( !mIsUnderlay )
   {
     Actor self( Self() );
     Internal::InitializeVisual( self, mVisual, mNativeImage );
   {
     Actor self( Self() );
     Internal::InitializeVisual( self, mVisual, mNativeImage );
@@ -218,11 +216,13 @@ void VideoView::SetPropertyMap( Property::Map map )
 
   if( target && target->Get( targetType ) && targetType == WINDOW_SURFACE_TARGET )
   {
 
   if( target && target->Get( targetType ) && targetType == WINDOW_SURFACE_TARGET )
   {
-    this->SetWindowSurfaceTarget();
+    mIsUnderlay = true;
+    SetWindowSurfaceTarget();
   }
   else if( target && target->Get( targetType ) && targetType == NATIVE_IMAGE_TARGET )
   {
   }
   else if( target && target->Get( targetType ) && targetType == NATIVE_IMAGE_TARGET )
   {
-    this->SetNativeImageTarget();
+    mIsUnderlay = false;
+    SetNativeImageTarget();
   }
 
   RelayoutRequest();
   }
 
   RelayoutRequest();
@@ -465,6 +465,15 @@ void VideoView::SetProperty( BaseObject* object, Property::Index index, const Pr
         }
         break;
       }
         }
         break;
       }
+      case Toolkit::VideoView::Property::UNDERLAY:
+      {
+        bool underlay;
+        if( value.Get( underlay ) )
+        {
+          impl.SetUnderlay( underlay );
+        }
+        break;
+      }
     }
   }
 }
     }
   }
 }
@@ -513,6 +522,11 @@ Property::Value VideoView::GetProperty( BaseObject* object, Property::Index prop
         value = map;
         break;
       }
         value = map;
         break;
       }
+      case Toolkit::VideoView::Property::UNDERLAY:
+      {
+        value = impl.IsUnderlay();
+        break;
+      }
     }
   }
 
     }
   }
 
@@ -609,7 +623,22 @@ void VideoView::SetWindowSurfaceTarget()
   mVideoPlayer.SetRenderingTarget( Dali::Adaptor::Get().GetNativeWindowHandle() );
   mVideoPlayer.SetUrl( mUrl );
 
   mVideoPlayer.SetRenderingTarget( Dali::Adaptor::Get().GetNativeWindowHandle() );
   mVideoPlayer.SetUrl( mUrl );
 
-  mIsNativeImageTarget = false;
+  if( !mRenderer )
+  {
+    // For underlay rendering mode, video display area have to be transparent.
+    Geometry geometry = VisualFactoryCache::CreateQuadGeometry();
+    Shader shader = Shader::New( VERTEX_SHADER, FRAGMENT_SHADER );
+    mRenderer = Renderer::New( geometry, shader );
+
+    mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON );
+    mRenderer.SetProperty( Renderer::Property::BLEND_FACTOR_SRC_RGB, BlendFactor::ONE );
+    mRenderer.SetProperty( Renderer::Property::BLEND_FACTOR_DEST_RGB, BlendFactor::ZERO );
+    mRenderer.SetProperty( Renderer::Property::BLEND_FACTOR_SRC_ALPHA, BlendFactor::ONE );
+    mRenderer.SetProperty( Renderer::Property::BLEND_FACTOR_DEST_ALPHA, BlendFactor::ZERO );
+  }
+  self.AddRenderer( mRenderer );
+
+  UpdateDisplayArea();
 
   if( mIsPlay )
   {
 
   if( mIsPlay )
   {
@@ -625,22 +654,17 @@ void VideoView::SetWindowSurfaceTarget()
   {
     mVideoPlayer.SetPlayPosition( curPos );
   }
   {
     mVideoPlayer.SetPlayPosition( curPos );
   }
-
-  // For underlay rendering mode, video display area have to be transparent.
-  Geometry geometry = VisualFactoryCache::CreateQuadGeometry();
-  Shader shader = Shader::New( VERTEX_SHADER, FRAGMENT_SHADER );
-  Renderer renderer = Renderer::New( geometry, shader );
-
-  renderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON );
-  renderer.SetProperty( Renderer::Property::BLEND_FACTOR_SRC_RGB, BlendFactor::ONE );
-  renderer.SetProperty( Renderer::Property::BLEND_FACTOR_DEST_RGB, BlendFactor::ZERO );
-  renderer.SetProperty( Renderer::Property::BLEND_FACTOR_SRC_ALPHA, BlendFactor::ONE );
-  renderer.SetProperty( Renderer::Property::BLEND_FACTOR_DEST_ALPHA, BlendFactor::ZERO );
-  self.AddRenderer( renderer );
 }
 
 void VideoView::SetNativeImageTarget()
 {
 }
 
 void VideoView::SetNativeImageTarget()
 {
+  if( mVideoPlayer.IsVideoTextureSupported() == false )
+  {
+    DALI_LOG_ERROR( "Platform doesn't support decoded video frame images\n" );
+    mIsUnderlay = true;
+    return;
+  }
+
   Actor self( Self() );
   int curPos = mVideoPlayer.GetPlayPosition();
 
