Use Mipmap level to sample specular texture 53/290053/6
authorseungho baek <sbsh.baek@samsung.com>
Fri, 17 Mar 2023 14:02:17 +0000 (23:02 +0900)
committerseungho baek <sbsh.baek@samsung.com>
Sat, 18 Mar 2023 06:20:30 +0000 (15:20 +0900)
commiteccac5f0bf98e362a2d5cfef00598e90f949883d
treeecf829e2a4145d133307ff294d2a3f415263be66
parent56dec18d27a2ea56f6cead944d34afdaa5b002c6
Use Mipmap level to sample specular texture

Change-Id: If1f4346b22571600d490150bd05bf851eefe1a24
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
19 files changed:
dali-scene3d/internal/common/environment-map-load-task.cpp
dali-scene3d/internal/common/environment-map-load-task.h
dali-scene3d/internal/common/image-based-light-observer.h
dali-scene3d/internal/controls/model/model-impl.cpp
dali-scene3d/internal/controls/model/model-impl.h
dali-scene3d/internal/controls/scene-view/scene-view-impl.cpp
dali-scene3d/internal/controls/scene-view/scene-view-impl.h
dali-scene3d/internal/graphics/shaders/default-physically-based-shader.frag
dali-scene3d/public-api/controls/model/model.cpp
dali-scene3d/public-api/controls/model/model.h
dali-scene3d/public-api/controls/scene-view/scene-view.h
dali-scene3d/public-api/loader/environment-definition.cpp
dali-scene3d/public-api/loader/environment-definition.h
dali-scene3d/public-api/loader/environment-map-data.h
dali-scene3d/public-api/loader/environment-map-loader.cpp
dali-scene3d/public-api/loader/ktx-loader.cpp
dali-scene3d/public-api/loader/node-definition.cpp
dali-scene3d/public-api/loader/node-definition.h
dali-scene3d/public-api/loader/shader-definition-factory.cpp