Animated Gradient Visual in devel-api
Animated gradient visual. Can be used for Control's background.
At Internal::AnimatedGradientVisual :
- Use only one shader codes to draw effects.
*NOTE : We change shader string at AnimatedGradientVisual::CreateShader()
- When DoSetProperties occured
--> Set non-animated properties (for make Renderer)
--> Set animated properties (for make Animations)
- When DoSetOnStage occured
--> Make Renderer
--> Make Animations
--> Play Animations
- When DoSetOffStage occured
--> Stop Animations
At AnimatedGradientVisual::Property :
- 3 non-animated properties.
- GRADIENT_TYPE = LINEAR / RADIAL
- UNIT_TYPE = OBJECT_BOUNDING_BOX / USER_SPACE (See GradientVisual::units)
- SPREAD_TYPE = REFLECT / REPEAT / CLAMP (See GradientVisual::spreadMethod)
- 7 animated properties.
- START_POSITION ( Vector2 )
- START_COLOR ( Vector4 )
- END_POSITION ( Vector2 )
- END_COLOR ( Vector4 )
- ROTATE_CENTER ( Vector2 )
- ROTATE_AMOUNT ( Float )
- OFFSET ( Float )
- Every animate properties have there each values
- START, TARGET, DIRECTION, DURATION, DELAY, REPEAT, REPEAT_DELAY, MOTION_TYPE, and EASING_TYPE.
- animated by Dali::Animation::AnimateTo()
- Setup properties by Property::Map
Change-Id: If85c08d4500d132b6d8de6ed016bf985770c846c
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>