   Actor self( Self() );
   int curPos = mVideoPlayer.GetPlayPosition();
 
@@ -652,7 +676,7 @@ void VideoView::SetNativeImageTarget()
   mVideoPlayer.SetUrl( mUrl );
 
   Internal::InitializeVisual( self, mVisual, mNativeImage );
   mVideoPlayer.SetUrl( mUrl );
 
   Internal::InitializeVisual( self, mVisual, mNativeImage );
-  mIsNativeImageTarget = true;
+  Self().RemoveRenderer( mRenderer );
 
   if( mIsPlay )
   {
 
   if( mIsPlay )
   {
@@ -672,6 +696,11 @@ void VideoView::SetNativeImageTarget()
 
 void VideoView::UpdateDisplayArea()
 {
 
 void VideoView::UpdateDisplayArea()
 {
+  if( !mIsUnderlay )
+  {
+    return;
+  }
+
   Actor self( Self() );
 
   bool positionUsesAnchorPoint = self.GetProperty( DevelActor::Property::POSITION_USES_ANCHOR_POINT ).Get< bool >();
   Actor self( Self() );
 
   bool positionUsesAnchorPoint = self.GetProperty( DevelActor::Property::POSITION_USES_ANCHOR_POINT ).Get< bool >();
@@ -688,6 +717,28 @@ void VideoView::UpdateDisplayArea()
   mVideoPlayer.SetDisplayArea( mDisplayArea );
 }
 
   mVideoPlayer.SetDisplayArea( mDisplayArea );
 }
 
+void VideoView::SetUnderlay( bool set )
+{
+  if( set != mIsUnderlay )
+  {
+    mIsUnderlay = set;
+
+    if( mIsUnderlay )
+    {
+      SetWindowSurfaceTarget();
+    }
+    else
+    {
+      SetNativeImageTarget();
+    }
+  }
+}
+
+bool VideoView::IsUnderlay()
+{
+  return mIsUnderlay;
+}
+
 } // namespace Internal
 
 } // namespace toolkit
 } // namespace Internal
 
 } // namespace toolkit
index 130d2c2..d5a498a 100644 (file)
@@ -207,11 +207,21 @@ public:
    */
   static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor );
 
    */
   static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor );
 
-  /*
+  /**
    * @brief Updates video display area for window rendering target
    */
   void UpdateDisplayArea();
 
    * @brief Updates video display area for window rendering target
    */
   void UpdateDisplayArea();
 
+  /**
+   * @brief Sets underlay flag and initializes new rendering target by flag.
+   */
+  void SetUnderlay( bool set );
+
+  /**
+   * @brief Checks underlay flag.
+   */
+  bool IsUnderlay();
+
 private: // From Control
 
   /**
 private: // From Control
 
   /**
@@ -265,14 +275,15 @@ private:
   Dali::Toolkit::VideoView::VideoViewSignalType mFinishedSignal;
   std::string mUrl;
   Dali::DisplayArea mDisplayArea;
   Dali::Toolkit::VideoView::VideoViewSignalType mFinishedSignal;
   std::string mUrl;
   Dali::DisplayArea mDisplayArea;
+  Dali::Renderer mRenderer;
 
   Property::Index mUpdateTriggerPropertyIndex;
   TriggerEventInterface* mNotification;
 
   int mCurrentVideoPlayPosition;
 
   Property::Index mUpdateTriggerPropertyIndex;
   TriggerEventInterface* mNotification;
 
   int mCurrentVideoPlayPosition;
-  bool mIsNativeImageTarget;
   bool mIsPlay;
   bool mIsPause;
   bool mIsPlay;
   bool mIsPause;
+  bool mIsUnderlay;
 };
 
 } // namespace Internal
 };
 
 } // namespace Internal
index d6a9bdf..154d93e 100644 (file)
@@ -66,6 +66,8 @@ public:
   // Signal
   typedef Signal< void (VideoView&) > VideoViewSignalType; ///< Video playback finished signal type @ SINCE_1_1.38
 
   // Signal
   typedef Signal< void (VideoView&) > VideoViewSignalType; ///< Video playback finished signal type @ SINCE_1_1.38
 
+public:
+
   /**
    * @brief Enumeration for the start and end property ranges for this control.
    * @SINCE_1_0.0
   /**
    * @brief Enumeration for the start and end property ranges for this control.
    * @SINCE_1_0.0
@@ -101,7 +103,16 @@ public:
        * @brief name "volume", left and right volume scalar as float type, Property::Map with two values ( "left" and "right" ).
        * @SINCE_1_1.38
        */
        * @brief name "volume", left and right volume scalar as float type, Property::Map with two values ( "left" and "right" ).
        * @SINCE_1_1.38
        */
-      VOLUME
+      VOLUME,
+
+     /**
+       * @brief name "underlay", Video rendering by underlay, true or false
+       * This shows video composited underneath the window by the system. This means it may ignore rotation of the video-view
+       * If false, video-view shows decoded frame images sequentially.
+       * If Platform or video plugin doesn't support decoded frame images, this should always be true.
+       * @SINCE_1_2.62
+       */
+      UNDERLAY
     };
   };
 
     };
   };