X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=plugins%2Fdali-swig%2Fmanual%2Fcsharp%2FPosition.cs;h=b705ac69ae8d2634637c8605cbe7c55d1f82f9f9;hp=e7c72a9852dec8081b82e138d2b8c03f3e68edaf;hb=1730389b12a4a189b54c04ce357a7dba026dd7b8;hpb=84d36f3df81b55d0c7ae20db8005a28742fa4060 diff --git a/plugins/dali-swig/manual/csharp/Position.cs b/plugins/dali-swig/manual/csharp/Position.cs old mode 100644 new mode 100755 index e7c72a9..b705ac6 --- a/plugins/dali-swig/manual/csharp/Position.cs +++ b/plugins/dali-swig/manual/csharp/Position.cs @@ -1,188 +1,639 @@ -namespace Dali -{ - using System; +/* + * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ - public class Position - { +namespace Dali { - private float x; - private float y; - private float z; +public class Position : global::System.IDisposable { + private global::System.Runtime.InteropServices.HandleRef swigCPtr; + protected bool swigCMemOwn; - /** - * @brief constructor - * - * @since 1.0.0 - */ - public Position() - { - x = 0.0f; - y = 0.0f; - z = 0.0f; - } - - /** - * @brief constructor - * - * @since 1.0.0 - * @param [in] a The Position X. - * @param [in] b The Position Y. - * @param [in] c The Position Z. - */ - public Position(float a, float b, float c) - { - x = a; - y = b; - z = c; - } - - /** - * @brief constructor - * - * @since 1.0.0 - * @param [in] o The Vector Position X, Y, Z. - */ - public Position(Vector3 o) - { - x = o.X; - y = o.Y; - z = o.Z; + internal Position(global::System.IntPtr cPtr, bool cMemoryOwn) { + swigCMemOwn = cMemoryOwn; + swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); + } + + internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Position obj) { + return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; + } + + ~Position() { + DisposeQueue.Instance.Add(this); + } + + public virtual void Dispose() { + if (!Stage.IsInstalled()) { + DisposeQueue.Instance.Add(this); + return; } - ///< name "X", type float (Position X value) - //@since 1.0.0 - public float X - { - get { return x; } - set { x = value; } + lock(this) { + if (swigCPtr.Handle != global::System.IntPtr.Zero) { + if (swigCMemOwn) { + swigCMemOwn = false; + NDalicPINVOKE.delete_Vector3(swigCPtr); + } + swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); + } + global::System.GC.SuppressFinalize(this); } + } + + + public static Position operator+(Position arg1, Position arg2) { + return arg1.Add(arg2); + } + + public static Position operator-(Position arg1, Position arg2) { + return arg1.Subtract(arg2); + } + + public static Position operator-(Position arg1) { + return arg1.Subtract(); + } + + public static Position operator*(Position arg1, Position arg2) { + return arg1.Multiply(arg2); + } + + public static Position operator*(Position arg1, float arg2) { + return arg1.Multiply(arg2); + } + + public static Position operator/(Position arg1, Position arg2) { + return arg1.Divide(arg2); + } - ///< name "Y", type float (Position Y value) - //@since 1.0.0 - public float Y + public static Position operator/(Position arg1, float arg2) { + return arg1.Divide(arg2); + } + + + public float this[uint index] + { + get { - get { return y; } - set { y = value; } + return ValueOfIndex(index); } + } - ///< name "Z", type float (Position Z value) - //@since 1.0.0 - public float Z - { - get { return z; } - set { z = value; } - } - - /** - * @brief operator+ - * - * @since 1.0.0 - * @param [in] l The Position to add. - * @param [in] r The Position to add - * @return A reference to this - */ - public static Position operator +(Position l, Position r) - { - return new Position(l.X + r.X, l.Y + r.Y, l.Z + r.Z); - } - - /** - * @brief operator- - * - * @since 1.0.0 - * @param [in] l The Position to substract. - * @param [in] r The Position to substract - * @return A reference to this - */ - public static Position operator -(Position l, Position r) - { - return new Position(l.X - r.X, l.Y - r.Y, l.Z - r.Z); - } - - /** - * @brief operator* - * - * @since 1.0.0 - * @param [in] a The Position to multiply. - * @param [in] b The constant to multiply of type double. - * @return A reference to this - */ - public static Position operator *(Position a, double b) - { - return new Position((int)(a.X * b), (int)(a.Y * b), (int)(a.Z * b)); - } - - /** - * @brief operator/ - * - * @since 1.0.0 - * @param [in] a The Position to divide. - * @param [in] b The Position to divide - * @return float value of division operation - */ - public static float operator /(Position a, Position b) - { - return (float)System.Math.Sqrt((a.X / b.X) * (a.Y / b.Y) * (a.Z / b.Z)); - } - - /** - * @brief Operator == - * - * @since 1.0.0 - * @param [in] a The Position object to compare. - * @param [in] b The Position object to compare. - * @return bool, whether Position are equal or not - */ - public static bool operator == (Position a, Position b) - { - return a.X == b.X && a.Y == b.Y && a.Z == b.Z; - } - - /** - * @brief Operator != - * - * @since 1.0.0 - * @param [in] a The Position object to compare. - * @param [in] b The Position object to compare. - * @return bool, whether Position are equal or not - */ - public static bool operator != (Position a, Position b) - { - return a.X != b.X || a.Y != b.Y || a.Z == b.Z; + public static Position GetPositionFromPtr(global::System.IntPtr cPtr) { + Position ret = new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + + public Position() : this(NDalicPINVOKE.new_Vector3__SWIG_0(), true) { + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + } + + public Position(float x, float y, float z) : this(NDalicPINVOKE.new_Vector3__SWIG_1(x, y, z), true) { + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + } + + public Position(Position2D