Fixed memory scribbler in text vector blob 88/253388/1
authorDavid Steele <david.steele@samsung.com>
Tue, 9 Feb 2021 11:05:46 +0000 (11:05 +0000)
committerDavid Steele <david.steele@samsung.com>
Tue, 9 Feb 2021 11:09:45 +0000 (11:09 +0000)
commit6ee6340bae8a44b9257db3d7729e0018e1addb3d
tree875bd68ad9f6cea7d21a7b2e9bd0791d2f842702
parentb0461188d007fc255a7676c9d3831f7f26ddfbfc
Fixed memory scribbler in text vector blob

In the case where mTextureWidth was greater than the width passed in,
the texture copy was scribbling outside the pixbuf array. Changed
it to use the width passed in, so the pixbuf array should contain
only the required blob data.

Change-Id: I6e7dcbf9bd9a12df06319c81448ae9641751b85a
Signed-off-by: David Steele <david.steele@samsung.com>
dali-toolkit/internal/text/rendering/vector-based/vector-blob-atlas.cpp