Make do not caching pixelBuffer in texture-manager. 94/247194/11
authorseungho <sbsh.baek@samsung.com>
Fri, 6 Nov 2020 12:50:56 +0000 (21:50 +0900)
committerSeungho Baek <sbsh.baek@samsung.com>
Tue, 24 Nov 2020 23:58:46 +0000 (08:58 +0900)
commitf27c332dcf251d50ddfe3b2ab15ec2eaff5296b1
tree7263cd40a418eb43241ef560e1bea3ce872408f4
parent3be0faa043c16fedbc74debf61d603a76dcbf8ad
Make do not caching pixelBuffer in texture-manager.

 - In current implementation, npatch textureSet is cached in npatch-loader.
 - This patch prevent to sent empty loadComplete call from texture manager to npatch-visual.
 - And also, this patch let the npatch-loader handle all the caching process without texture-manager caching.

Change-Id: Ibd5f14996420f8651cab6f5b6ccefa67689e4f7f
Signed-off-by: seungho <sbsh.baek@samsung.com>
automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp
dali-toolkit/internal/visuals/npatch-loader.cpp
dali-toolkit/internal/visuals/npatch-loader.h
dali-toolkit/internal/visuals/npatch/npatch-visual.cpp
dali-toolkit/internal/visuals/texture-manager-impl.cpp
dali-toolkit/internal/visuals/texture-manager-impl.h