Merge "Add property SHADOW to Control" into devel/master
authorHyunJu Shin <hyunjushin@samsung.com>
Fri, 20 Dec 2019 09:57:27 +0000 (09:57 +0000)
committerGerrit Code Review <gerrit@review.ap-northeast-2.compute.internal>
Fri, 20 Dec 2019 09:57:27 +0000 (09:57 +0000)
automated-tests/src/dali-toolkit/utc-Dali-Control.cpp
dali-toolkit/devel-api/controls/control-devel.h
dali-toolkit/internal/controls/control/control-data-impl.cpp
dali-toolkit/internal/controls/control/control-data-impl.h
dali-toolkit/public-api/controls/control-impl.cpp
dali-toolkit/public-api/controls/control-impl.h

index 2692fd1..bd15bb0 100755 (executable)
@@ -616,6 +616,42 @@ int UtcDaliControlBackgroundProperties(void)
   END_TEST;
 }
 
+int UtcDaliControlShadowProperties(void)
+{
+  ToolkitTestApplication application;
+  Control control = Control::New();
+
+  DALI_TEST_CHECK( control.GetProperty( DevelControl::Property::SHADOW ).Get< Property::Map >().Empty() );
+
+  Property::Map imageMap;
+  imageMap[ Toolkit::Visual::Property::TYPE ] = Visual::IMAGE;
+  imageMap[ ImageVisual::Property::URL ] = "TestImage";
+  control.SetProperty( DevelControl::Property::SHADOW, imageMap );
+  Property::Value propValue = control.GetProperty( DevelControl::Property::SHADOW );
+  Property::Map* resultMap = propValue.GetMap();
+  DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+  DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(),(int)Visual::IMAGE, TEST_LOCATION );
+  DALI_TEST_CHECK( resultMap->Find( ImageVisual::Property::URL ) );
+  DALI_TEST_EQUALS( resultMap->Find( ImageVisual::Property::URL )->Get<std::string>(), "TestImage", TEST_LOCATION );
+
+  Property::Map colorMap;
+  colorMap[Visual::Property::TYPE] = Visual::COLOR;
+  colorMap[ColorVisual::Property::MIX_COLOR] = Color::CYAN;
+  control.SetProperty( DevelControl::Property::SHADOW, colorMap );
+  propValue = control.GetProperty( DevelControl::Property::SHADOW );
+  resultMap = propValue.GetMap();
+  DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+  DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
+  DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
+  DALI_TEST_EQUALS( resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get<Vector4>(), Color::CYAN, TEST_LOCATION );
+
+  Property::Map emptyMap;
+  control.SetProperty( DevelControl::Property::SHADOW, emptyMap );
+  DALI_TEST_CHECK( control.GetProperty( DevelControl::Property::SHADOW ).Get< Property::Map >().Empty() );
+
+  END_TEST;
+}
+
 int UtcDaliControlKeyProperties(void)
 {
   ToolkitTestApplication application;
index eb2bcda..04e8205 100755 (executable)
@@ -115,7 +115,13 @@ enum
    * @details Name "downFocusableActorId", type Property::INTEGER.
    *
    */
-  DOWN_FOCUSABLE_ACTOR_ID = PADDING + 7
+  DOWN_FOCUSABLE_ACTOR_ID = PADDING + 7,
+
+  /**
+   * @brief The shadow of the control.
+   * @details Name "shadow", type Property::MAP.
+   */
+  SHADOW = PADDING + 8
 };
 
 } // namespace Property
index aa11d14..fb42012 100755 (executable)
@@ -311,6 +311,7 @@ const PropertyRegistration Control::Impl::PROPERTY_11( typeRegistration, "leftFo
 const PropertyRegistration Control::Impl::PROPERTY_12( typeRegistration, "rightFocusableActorId", Toolkit::DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID,Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
 const PropertyRegistration Control::Impl::PROPERTY_13( typeRegistration, "upFocusableActorId",    Toolkit::DevelControl::Property::UP_FOCUSABLE_ACTOR_ID,   Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
 const PropertyRegistration Control::Impl::PROPERTY_14( typeRegistration, "downFocusableActorId",  Toolkit::DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID, Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
+const PropertyRegistration Control::Impl::PROPERTY_15( typeRegistration, "shadow",                Toolkit::DevelControl::Property::SHADOW,                  Property::MAP,     &Control::Impl::SetProperty, &Control::Impl::GetProperty );
 
 
 Control::Impl::Impl( Control& controlImpl )
@@ -983,6 +984,21 @@ void Control::Impl::SetProperty( BaseObject* object, Property::Index index, cons
         break;
       }
 
+      case Toolkit::DevelControl::Property::SHADOW:
+      {
+        const Property::Map* map = value.GetMap();
+        if( map && !map->Empty() )
+        {
+          controlImpl.SetShadow( *map );
+        }
+        else
+        {
+          // The shadow is an empty property map, so we should clear the shadow
+          controlImpl.ClearShadow();
+        }
+        break;
+      }
+
     }
   }
 }
@@ -1082,6 +1098,19 @@ Property::Value Control::Impl::GetProperty( BaseObject* object, Property::Index
         value = map;
         break;
       }
+
+      case Toolkit::DevelControl::Property::SHADOW:
+      {
+        Property::Map map;
+        Toolkit::Visual::Base visual = controlImpl.mImpl->GetVisual( Toolkit::DevelControl::Property::SHADOW );
+        if( visual )
+        {
+          visual.CreatePropertyMap( map );
+        }
+
+        value = map;
+        break;
+      }
     }
   }
 
index 2223215..370cf2e 100755 (executable)
@@ -431,6 +431,7 @@ public:
   static const PropertyRegistration PROPERTY_12;
   static const PropertyRegistration PROPERTY_13;
   static const PropertyRegistration PROPERTY_14;
+  static const PropertyRegistration PROPERTY_15;
 };
 
 
index c469d1c..46f24d8 100755 (executable)
@@ -207,6 +207,28 @@ void Control::ClearBackground()
    RelayoutRequest();
 }
 
+void Control::SetShadow( const Property::Map& map )
+{
+  Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( map );
+  visual.SetName("shadow");
+
+  if( visual )
+  {
+    mImpl->RegisterVisual( Toolkit::DevelControl::Property::SHADOW, visual, DepthIndex::BACKGROUND_EFFECT );
+
+    RelayoutRequest();
+  }
+}
+
+void Control::ClearShadow()
+{
+   mImpl->UnregisterVisual( Toolkit::DevelControl::Property::SHADOW );
+
+   // Trigger a size negotiation request that may be needed when unregistering a visual.
+   RelayoutRequest();
+}
+
+
 void Control::EnableGestureDetection(Gesture::Type type)
 {
   if ( (type & Gesture::Pinch) && !mImpl->mPinchGestureDetector )
index f2e4402..1e3110f 100644 (file)
@@ -110,6 +110,17 @@ public:
    */
   void ClearBackground();
 
+  /**
+   * @brief Sets the shadow with a property map.
+   * @param[in] map The shadow property map
+   */
+  void SetShadow(const Property::Map& map);
+
+  /**
+   * @brief Clear the shadow.
+   */
+  void ClearShadow();
+
   // Gesture Detection
 
   /**