Make FBO visual use premultiplied alpha 86/285486/1
authorEunki, Hong <eunkiki.hong@samsung.com>
Tue, 13 Dec 2022 11:33:16 +0000 (20:33 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Tue, 13 Dec 2022 11:33:16 +0000 (20:33 +0900)
commit929b35f28728e9e9839c21c610c6d10f0f25434e
treed9690c70990e9897e13a5b01d440cd5a9b441bbe
parentf834473c34a464b52c467fcb16350747a8e456b0
Make FBO visual use premultiplied alpha

Since FBO result use Premultiplied alpha texture,
make sure that FBO image use premultiplied alpha during render.

Change-Id: I376aac998b098cb871d67e6ada090a1870986565
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali-scene3d/internal/controls/scene-view/scene-view-impl.cpp