[4.0] Not use premultiplication on load if custom shader is used 69/166569/1
authorHeeyong Song <heeyong.song@samsung.com>
Wed, 10 Jan 2018 08:02:17 +0000 (17:02 +0900)
committerHeeyong Song <heeyong.song@samsung.com>
Thu, 11 Jan 2018 01:09:46 +0000 (10:09 +0900)
commitfebade9d23632e14d955c1601290953ecd671880
tree2baff4b786fd6b2a069b2074e9fa78d6348eff04
parente1dfb1f9f033c1c1e6e999052aaa519bc53a765c
[4.0] Not use premultiplication on load if custom shader is used

Change-Id: Idddb7b0cbc5b151ea2554252c46dc9e789fd1975
dali-toolkit/internal/visuals/image/image-visual.cpp