position2d) : this(NDalicPINVOKE.new_Vector3__SWIG_3(Position2D.getCPtr(position2d)), true) { + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + } + + + + private Position Add(Position rhs) { + Position ret = new Position(NDalicPINVOKE.Vector3_Add(swigCPtr, Position.getCPtr(rhs)), true); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + private Position Subtract(Position rhs) { + Position ret = new Position(NDalicPINVOKE.Vector3_Subtract__SWIG_0(swigCPtr, Position.getCPtr(rhs)), true); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + private Position Multiply(Position rhs) { + Position ret = new Position(NDalicPINVOKE.Vector3_Multiply__SWIG_0(swigCPtr, Position.getCPtr(rhs)), true); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + private Position Multiply(float rhs) { + Position ret = new Position(NDalicPINVOKE.Vector3_Multiply__SWIG_1(swigCPtr, rhs), true); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + private Position Divide(Position rhs) { + Position ret = new Position(NDalicPINVOKE.Vector3_Divide__SWIG_0(swigCPtr, Position.getCPtr(rhs)), true); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + private Position Divide(float rhs) { + Position ret = new Position(NDalicPINVOKE.Vector3_Divide__SWIG_1(swigCPtr, rhs), true); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + private Position Subtract() { + Position ret = new Position(NDalicPINVOKE.Vector3_Subtract__SWIG_1(swigCPtr), true); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + private float ValueOfIndex(uint index) { + float ret = NDalicPINVOKE.Vector3_ValueOfIndex__SWIG_0(swigCPtr, index); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + public bool EqualTo(Position rhs) { + bool ret = NDalicPINVOKE.Vector3_EqualTo(swigCPtr, Position.getCPtr(rhs)); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + public bool NotEqualTo(Position rhs) { + bool ret = NDalicPINVOKE.Vector3_NotEqualTo(swigCPtr, Position.getCPtr(rhs)); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + + + public float X { + set { + NDalicPINVOKE.Vector3_X_set(swigCPtr, value); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } + get { + float ret = NDalicPINVOKE.Vector3_X_get(swigCPtr); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } - /** - * @brief GetHashCode - * - * @since 1.0.0 - * @return int, hascode of position - */ - public override int GetHashCode() - { - return base.GetHashCode(); + public float Y { + set { + NDalicPINVOKE.Vector3_Y_set(swigCPtr, value); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } + get { + float ret = NDalicPINVOKE.Vector3_Y_get(swigCPtr); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } - /** - * @brief Clone - * - * @since 1.0.0 - * @return Position object - */ - public Position Clone() - { - Position copy = new Position(X, Y, Z); - return copy; + public float Z { + set { + NDalicPINVOKE.Vector3_Z_set(swigCPtr, value); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } + get { + float ret = NDalicPINVOKE.Vector3_Z_get(swigCPtr); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } - // User-defined conversion from Position to Vector3 - public static implicit operator Vector3(Position pos) - { - return new Vector3(pos.x, pos.y, pos.z); + internal static float ParentOriginTop + { + get + { + float ret = NDalicPINVOKE.ParentOriginTop_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static float ParentOriginBottom + { + get + { + float ret = NDalicPINVOKE.ParentOriginBottom_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static float ParentOriginLeft + { + get + { + float ret = NDalicPINVOKE.ParentOriginLeft_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static float ParentOriginRight + { + get + { + float ret = NDalicPINVOKE.ParentOriginRight_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static float ParentOriginMiddle + { + get + { + float ret = NDalicPINVOKE.ParentOriginMiddle_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ParentOriginTopLeft + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginTopLeft_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ParentOriginTopCenter + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginTopCenter_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ParentOriginTopRight + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginTopRight_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ParentOriginCenterLeft + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginCenterLeft_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ParentOriginCenter + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginCenter_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ParentOriginCenterRight + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginCenterRight_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ParentOriginBottomLeft + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginBottomLeft_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ParentOriginBottomCenter + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginBottomCenter_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ParentOriginBottomRight + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginBottomRight_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static float AnchorPointTop + { + get + { + float ret = NDalicPINVOKE.AnchorPointTop_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static float AnchorPointBottom + { + get + { + float ret = NDalicPINVOKE.AnchorPointBottom_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static float AnchorPointLeft + { + get + { + float ret = NDalicPINVOKE.AnchorPointLeft_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static float AnchorPointRight + { + get + { + float ret = NDalicPINVOKE.AnchorPointRight_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static float