Fix shader compile crash issue 40/276640/2
authorEunki, Hong <eunkiki.hong@samsung.com>
Wed, 22 Jun 2022 09:27:23 +0000 (18:27 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Wed, 22 Jun 2022 09:39:29 +0000 (18:39 +0900)
commit905bc5519245079bfbf1cfd30fa224095fa12375
treefe9ca57b7266af6e0b4731241316650573dd3ef1
parentd7d0746a5d6952f6087785b99a78108f2fec8999
Fix shader compile crash issue

Due to the unknown reason, we got crash during glShaderSource.
To "avoid" that crash, we fix the code that we don't use !defined(~)

Change-Id: I54c7278baffb16ee63481ea92ccc67baa227b071
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali-toolkit/internal/graphics/shaders/color-visual-shader.frag
dali-toolkit/internal/graphics/shaders/color-visual-shader.vert