(Automated Tests) Sync after stencil/depth buffer changes 61/159561/2
authorAdeel Kazmi <adeel.kazmi@samsung.com>
Thu, 9 Nov 2017 15:59:53 +0000 (15:59 +0000)
committerAdeel Kazmi <adeel.kazmi@samsung.com>
Fri, 17 Nov 2017 16:42:59 +0000 (16:42 +0000)
Change-Id: I188be8223f23d9e528d281f37c07d1a1748d52d4

automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp

index 54a69bb..a247f7d 100644 (file)
@@ -68,7 +68,9 @@ void TestApplication::Initialize()
                                         mGlSyncAbstraction,
                                         mGestureManager,
                                         mDataRetentionPolicy,
                                         mGlSyncAbstraction,
                                         mGestureManager,
                                         mDataRetentionPolicy,
-                                        false );
+                                        Integration::RenderToFrameBuffer::FALSE,
+                                        Integration::DepthBufferAvailable::TRUE,
+                                        Integration::StencilBufferAvailable::TRUE );
 
   mCore->ContextCreated();
   mCore->SurfaceResized( mSurfaceWidth, mSurfaceHeight );
 
   mCore->ContextCreated();
   mCore->SurfaceResized( mSurfaceWidth, mSurfaceHeight );