AnchorPointMiddle + { + get + { + float ret = NDalicPINVOKE.AnchorPointMiddle_get(); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position AnchorPointTopLeft + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointTopLeft_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position AnchorPointTopCenter + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointTopCenter_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position AnchorPointTopRight + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointTopRight_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position AnchorPointCenterLeft + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointCenterLeft_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position AnchorPointCenter + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointCenter_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position AnchorPointCenterRight + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointCenterRight_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position AnchorPointBottomLeft + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointBottomLeft_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position AnchorPointBottomCenter + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointBottomCenter_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position AnchorPointBottomRight + { + get + { + global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointBottomRight_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + public static Position One { + get { + global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ONE_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; } + } - public static implicit operator Position(Vector3 vec) - { - return new Position(vec.X, vec.Y, vec.Z); + internal static Position XAxis { + get { + global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_XAXIS_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position YAxis { + get { + global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_YAXIS_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position ZAxis { + get { + global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ZAXIS_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position NegativeXAxis { + get { + global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_NEGATIVE_XAXIS_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position NegativeYAxis { + get { + global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_NEGATIVE_YAXIS_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + internal static Position NegativeZAxis { + get { + global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_NEGATIVE_ZAXIS_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; + } + } + + public static Position Zero { + get { + global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ZERO_get(); + Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + return ret; } } + + public static implicit operator Vector3(Position Position) + { + return new Vector3(Position.X, Position.Y, Position.Z); + } + + public static implicit operator Position(Vector3 vec) + { + return new Position(vec.X, vec.Y, vec.Z); + } + +} + + public struct ParentOrigin + { + public static readonly float Top = Position.ParentOriginTop; + public static readonly float Bottom = Position.ParentOriginBottom; + public static readonly float Left = Position.ParentOriginLeft; + public static readonly float Right = Position.ParentOriginRight; + public static readonly float Middle = Position.ParentOriginMiddle; + public static readonly Position TopLeft = Position.ParentOriginTopLeft; + public static readonly Position TopCenter = Position.ParentOriginTopCenter; + public static readonly Position TopRight = Position.ParentOriginTopRight; + public static readonly Position CenterLeft = Position.ParentOriginCenterLeft; + public static readonly Position Center = Position.ParentOriginCenter; + public static readonly Position CenterRight = Position.ParentOriginCenterRight; + public static readonly Position BottomLeft = Position.ParentOriginBottomLeft; + public static readonly Position BottomCenter = Position.ParentOriginBottomCenter; + public static readonly Position BottomRight = Position.ParentOriginBottomRight; + } + public struct AnchorPoint + { + public static readonly float Top = Position.AnchorPointTop; + public static readonly float Bottom = Position.AnchorPointBottom; + public static readonly float Left = Position.AnchorPointLeft; + public static readonly float Right = Position.AnchorPointRight; + public static readonly float Middle = Position.AnchorPointMiddle; + public static readonly Position TopLeft = Position.AnchorPointTopLeft; + public static readonly Position TopCenter = Position.AnchorPointTopCenter; + public static readonly Position TopRight = Position.AnchorPointTopRight; + public static readonly Position CenterLeft = Position.AnchorPointCenterLeft; + public static readonly Position Center = Position.AnchorPointCenter; + public static readonly Position CenterRight = Position.AnchorPointCenterRight; + public static readonly Position BottomLeft = Position.AnchorPointBottomLeft; + public static readonly Position BottomCenter = Position.AnchorPointBottomCenter; + public static readonly Position BottomRight = Position.AnchorPointBottomRight; + } + public struct PositionAxis + { + public static readonly Position X = Position.XAxis; + public static readonly Position Y = Position.YAxis; + public static readonly Position Z = Position.ZAxis; + public static readonly Position NegativeX = Position.NegativeXAxis; + public static readonly Position NegativeY = Position.NegativeYAxis; + public static readonly Position NegativeZ = Position.NegativeZAxis; + } + } + +