Add a VideoView to the Scene before playing an animation
Change-Id: I3c8cdad53592d49109893f741601d58dba8d64c8
VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::ENABLED );
DALI_TEST_CHECK( videoView );
VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::ENABLED );
DALI_TEST_CHECK( videoView );
+ application.GetScene().Add( videoView );
+
// Build the animation
float durationSeconds(1.0f);
Animation animation = Animation::New(durationSeconds);
// Build the animation
float durationSeconds(1.0f);
Animation animation = Animation::New(durationSeconds);
VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::DISABLED );
DALI_TEST_CHECK( videoView );
VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::DISABLED );
DALI_TEST_CHECK( videoView );
+ application.GetScene().Add( videoView );
+
// Build the animation
float durationSeconds(1.0f);
Animation animation = Animation::New(durationSeconds);
// Build the animation
float durationSeconds(1.0f);
Animation animation = Animation::New(durationSeconds);